
MODO indie packs powerful, industry-leading 3D modeling, sculpting, and animation tools into an affordable package that's perfect for indie game makers.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I started using this a couple years ago and it does what it does rather well. For the price, a no-brainer. It integrates with Unreal fairly decently so that one can push models back and forth between the editor and Modo so that is pretty cool. Maybe not as inexpensive as Blender but nowhere near as expensive as 3dsMax or Maya.
Best!
I'll never use Maya again.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Modo is Great ! I love to use it
Super Software!
Foundry has outright stated that they have zero plans toward updating this software, and the Substance plugin simply does not work, meaning that there are no files present after downloading, but for some odd reason, it still remains. I've been wanting to get back into Modo, but the cons outweigh the pro's to the point of boiling frustration. And despite being unable to get everything to work the way I need it to, Valve has decided to refuse my refund with less than an hour of usage time, okay no big deal, thankfully it was only $15. I've no beef with Valve or their policy, but after all of this frustration dealing with multiple customer services, only to then be told that they can't help me, I think it's best that I take a step back, and hold on to my wallet from this point on, maybe for a few years, who knows... That being said, I've reached my absolute breaking point with Foundry, outdated software, the constant shoddy treatment of their customers, and this apparent trickling down effect of charging subscription based prices for a sub-optimal product. No thank you, I'll take my business over to Maxon...
超级优秀的建模工具 modo依然是建模界的天花板 没有之一! blender虽然插件多但曲面能力太弱 3dcoat曲线控点和布尔功能很牛逼但不能实时交互修改 maya的hardmesh啥逼样我就不多说了 完全不是一个档次级别的 modo除了教程稀缺 一但掌握操作原理 如虎添翼 能让你的模型拥有产品级别的精细度 先进的网格融合算法吊打所有多边形建模工具 这是我用过最棒的建模工具
MODO ROCKS!! DO LEARN MODO!
Still the best alternative for expensive 3D-modelling software.
MODO indie offers most of the tools it's big brother does. The only setbacks are that: - You can't share your work with your team directly. You can't share the "modo file" only export as FBX. - The polygon limit you can export per model has to be less than 100,000. However, if used for games(specially indies) it is a good option because you: - Model fast - Rent is low.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Wallpaper Engine | $42.3M | 1M | 98% | $4.99 |
| Aseprite | $8.2M | 26.3K | 99% | $19.99 |
| Houdini Indie | $1.6M | 273 | 92% | $299.00 |
| GameGuru Classic | $1.5M | 2.1K | 72% | $19.99 |
| RPG in a Box | $497.3K | 466 | 93% | $49.99 |
| Leadwerks Game Engine 5 | $427.8K | 393 | 73% | $49.99 |