
This sword was forged to sever the past.As Mochiko, a lone female samurai, slash through demons and fearsome bosses across corrupted worlds. Behind their rage lies a sorrowful truth. A handcrafted indie RPG — every combo, every slash, made with heart. Will you uncover the ending no one sees coming?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Dash through a world corrupted by demons as Mochiko — a fearless female samurai on a mission to save the emperor's cursed daughters. Fast-paced 3D action RPG. Master combos, magic, and dodges to cut down demons in style.
* Blade + magic combat with dodges and combos
* Dungeon exploration with hidden secrets and rare items
* Boss battles that require timing and basic strategy
* Japanese‑language voice acting for the main cast
* Original soundtrack composed by AFKEY
⚠️This game contains occasional flashing lights and visual effects.
Players with photosensitive epilepsy should exercise caution.
At the 18th birthday of the emperor's twin daughters, a ruthless cult attacked — cursing the sisters and turning them half-demon. The world fell into chaos. The party was destroyed. Only Mochiko stands between darkness and salvation. Can you master sword and sorcery to break the curse — and uncover an ending no one sees coming?
Characters designed by Japanese illustrator Teemi.
3D art by Zaid Kiwan.
Music by AFKEY, a composer who has created background music for TV and radio programs, game music, and songs for recording artists.
Japanese‑language voice acting by a cast of professional voice actors.
This game is a 3D action RPG created as the first project by a developer inspired by Japanese games.
Creators including musicians, illustrators, and voice actors came together to support this vision and bring the project to life.While the game may still have rough edges, each part has been crafted with passion and care.
CAST
MOCHIKO – Yuka Nakamura
Master / Rahab – Atsushi Tonosho
Aiko – Kairu Sakamoto
Yumeko – Miyabi Kitano
Karuto – Gaito Fujiwara
Haruto – Nanto.
Muana – Emi Fujiwara
ILLUSTRATION
Teemi
MUSIC
Music & Arrangement – AFKEY
3D ARTIST
Zaid Kiwan
DEVELOPER / PROGRAMMER
Rashad Asaad
PRODUCED BY
FELICE ENTERTAINMENT
Content & Planning
SPECIAL THANKS
Three Tree
Voice Total Promotion
Makiba Endo
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese
Reviews
アーリーアクセスの段階でのレビューです [b]♦Good[/b] - BGM - キャラデザイン - 日本語吹き替え [b]♦Bad[/b] - ボス戦は基本的に時計 or 反時計回りに動きつつ回避すれば余裕。というか回避の無敵時間が長すぎる - ボス戦の攻撃パターンがほぼ一緒 - 移動の挙動に対して、アスレチックステージがかなり調整不足 - 被ダメ時の無敵時間が無いためたこ殴り多め - 操作キーの役割説明が無いので、どのキーを押したらいいかが謎(ちなみにCキーで武器、Vキーでアイテム切替え) - 設定画面がほぼ無い。せめてエイム感度は最低限欲しい - 要素に対して広すぎるマップ - 溶岩マップのボス倒しても先に進まない [b]♦まとめ[/b] インディーゲーム、かつアーリーアクセス段階に対しての忖度が出てくるので、悪いところについては「挙げたらキリがない」とだけ。 ストーリーは敵側の掘り下げもしていて中々に悲惨な物語。もっと読み物とかあれば探索ついでに読めそう。 練れる余地がかなりあるので、練れば練るほど良くなりそう。 個人的には現状オススメしづらいなぁ。というのが率直な感想ですが、 キャラデザインやBGMには惹かれるものがあったので、オススメ評価にしておきます。 [strike][h1]現在起動できません[/h1] デスクトップPC、Steamdeckの2環境で確認しましたが、 下記エラーが表示され起動しません。 Game files required to initialize the global shader library are missing from: /SteamLibrary/steamapps/common/Mochiko The Samurai/survival/Content/ Please make sure the game is installed correctly. [/strike]
Played this 3 times. No regrets. This is a really fun adventure game with a wide field to explore. Running around the open areas as Mochiko feels great, and the dungeon battles and exploration keep the excitement going. The update adding difficulty options (Easy/Normal/Hard) gives it solid replay value, and exploring for hidden items never gets old. The enemies are quite strong, which makes the game challenging in a satisfying way. Thankfully, the continue system lets you retry, so it never feels unfair. Everything just hits — visuals, characters, voice acting, and especially the BGM. The music matches each stage perfectly and really enhances the atmosphere, making many moments even more exciting. I’m still in the middle of the adventure, but I’m already curious to see how the story will unfold. Tried Hard mode and immediately got swarmed… but somehow couldn’t stop playing. If a game makes you want to start another run right after finishing it, you know it’s good.
