
Pilot the MOLE, a monstrous post-war drilling machine built to descend deep below the Slavic soil. Fix failing systems, follow voices of the dead, and pray you can survive whatever is sharing your coffin. Will the vessel or your mind break first?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 14 → 11.4/day in the week after.
About
MOLE is a psychological horror experience with tactile simulation elements about madness, faith, and the depths we choose to dig. You are the Navigator aboard a deep-bore vessel, a colossal drilling machine. But the crew is gone. The vessel is silent. And the Signal won’t stop calling.
Spiral into your own history as fragments of your memory surface with choices that refuse to stay buried. Interact with the vessel's complex systems, solve diegetic puzzles, and unravel the mystery behind your missing crew.
Keep the vessel alive as you descend into impossible depths at the cost of your sanity eroding.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.39−20% | 3.8Kreviews | 97% | — | $1.6M |
| $12.99 | 8ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1323 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
never seen a game do credits so well... was hard af frfr
Механика с кассетами и управление буровым кораблем интересные, были даже неплохие задатки для майндфакового сюжета. Но на деле это самый что ни на есть типичный инди-хоррор с сопливой историей. Темно как в очке, сколько гамму ни выкручивай, унылые догонялки с монстром, и вообще не всегда понятно, чего от тебя хочет игра. Потраченного времени откровенно жалко.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 21.57/day in the week to Aug 2 → 36/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Phenomenal indie-horror which is short but so sweet! Clearly made with a lot of passion and commitment to the devs vision - quality throughout with lots of attention to detail. 9.5/10!
I went into this game with literally zero expectations, and it ended up being one of the most memorable games I've played in a long time. I played the demo when it first came out and it instantly got me interested, but I wasn't expecting the full game to hit this hard. After I finished it, I just sat there staring at my screen for like 10 seconds, trying to process everything. It's been a while since a game made me feel that way. The game puts you inside a huge drilling machine that's sent deep underground after the war. As you keep playing, you come across a lot of metaphorical moments that don't really make sense at first. Instead of explaining everything right away, the game lets you slowly connect the dots yourself, and I honestly loved that. The metaphors were probably my favorite part of the whole experience. I also kept noticing little details everywhere that showed how much care went into making this game. Nothing felt random or thrown in just for the sake of it. For me, this is one of those indie horror games that's going to stick with me for a long time. Thank you for making such an amazing game.
非常值得游玩的游戏,在独立恐怖游戏里算是优秀作品。原本以为操作那些仪器会很麻烦,结果倒也还好,到了后期可以行云流水一气呵成,但操作说明有些地方不是很明显,需要仔细观察。[spoiler] 尤其是电话亭那里,虽然提示的是dd/mm/yy,但是年份不是四位数而是两位数,这让我卡了一小会儿[/spoiler]后期也有追逐战,蛮刺激的,还有个看图放画的解谜,难度也不算高,该有的东西都有,玩了不会吃亏👍
Игра привлекла своей мрачной атмосферой и некоторой схожестью с моими любимыми играми. Именно это и стало для меня главным поводом обратить на неё внимание: снова безликое государство, человек как очередной винтик системы и ощущение пребывания в каком-то бесконечном лимбо. Жаль только, что в некоторых моментах игра создаёт иллюзию выбора, хотя на деле он практически ни на что не влияет. Тем не менее впечатления остались положительными — крепкие 8/10
Думаю это лучший хоррор это года
A great game with an immersive atmosphere & interesting mechanics. Loved the interactive credits sequence.
大家都说最后天使抛弃了男主,但是我看过一部电影叫做《源代码》,这种高维力量创造了另一个平行的世界给男主也是有可能的,而且男主最后是带着笑容死的。 这个欧洲小公司做的独立游戏能看到非常多其他游戏电影的元素影子:2077relic,艾迪芬奇交互,死亡空间密闭恐怖,盗梦空间看不到孩子正脸的设定等等让我玩的很爽。 而且这个恐怖元素不多不深不是特别吓人,让我这个从来不敢玩恐怖游戏的人体验到肾上腺素飙升的感觉。非常好的一款游戏,希望能有个奖项提名。
im speechless
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $54.7K | 149 | 89% | $6.99 | |
| $12.2K | 233 | 56% | $2.99 | |
| $2.5K | 28 | 57% | $2.99 | |
| $2K | 31 | 94% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3.7K | 90% | $19.99 | |
| $1.6M | 3.2K | 86% | $24.99 | |
| $1.6M | 18.8K | 89% | $4.99 | |
| $1.6M | 4.2K | 93% | $9.99 | |
| $1.6M | 2.8K | 95% | $12.99 | |
| $1.6M | 6.9K | 93% | $9.99 |