
Morimens is a roguelite card-battler inspired by the Lovecraftian mythos. Bond with a diverse cast of Awakeners, build your perfect deck, and battle through the mists of Kadath—facing wild events and uncovering maddening truths at every turn.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #51, worst RU #100 · 3 markets collected
About
Morimens is a roguelite card-battling game set in a world inspired by the Lovecratian mythos.
Something is wrong with Kadath. Bond with hauntingly beautiful Awakeners, build a deck from the remnants of their power, and push deeper into the mist—where the events get stranger, the cards get darker, and the truth is something you may not survive knowing.

The world is dying, yet its inhabitants remain blissfully unaware.
Confronted with a creeping, unspeakable calamity, you shall take on the role of Keeper, awakening powers intertwined with the very doom threatening existence. You will link yourself with sentient weapons teetering on the brink of madness, to withstand this monumental crisis.
If all is destined to be forgotten, would you bear the burden of secrets as testament to the world's existence, forging ahead into the unknown?
Let these tombstones bear witness, and may the Silver Key light our way.
Welcome to Mythag University, Keeper.

Beautiful where it wants to be, and deeply wrong where it doesn't—from strikingly beautiful Awakeners to visceral body horror, no two encounters look the same.
Four distinctive Realms—each with unique gameplay mechanics—form the backbone of your experience, supported by an ever-expanding library of 185+ cards and counting.
Whether you prefer overwhelming force or razor-thin combos, the depth of options lets you build exactly the deck you want, and pull off victories that feel truly earned!
Easy to pick up, endlessly replayable!
Random Events, Orison card buffs, Relic drops... every run brings a reshuffled landscape of surprises and challenges at every turn.
With out-of-run progression, flexible deckbuilding, and forgiving death mechanics, Morimens meets you where you are—whether you're a roguelite veteran or a first-time Keeper.
Haunting soundtracks and heart-rending stories draw you deeper, episode by episode, into madness, despair, and the abyss of truth, illuminating the full spectrum of human nature: from the depths of despair to the last flicker of hope.
Engage in single-player challenges that push your strategic thinking to the limit; meanwhile, the Traphase mode offers a competitive PvP experience, with brand-new card effects and mechanics. No character-building required: dive straight in and compete against other players on equal footing!
Thank you for venturing into the world of Morimens! Nothing means more to us than having you here. If you enjoy Morimens or have any feedback about your experience, please do share it with us!
Though this world may be fraught with peril, we are delighted to have crossed paths.
May the Silver Key light our way.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 5.4Kreviews | 80% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 725 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
相见恨晚啊5771!
日克系太貌美了,小氪或者不氪都能玩,太貌美了,哥弟激推
게임이 재미만 있으면 된다는 걸 다시금 알려준 게임인 듯 본인이 카드 게임을 좋아한다면 한 번 플레이 해보는 걸 추천함
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
Languages: Simplified Chinese, Traditional Chinese, English, French, German, Spanish - Spain, Russian, Indonesian, Japanese, Thai, Portuguese - Portugal, Vietnamese +5 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 727 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buen juego, para ser un gacha. Esto si te gustan los juegos de cartas por turnos
ㅇㅅㅇ
好玩
The story is surprisingly good, particularly for a gacha game. And the gacha mechanics are amongst the most fair I have encountered. The gameplay is also fun as its very similar to slay the spire. All around a good game :D
Muito bom, todavia, a progressão da história principal é lenta, pois depende de farm em outros modos e eventos no jogo.
クトゥルフ神話をモチーフとしたキャラクターデザイン・シナリオは個性的かつ美麗で、第一印象から期待通りのものがお出しされ、とても良い雰囲気。 暗くて救われないことも多いけれど儚くも希望がある、そんな話が刺さる人には深く刺さると思う。私がそうだった。 立ち絵なども全身で見ると驚くような造形をしていて、バストアップ絵からいい意味で印象が変わったキャラも多い。もっとよく見せてほしい。 ゲーム性はスレスパライクで、面白い効果のカードやレリックが多く戦略面でもかなり歯ごたえがある。 日本語での攻略情報があまり出回ってないので、分かる人をなんとか捕まえるか、自力で考える必要がかなり大きいが、それも楽しめる人なら問題ないだろう。 ただし、ガチャゲーではあり、いわゆるホヨバ的なキャラとモチーフ武器を引かせる形式であること、それぞれの最大凸が12まであることを考えるとかなり恐ろしい沼が広がっているといえる。 無論、ガチャ石は適当にやっていてもかなりの量を貰えるし、月1で任意キャラの凸素材が貰え、2~4凸程度しておけば十分に能力を発揮するキャラが多いので無課金でもやりようはかなりある。あるが、上を見ると本当にキリがなくなる。 そして最大の問題点はやはり日本語の翻訳がガバガバすぎるところだ。 カードテキストと実際の効果が異なることがザラにあり、またテキストもころころ更新されるので今何がどうなっているか掴むのがかなり難しい。 固有名詞すら翻訳がブレるのでカード名指定やキャラクター名指定さえ読み取るには曖昧なものも多い。 そもそもテキストが正常に表示されないこともよくある。 現在だと、いくつかのキャラクターの凸効果説明が別キャラクターのものになってしまっていたり、かなり問題がある。 私は英語版テキストと見比べることでゲームを楽しんではいるが、そんな苦労をユーザーが負うべきでないことも理解している。 シナリオテキストも途中から機械翻訳で堅くなるので雰囲気を大きく損なっているのだが、これに関しては待てば順次人の手を通した翻訳に置き換えられていくのでまだ呑み込むことができるし、それを気にするならば日本版を遊ぶ選択肢がある(とはいえ、日本版に実装されたシナリオ分の反映はもっと早くしてほしい)が、ガチャキャラクターの性能説明がしょっちゅう誤っているのは何らかの法に引っかかるのではないかと不安になるのでできれば改善してほしい。 総じて、イラストやシナリオの雰囲気は最高だが、以上の翻訳面の難がかなり大きいため、それを承知で遊べるかどうかだと考える
прикольная игра,если надоели гачи от хойо ,вам сюда. Боевка приятная,впервыу такое вижу,карточная боевка.Очень многог наград при входе,это радует,так как в геншине тока 1 стандарт перс , и то на годовщину. Почему она не популярна ((
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112.3K | 244 | 84% | $13.99 | |
| $0 | 188 | 82% | Free | |
| $0 | 295 | 81% | Free | |
| $112.9K | 358 | 81% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |