
It started in your foot. Now it’s in your head. All that remains is the command: GO UP. Meet strange neighbors. Make bad trades. Every ascent teaches you what you should have done differently.
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About
The only thought left is: GO UP.
The building has thirty floors. Your body has problems - hunger, thirst, exhaustion. The infection doesn’t care. It only wants altitude.
Your body is in shambles... but the foot keeps climbing.
The building is not haunted. The people in it are not monsters - and they want things. Junk. Food. Favors. Someone to do something mildly humiliating to their neighbor.
A few of them know things they shouldn't. And maybe what they know has something in common.
You're the only one collecting the pieces.
The building is the same every time you climb it. The neighbors are the same. The trades are the same. The vending machine on the ground floor has the same stock.
What changes is what you know.
Every run, you learn something. A shortcut. A better trade. An item you thought was useless until it saved your life. Slowly, the building starts to make sense.
You’ll know what to do next time.
But your foot isn’t waiting.
MOLDRISE features a full-length original soundtrack, composed by Mike Klubnika, creator of Buckshot Roulette, s.p.l.i.t., and Machine Party.
First-person survival horror. Retro aesthetics. A thirty-floor apartment building with no empty floors and no happy endings.
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Engagement
Reviews
Themes across 475 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was SO much fun, absolutely loved it, great job to the whole team.
Tremendous vibes, great aesthetic, cool looping mechanics, a great time for those who like their horror squelchy.
One of the best short games I've ever played. Really hit my note, I love everything about it. Definitely aim to finish this in one session, worth every penny.
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Languages: English, German, Spanish - Spain, Russian
Hours played at review time, across 477 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game. Hope for more content but even by itself really cool.
Deserves way more attention. Much more interactive and polished than expected. 10/10
Knocked on door too long [spoiler]got my prostate shot gun blasted through door.[/spoiler] 10/10 gaming experience. Love the unexpectedness.
Неплохая короткая игра в моём лично любимом жанре временной петли. Оч рекомендую.
It's a good snack-sized horror game. The visuals, character and sound design are really nice. The premise is right there on the surface from the start, yet it still succeeds in capturing your interest for the 2-3 hours of gameplay. I didn't enjoy that much the stilted robotic dialogue lines which you'll see plenty in all of the characters, it feels like AI was involved, even though I couldn't find the disclosure. One of the endings is a stinker, as author finds it clever to impose their limited taste on players, arbitrarily punishing you by abruptly ending your game halfway. Overall a positive experience, hope to see bigger projects by this dev.
Honestly this might be a short game but its so damn well made that its definitely worth the money. The Neighbours you converse with are your typical slavic neighbours (♥♥♥♥♥♥♥ insane with quirks). The story is pretty great and the mechanics are well implemented so that you feel dread especially when you are out of cream ;). I hope that the author continues to make awesome games!
This is a very cool game, it's all about paying attention to what you did in your previous runs and making the right choices. Graphics are really nice, and the install size is tiny! I'd recommend playing it on the 'default' difficulty as is intended, as it's not brutal or anything you just have to be smart!
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