
This is the official version of the 80's classic game Montezuma's Revenge rebooted by the original developer. It's the classic puzzle solving action adventure platformer you loved in your youth.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3]Reviewing this as someone who played it on the Atari 8-bit computers almost 40 years ago.[/h3] [b]Short summary:[/b] Game is good, not much different from the original. Not just emulation of an old computer port, everything has been redone here. Minor gameplay / quality of life changes, a few updated sounds and effects. Compatible with Steam Deck and there are 9 Achievements for passing each of the levels. Don't bother with the updated graphics. They aren't great to begin with and the re-skinning of the game is distracting and makes positioning / timing jumps much more difficult. The screen scrolling makes it way harder than it already is as well, I'd leave that off. [b]More detailed review for specific differences:[/b] [u]Graphical / Sound Changes:[/u] [list] [*]Most objects in the game have been tastefully redrawn and recolored (Pedro, enemies, conveyor belts, pickups, etc). [*]Snakes now rotate to face you [*]Doors have a couple frames of opening animation instead of instantly flying open. Does not affect gameplay. [*]You’re Pedro from the demo game, not Panama Joe from the Parker Bros release. Pedro's sombrero is taller than Joe's fedora, however the character hit box is more similar to Joe's. Your hat can touch enemies a bit as you climb the ladder or jump through a floor. [*]There are in game lighting effects such as for the torch, fire, walls and background art, there's a non-pixelated Aztec looking symbol in treasure room. [*]New pickup sound effects - the torch (sounds like horns playing), the sword (like a sword being unsheathed), the amulet (sounds like a woodwind instrument blowing) [*]Screen shakes a bit when pedro falls from too high and smashes his head, the sound may be a bit different on impact. [*]New sounds for burning to death in the fire. [*]Different treasure room music. [/list] [u]Gameplay Changes from the Atari / Commodore:[/u] [list] [*]Around level 5 if you take a long time to finish a screen, a white bat will appear. If it catches you it carries you away and you lose a life. The timer shortens before it appears as the level increases. [*]The bug where you can’t get gems if you have a full inventory (despite them not taking an inventory slot) seems to be fixed. [*]There are now some dimly lit screens in addition to pitch black screens (that require the torch to see the walkable areas) [*]The “yellow” key is no longer a palate swap of the white key - meaning you will need to get the yellow key in the room just before the treasure room to progress each time and can’t simply carry an extra white key with you as in the original. [*]Every level has 3 masks hidden in it that grant 10k points (an extra life) when picked up. A tiny arrow under the level number top of screen points to where the closest one is hidden. They only appear on specific screens and are positioned in random spots throughout the game (these change between playthroughs of the same difficulty). You can make it impossible to pick some up if you venture too deep into the maze and can't climb or navigate back. Some placement combinations are tougher than others to pull off and would involve tricky maneuvers to get to. If you collect all 3 in a level, the game notes this on the level select screen. If you get all 27 masks... Nothing happens so don't bother. [*]The game is over after last hat in your inventory is gone rather than after dying with no hats left in the inventory. [*]Burning ropes are present now that get shorter with time - I think this was from the beta version of the game. [*]Despite it being modeled more after the beta version, there is no stomping God of Montezuma at the bottom of the maze, unfortunately. [/list] This was really fun to revisit to try to find all the masks and worth picking up for $3. Looks like there's a new version coming out called "Montezuma's Revenge Director's Cut" - not sure if it will be DLC for this game or something completely separate. The new features look fun, will be excited to try it.
