
A Journey of Self-Deflection. MONOLYTH is a single-player arcade game, one-bullet bullet hell experience, and two-character play rolled into one. One rainy afternoon, we came across three TV screens reflecting on divinity. We decided to capture this in the only way we knew how: By making a game.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $385 | 19 | 79% | $2.99 | |
| approximately $20.3K | 170 | 84% | $6.99 | |
| approximately $29.5K | 127 | 91% | $11.99 | |
| approximately $2.8K | 16 | 94% | $8.99 | |
| approximately $2.3K | 29 | 93% | $2.99 | |
| approximately $4.7K | 83 | 80% | $3.99 |