
Pilot the MOLE, a monstrous post-war drilling machine built to descend deep below the Slavic soil. Fix failing systems, follow voices of the dead, and pray you can survive whatever is sharing your coffin. Will the vessel or your mind break first?
Modeled estimate, not a reported figure. How we estimate →
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About
MOLE is a psychological horror experience with tactile simulation elements about madness, faith, and the depths we choose to dig. You are the Navigator aboard a deep-bore vessel, a colossal drilling machine. But the crew is gone. The vessel is silent. And the Signal won’t stop calling.
Spiral into your own history as fragments of your memory surface with choices that refuse to stay buried. Interact with the vessel's complex systems, solve diegetic puzzles, and unravel the mystery behind your missing crew.
Keep the vessel alive as you descend into impossible depths at the cost of your sanity eroding.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian
Engagement
Hours played at review time, across 227 reviews with recorded playtime.
Reviews
Themes across 227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really fantastic stuff. Gave me and my pal quite a bit to talk about after beating it together.
i am a mole i am digging a hole diggy diggy hole digging a hole
São clara as inspirações em jogos como Signalis, Iron Lung, e Mouthwashing. Mas isso não o limita de forma alguma, ele consegue manter sua originalidade. O jogo aborda muito o tema de perda (luto), saudade e religião (em certo nível). Perder alguém nunca acontece apenas uma vez. É algo que se repete todos os dias: quando você procura pela voz que já não responde, quando um lugar familiar já te parece estranho, quando percebe que ainda existe o espaço em que aquela pessoa preenchia na sua vida, mas agora não mais. É uma dor que o jogo compreende com uma delicadeza rara. Não tenta oferecer respostas, conforto ou superação. Mas apenas permanece com você, enquanto você aprende que certas dores não diminuem com o tempo, elas apenas mudam de forma. A saudade deixa de ser um peso que prende e passa a ser a última prova de que o amor existiu. Enquanto ainda lembramos da voz, do sorriso, dos pequenos gestos e dos momentos compartilhados, uma parte de quem partiu continuará caminhando conosco. Não como uma presença que impede o luto, mas como uma doce lembrança que e recusa a desaparecer. Talvez isso seja saudade. O amor que encontrou uma forma de sobreviver à ausência.
叙事很棒,沉浸感一绝,交互有趣,设计满分,值得一玩。
Le jeu est juste excellent. -Les graphismes qui sont une excellente idée pour un jeu de ce genre ( Dans le même style que Mouthwashing qui est déjà un 10/10) -Histoire incroyable bien glauque comme on aime. -Peut être une suite ?? Bref hâte de voir ça je recommande a 100 %.
Peaktastic
This might be a contender for GotY for me, next to Resident Evil 9. A beautiful, suffocating closed environment with enough slow burn to allow menial tasks to distract you from the horror you're surrounded by, paired with a bare and very human story about grief and shame, all make the perfect catalyst for an eldritch horror that takes your heart and asks; would you do any differently? Absolutely loved this game. I screamed and laughed and cried. If you enjoyed Mouthwashing, Eclipsium or Iron Lung, you'll love this one. Thank you for making this.
Amazing story, well done gameplay. Recommended for everyone.
Lol it say 8:44 at the end of the game :thumbs_up_tone_844:
Jogo excelente, simplesmente perfeito, façam mais jogos assim!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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