Mochi The Samurai is an amateurish anime-style fantasy action RPG. Gameplay consists of going through a series of stages and defeating each stage's boss and if the stage has a dungeon you need to clear that too. In each stage you can collect weapons and find items that either heal you, buff your attacks, buff your magic, or create a temporary magic shield. Despite being an RPG there is no leveling up and no stats other than HP and stamina. Once you beat the game you get a short cut-scene in japanese with no english subtitles. I played on normal and beat the game in just over 2 hours but I was confused about how to get the super weapon on the last stage (when I finally figured out after walking around for 20 minutes it turned out not to even be better than a weapon I found on stage 1). Combat: Combat consists of melee attacks (basically just left-clicking), magic attacks (I never really used these), quick dodges, and using items. Stages are filled with tons of healing items (they all heal you to max hp) which makes combat pretty generous. Attacking uses stamina and if you try attacking without having any stamina a very out of place TTS voice saying "I have no stamina" will play. The combat is repetitive since all the bosses basically fight very similarly, the only major difference between them would be the amount of skeleton heads they have in their arena. Dodging feels sluggish, and since the camera is so close to your character it's hard to know whether you're about to be hit with a projectile or not. Overall the combat is not very good. Although at least respawning is quick and you can skip the cutscenes. There's no inventory ui so to switch your weapon/item you have to press a key and it will go to the next slot. There's also some random impact frames that happen sometime (I only experienced it in the 1st stage). Also I felt the camera was a little too close to the character and there was no way to zoom in or out. Environment: Each stage has its own environment. The graphics look pretty decent but most of the assets seem to be prefabs, I think only the characters and the swords aren't prefabs. Around the environments are lore books, save points, items, and chests that usually contain weapons but can also contain items. Some environments also have some light platforming elements. Most of the environments are pretty big, which makes them tedious to navigate since you only have a minimap (which can't zoom out) and no way to view the full map. Especially since the game will only say things like "go find the red portal" or "clear the dungeon" but you have no idea where those things are so you're just wondering around with no clear path. Plus, running is not much faster than walking which makes it take even longer. Each stage has unique music but it gets old after hearing it repeat a few times. I think the 2nd to last boss glitched since it had no music at all. The UI is generic and the minimap looks very lazily done. Performance: The game ran okay for me but I have a decent PC and the fps would dip into the low 40s but there weren't any lag spikes or anything. It doesn't seem very optimized and I can't imagine it would run that well on lower-end hardware. Story: The story is pretty generic and also pretty short. A short movie with no english subtitle plays when you start a game. The rest of the story is presented through cutscenes before boss fights (which look like they were animated with vtuber software). These pre-boss cutscenes have subtitles which sometimes run off the dialogue box making it very hard to read, which is kinda important since the all the dialogue is in japanese. The voice acting was okay but not great or anything. Once you beat the game you get another short movie which, again, has no english subtitles. There are some lore books scattered around the stages which have very short, vague things written on them (they're like maybe a sentence each). I don't want to discourage the dev in this review but the game needs a lot of work. As it stands it's not worth the price. I can only recommend this game if you want to see what NOT to do when making an action RPG.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| BYTE FYTE (MULTIPLAYER) | $979.4 | 53 | 72% | $0.69 |
| Trapped In Stone - World War II Horror | $979.4 | 53 | 79% | $0.99 |
| Momonga Pinball Adventures | $977 | 69 | 54% | $0.83 |
| Jump with Friends | $976.8 | 71 | 56% | $0.99 |
| Hidden Cats: Rome | $982.7 | 58 | 95% | $0.99 |
| Invisibox | $983.3 | 92 | 88% | $0.75 |