
A free social sandbox set in a low-poly night park. Mix your own music stems live for everyone standing nearby, host a cinema screening, race karts, play pinball, or read a book another player wrote. No score, no enemies, no fail state. Best with headphones on.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $32.7K | 124 | 96% | $14.99 | |
| approximately $417 | 6 | 33% | $3.99 | |
| approximately $0 | 0 | — | Free | |
| — | 0 | — | — |