[h1]1983 is long ago...[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3217755351 Oh god. I remember as i played Montezumas Revenge back on my C64 when i was like 8 years old. I never got far and it was to hard for me as little-boy-me. It still is a hard game, trust me there, but it sure is easier if you understand how sometimes "less can be more" and in this case, Montezumas Revenge shows that perfectly. https://www.youtube.com/watch?v=QogDK6gmAsc [h1]THE "based" Metroidvania[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3217755215 For a lot people, there are different aspects what counts as metroidvania and what not. Some people would sure say that Montezuma might "counts" as such game but is very bare bones and "based" in that if you really think about a metroidvania-styled "game". I would not really call said game here a Metroidvania tbh but i can understand if people do so, never the less, it is a hard game and very easy to pick up and play but hard to master-like games. I mean your character can only move left and right, up n down and jump so whats not to understand...right? Well... First of all, youre very fragile. [b]One hit and youre dead from anything[/b] - We are talking about an SUPER early 80s game infact and if its not the enemies which kill you, gravity will do the job or fire. I mean you can only fall down your own height or you will lose a life, fire burns you on contact and Lasers (or "chains" as they are called) basically turns you into ashes on slight touch. Else what do you do in this game? Well basically you run around Montezumas "palace" (or how ever you call it) from the very top to the bottom and try to get his riches. Thats all. Yea it is as basic as it sounds X3 The way down there is filled with snakes, spiders and skulls which sure wanna stop you to the way down next to the ever growing "darkness" for which you need a torch to see in because without torch, you literally see NOTHING anymore the further you go down and in the later levels, you basically have to know what and which room were is because the very last level HAS NO TORCH and is nearly impossible because of that - 80s game remember haha. So dont get me wrong, the game is sure fun and has a bit of nostalgia for me and i sure enjoy playing it but im 100% sure it might not be everyones cup of tea - mostly the people which "Might" want more from a game. [h1]Its still a great game after all![/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3217755257 After over 40 years, Montezumas Revenge is still a great game but sure a hard one. Simple to play, easy to understand but again, might be to based for a lot people nowdays. Im also glad that they added a "Retro" opinion to the game because, and i have to be honest here, the "modern" version looks like a bad early flash game. It kinda lost the "flair" of the old classic game somewhat. I mean you saw some screenshots, now look at how the modern one looks here: https://steamcommunity.com/sharedfiles/filedetails/?id=3217755323 Im srsly no fan of it, it looks a bit off. I know they sure tried their best but it feels...weird and off. So the Retro style it is for me. [h1]Do i recommend it?[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3217755286 So just alone because of the nostalgia factor, [b]it is a sure recommendation worth from me.[/b] Yes, it lacks grafic of course and looks like an atari game, duh, but the fun factor of how simple the game "is" is just great. It doesnt "need" to have 100+ abilities, 8 different buttons to use and what the hell you have to collect to get forward - [b]just get some keys and open doors, thats it.[/b] Its still a hard game, as i said we are talking about [b]early 80s hard video game[/b] so some people might will not enjoy it. Still, for "old farts" like me which grew up with it in the late 90s and remembers it from the golden days, [b]i can recommend it without a doubt.[/b]
Одна из моих самых первых игр на ПК, наряду с Диггером и Мумимей, в которые я играл в далёком 1988-ом. Недавно пытался вспомнить название, точнее найти по воспоминаниям из детства. Когда нашёл, то очень удивился тому, что игра не просто в Стиме, а ещё и с достижениями, ещё и вместе с какой-то обновлённая версия, которая, впрочем, мне не интересна :) Прикольно, на самом деле, осознавать, что в 7 лет ты играл в подобные игры гораздо лучше, чем ровно 35 спустя))) Что с нами делает время XD Всем ностальгирующим - маст хэв, но имейте ввиду, что скидок на неё не бывает. Полтора бакса за билет на машину времени? Шат ап энд тейк май мани, как говорится. Аж запахи того времени мозг сгенерировал, но, видимо, полный кайф можно получить не на 75-ой ОЛЕД-панели, а на том самом мелком EGA-мониторе...
To jest złoty klasyk z mojego dzieciństwa, który był katowany przez wszystkie dzieciaki w rodzinie na Atari. To wspaniałe, że jest teraz dostępny na Steam!
[h1]情懷所致 其實我並不建議買[/h1] Montezuma's Revenge是我人生的第一個PC遊戲 載體是IBM PC/AT 直到現在我都還記得開頭落下後第一個房間的布局 且當年的我並不知道怎麼通關 本遊戲是原開發並調整成現代玩家更容易操作的重製版本 是要重溫原本畫面、或是享受完全重製 都可以依據你的喜好選擇 這遊戲好玩嗎? 原則上它只適合給喜歡到處做無用功、沒獎勵的探索玩家 對於追求一個勝利目標的玩家而言 它是很枯燥的
La versione originale per commodore 64 era uno dei miei giochi preferiti. Appena scoperta questa versione moderna l'ho subito acquistata. Ma nel mio caso, su due pc differenti, lo stesso bug fa crashare il gioco - bug segnalato nei forum e mai risolto. Reso.
Great version of a legendary classic.
Great Game as the old one was! I really recommend it if you like platformers
Montezuma's Revenge is an ancestor of Spelunky. It was released in 1984 and four decades later it is still fun to play. It's an early Metroidvania. Metroid and Castlevania came out two years later, so maybe the genre should be called Montevania instead?! Or Metrozuma? Great game, highly recommended. If you like this game I can also recommend "Hero of the Golden Talisman" for C64.
Эта игра - один из способов ненадолго вернуться в детство для тех, кому сейчас уже под пятьдесят
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