Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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gamesense
Mogh hızlı tempolu bir arcade tarzı oyundur. Oyuncuların elinde, düşman ordularını savuşturmak için büyülü mermiler ve kalkanlardan oluşan bir cephanelik var. Oyun, kısa bir süre sonra gelecek olan VR sürümüne bir giriş niteliği taşıyor ve erken sürüm sürümü, mümkün olduğu kadar çok geri bildirim almaya odaklanıyor. Tüm geri bildirimler sonunda oyuncuların zevkini anlamamıza yardımcı olacak ve bize üzerine inşa edebileceğimiz bir temel sağlayacak.
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Concurrent players on Steam, sampled daily since tracking started.
"Mogh" is a garbage, ultra low effort mobile app (I think... can't find it on the app stores, but it's in mobile phone aspect ratio). What do you do in the game? It's just a static shooter... tap on your phone screen to shoot in the direction you tapped. What a waste of time. The graphics aren't great... that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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免费 没中文 没成就 Mogh 《Mogh》是一款节奏明快的街机风游戏。玩家能够运用各式魔法投射物与护盾,抵御蜂拥而至的敌人。 本作是后续即将推出的 VR 版本的先行体验内容,抢先推出的版本旨在广泛收集玩家反馈。所有意见都将帮助我们把握玩家喜好,为后续开发筑牢基础。
Игра "Mogh" оставила двоякое впечатление. Визуально игра выполнена в необычном, мрачном стиле, который притягивает внимание. Атмосфера безысходности и таинственности пронизывает каждый уровень, что, безусловно, является сильной стороной проекта. Однако, геймплей показался несколько однообразным и затянутым. Решение головоломок порой кажется нелогичным, требуя скорее метода проб и ошибок, чем реальной смекалки. Не хватает более четких подсказок или возможности получить совет, особенно в сложных моментах. Сюжет, хоть и имеет потенциал, раскрывается медленно и не всегда понятно, что может оттолкнуть некоторых игроков. Управление персонажем не всегда отзывчивое, что добавляет трудностей при прохождении, особенно в моментах с необходимостью быстрого реагирования. В целом, "Mogh" – игра с интересной визуальной составляющей и атмосферой, но нуждающаяся в доработке геймплея и сюжета. Рекомендую её любителям мрачных атмосферных игр, готовым мириться с некоторыми недостатками.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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