
Every grip is a rebellion against fate. The top holds the only secret method to defeat the demon king, but the path there is paved with countless falls. We pay tribute to every challenger. Reaching the end, you win the dawn of the world; and every attempt, you have already won your own dawn.
Modeled estimate, not a reported figure. How we estimate →
Media

About
"More Jump" is a platform jumping game. I pay tribute to "Jump King" and "Angry Birds". The game requires extremely strong skills and patience. A slight mistake may force you to start over. We never think it's a mistake if you don't reach the top. Because the phrase "do my best" already shows your courage to move forward. You have actually won against yourself. Of course, we encourage you to reach the top. In this way, you will not only prove your gaming skills but also recognize your efforts in life.
Gameplay
The game operation is very simple: just control the slime's angle and force with the mouse, and release it to make the slime jump. Although the operation is simple, the prediction of the jumping angle and landing point for each step is extremely important.
1.Just hold your body and you can jump.
2.The difficulty increases in each level.
3. Time and again, falling down
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
好评!非常简单的一款可爱向的平台游戏!非常的有成就感!就算偶尔掉下来也可以很快就回到原来的地方!完全没有挫败感呢
推荐每一个手残党都来一试,因为我不想光我一个人在平台跳跃游戏中受苦
左键是跑步,右键是跳跃,好了,这个游戏所有操作你都会了,现在向着击败魔王进发吧
第一关:就这?第二关:我就不信了! 虽然说这个魔王略显可爱,但是也太难了吧!!!我上不去啊~ 最最最最最后再尝试亿次!
可爱的画风折磨的难度,喜欢jump king的可以试试,希望后续能出联机功能
游戏玩下来还是ok的,有点史莱姆掘地求生的味道,就是提个小建议,这背景的道具太黑乐,希望后期的色彩上可以更新一下
游戏画风真的很喜欢,至于玩法,梦回jumpking破防时刻,但制作组增添了属于自己游戏本身的特色,建议喊朋友玩,看朋友破如防哈哈
操作简单但难度不小的平台跳跃游戏,真正的心理恐怖游戏,跳歪了就回去了,真回去了,心脏不好的玩家真不适合玩
好消息,只需要鼠标操作规则很简单,坏消息,很考验耐心手感以及运气。我记得上次每关肝很久还是在一款行走大师的游戏上,一个是操纵拐杖一个是操纵自身。加油吧少年,一定要成功冲上顶端
因为画风很可爱,所以刚开始我是笑着玩的,玩着玩着我就慢慢笑不出来了,一个想赢的人脸上是没有笑容的
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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