
Move or Die is an absurdly fast-paced 4-player local and online party game where the mechanics change every 20 seconds! It's THE friendship-ruining game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.71/day in the week after.
About

Daily Contributions - A community-wide challenge! Check in every day to pitch in towards a global community goal that unlocks special and exclusive items for all contributors!
FREE Content Updates: New content, including game modes, characters and new features are added on a regular basis to keep Move or Die’s friendship-ruining-meter high. Always for free, forever and ever.
Blessed by the MODs: Build and share your own characters, game modes, mechanics, levels, soundtracks and more. Includes Steam Workshop support, as well as a super user-friendly level editor.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 23.3Kreviews | 89% | — | $1.9M |
| $3.74−75% | 1.1Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ta weno
goty
Era buena propuesta 6.5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Portuguese - Brazil, Italian, Spanish - Spain, Russian, Japanese*, Simplified Chinese, Dutch, Hungarian +4 more
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
joguim bom pra jogar com amigos
Move or Die is a fast-paced, multiplayer party game that thrives on chaos, unpredictability, and pure reflex-driven fun. Developed by Those Awesome Guys, the game is built around a deceptively simple concept: if your character stops moving, they rapidly lose health and die. This mechanic alone injects constant urgency into every match, forcing players to stay in motion at all times. But the real genius of Move or Die lies in how it layers that core rule into an ever-changing series of mini-games, each with its own twist on how to survive and eliminate your opponents. It’s a game that demands quick thinking, constant adaptability, and—perhaps most of all—a willingness to laugh at your own inevitable demise. At its heart, Move or Die is designed for local and online multiplayer mayhem. Players can battle it out with friends or strangers in rounds that last mere seconds, each featuring different rules or modifiers. From platforming challenges where the floor disappears, to races, bomb-tag variants, or paint-spreading turf wars, no two matches feel exactly the same. What keeps it interesting is the rotating pool of game modes, many of which are community-created or modifiable, giving Move or Die a level of variety and replayability that few party games match. Even though each round is brief, the rapid-fire nature of the gameplay ensures that sessions feel energetic and addictive, especially when playing with a group of friends who are just as eager to sabotage you as win themselves. Visually, the game sports a bold, cartoonish art style that fits the chaotic energy perfectly. Characters are small, blob-like creatures with customizable skins, and the bright, vibrant environments are easy to read even when the screen becomes a flurry of explosions, bouncing players, and flashing hazards. Animations are fluid and responsive, with tight controls that never feel sluggish. The audio design—complete with upbeat music, comical sound effects, and an announcer who gleefully mocks your failures—enhances the arcade-like atmosphere. It’s a package that doesn’t take itself too seriously but feels polished enough to support the high-speed gameplay it demands. Where Move or Die really shines is in its approach to player interaction and competition. The game encourages constant confrontation, making it nearly impossible to "play it safe" or hide from the action. Each round is an opportunity to troll your opponents with movement patterns, sudden leaps, or strategic use of in-game power-ups and hazards. The game also features mutators—modifiers that change the rules of each round, such as inverted gravity or invisible players—which can be chosen by players before each match. These mutators add a layer of strategy and surprise that prevents any one playstyle from dominating and ensures that everyone stays on their toes. And while it’s competitive at its core, the absurdity of the situations makes it just as fun to lose as it is to win. Despite its strengths, Move or Die isn’t without flaws. The experience can suffer from repetition over time, especially when played solo or with AI bots, which don’t match the chaos of human players. While the game supports online matchmaking, the community isn’t as active as it once was, leading to long wait times or reliance on playing with friends to get the most out of it. That said, the developers have consistently supported the game with updates, new content, and Steam Workshop integration, giving the player base tools to keep things fresh with custom modes, characters, and more. The game’s commitment to modding and community involvement goes a long way in extending its lifespan, even if the base experience can feel a bit limited when stripped of the social component. Ultimately, Move or Die is a standout entry in the party game genre because it strips gameplay down to its essentials—movement, timing, and reflex—and builds a wildly entertaining package around them. It doesn’t rely on deep systems or long-term progression to hook players; instead, it delivers immediate gratification through quick matches and unpredictable scenarios. It’s the kind of game that shines brightest in a local co-op setting, where laughter and rivalry fuel the experience. Whether you’re trying to survive a collapsing platform or dodge a barrage of lasers, Move or Die succeeds in making every moment count. It may not have the depth or longevity for everyone, but for short bursts of frenetic, couch-based fun, it’s hard to beat. Rating: 8/10
Zuletzt aktualisiert: 28.07.2024 (vor 13 Monaten)
Прикольна гра багато фанових моментів
Muy bueno
god
de los mejores party game que jugue
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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