
Momonga is a unique pinball game, where you bounce a flying squirrel through different levels. Enemies, boss fights, exploration - it has all the ingredients of good old action-adventure games, but with flippers!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Dutch, Italian, Spanish - Spain, Russian, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
Jogo muito legal mesmo
Juego divertido en el que el protagonista rueda y lo usas como si fuera un pinball. Está simpático porque juegas a un pinball pero con un modo historia y en terrenos abiertos. Es un juego singular por su combinación de pinball y aventura. Si te gustan los pinball es un juego interesante.
Kinda glitchy physics, no option to rebind controls, no volume sliders, very repetitive music. Generally pretty janky, but totally playable. BUT it was a fun way to spend an hour and I want to encourage more games like this. If the sequel hook ends up leading somewhere, this could turn into something genuinely great. ALSO though, PLEASE for the love of god make separate and erasable savefiles in a game with a story progression. Just thinking from a speedrunner's perspective, would be cool to be able to start fresh and do an "all challenge" run, not just all levels.
令人血压飙升的小游戏,缺点就是关卡太少了点
Momonga Pinball Adventures is what looks a lot like a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs trying to cash in on abandoned app store stuff. The mobile app is a promising and interesting concept, a hybrid of pinball and brickbreaking games like Breakout/Arkanoid. Fling a squirrel as your ball around various grassy looking mini-pinball tables, smash various targets and fling the ball to the exit. The problem is that this high potential concept was completely wasted as a very, very poorly done mobile app instead of being a, well, seriously developed game. Momonga Pinball Adventures is an older mobile app from 2016. It's a venerable 8 years old at the time of this review. From a technical perspective, as a mobile app, this doesn't meet basic minimum requirements that most PC gamers expect as standard. The mobile app features low-polygon "retro" assets with cartoony, mobile app style shader effects, making this look like a barely functional mobile app from 15 years ago. This visual style is a method that lazy devs often use when they have a lack of interest/capability to create highly detailed, high poly models and instead use shader effects to disguise that shortcoming under the name of "art", or "We made it look bad on purpose", which really isn't something gamers should have to put up with. It's unclear why the developers weren't willing to arrange high quality, high polygon count contemporary assets and high resolution textures for the mobile app. It's far below the state of the art visuals gamers expect as a result of their decisions. The controls can't be customised, which will be an annoyance for many, but it can also render the mobile app unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. In fact this is one of the worst parts of this mobile app. Fans of pinball games will be accustomed to using the shift or control keys on either side of the keyboard, but the developers of this mobile app had never seen a PC before or played a PC game, so the paddle controls are locked to the arrow keys. Remember those? They were used for gaming back in 1985. Mobile devs consistently make gaming worse for everyone. Because this is a mobile app, it carries a number of deliberate design deficiencies. Compromises were made to cater to the iPhones that the mobile app was designed for. These are unfortunate handicaps and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was an afterthought for the iPhone developers who are to blame for this. The mobile app is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for mobile phones forces upon a game. Once more, mobile devs have made gaming worse for everyone. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone. I could see evidence it was on mobile phone app stores, but it seems to have been (understandably) removed from those platforms... this is most likely because Google and Apple have quality control, Valve does not. Regardless, for all intents and purposes Momonga Pinball Adventures is effectively a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this mobile app below acceptable standards for any modern PC game. Reviewing SteamDB to check how popular this mobile app was with players reveals a surprise... there's a modest spike in player counts for the mobile app. But this only happened once, around the same time that trading cards were applied to the mobile app... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the mobile app just has a couple of players every week running up the mobile app and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many mobile apps like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this mobile app? Is this one of the best of the 110,000+ games on Steam? Momonga Pinball Adventures has the completely unrealistic cash grab price of around $6 USD (Six bucks for a mobile app!!!!), it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product.
Se proprio siete indecisi, almeno leggete l'opinione di chi sa cosa sta dicendo. Partiamo col dire che questa è un'avventura in stile flipper, non un flipper. Se ricordate il leggendario Adventure Pinball, questo ci va molto vicino. Avremo anche una simpatica storia in cui dovremmo salvare gli scoiattoli Momonga dai gufi guerrieri, di contorno ma piacevole. Nei 9 livelli di storia l'obiettivo sarà principalmente quello di colpire bersagli in movimento e precise rampe, azionando leve, volando, cooperando in "multiball" e sconfiggendo nemici. I "tavoli" sono abbastanza variegati e molto piacevoli, suddivisi in piccoli livello spensierati. Ci sono degli "inutili" minigiochi di resistenza che hanno lo scopo di divertire, a meno che non vi faccia schifo giocare senza motivo. Per quanto riguarda il tempo necessario per finire il gioco e tutte le sfide ci vorranno circa 4 ore. I livelli base sono semplici e adatti a tutti, mentre le sfide ci chiederanno di colpire (o non) punti precisi e le cose si faranno complesse qualche volta. Spero di vedere un secondo capitolo, non tanto per il finale aperto quanto lo stile di gioco unico e raro nel suo genere. Per i pochi euro al quale viene offerto è decisamente da provare, almeno per supportare il piccolo studio che ci ha lavorato. Ci sono alcuni piccoli difetti. Alcuni oggetti lampeggiano in un livello, le pinne rimangono alzate se premute durante i filmati (basterà ripremere per sbloccarle) e ci sono vari errori grammaticali nella lingua italiana. Detto ciò, Momonga è una piccola e umile esperienza alternativa al classico flipper, un modo come un altro per sperimentare qualcosa di nuovo. Il gioco è molto positivo, valutarlo negativamente significa essere morti dentro.
[h1] Fuzzy Balls everywhere [/h1] It's a pinball game with a basic storytelling and cliffhanger ending, nice boss encounters, simple yet fun minigames and fuzzy balls. 🤣 You will get an hour of fun out of it, so I can't recommend it at full price, take it while it's on discount. I managed to get into top 20 at quite a few stages.The game itself is simple, the challenges are super hard and very rarely will someone have the patience (and time) to actually complete them since it's you know.. hit or (most likely) miss situation. Key rebinding isn't possible either. I'd say it's aimed towards kids and that they would enjoy it but let's be honest, Fortnite is just more fun than this and since youth has the attention span of a goldfish, they won't bother long enough to finish it anyway, so to all the parents worldwide I say : save your money and buy them Fortnite Battle pass instead. 🤣 [b]Pros:[/b] ✅ Mini games ✅ Bosses ✅ Fun for a short while [b]Cons:[/b] ❌Short ❌Price ❌Cliffhanger ❌Grindy achivements [b]Personal score: [/b]★★★☆☆ [b]🤖Final words:[/b] Watch out for PETA accusing you that you're the reason behind squirrel's headache.
Pinball mechanics made into a fun little adventure game. Other than a few brief flying segments you play pinball through small arena settings to collect coins or hit specific objects to move on, I think it works well enough, though the level design is really not made to make the most out of the pinball aspect of the game. The arenas are too "open" and you spend a lot of time (out of the 2-3 minutes per level) just waiting for the "ball" to reach your flippers. The problem with level design is the only real problem I encountered with the game though, not finding the same problems with the physics that other people have mentioned. It was easy for me to look past this based on the game exploring a new concept for adventure/platformers. I liked the neat story and the game mechanics, for the low price it sells for I must recommend it.
Хорошая убивалка времени
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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