
After receiving a letter from his deceased lover, the man visits a mysterious mansion. His memories begin to blur, and he gradually sinks into a vortex of desire, dreaming only of being reunited with her… Animated VN featuring 5 beautiful women with a touch of horror.
Modeled estimate, not a reported figure. How we estimate →
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About
Animated VN that takes you back to the strange night of an ordinary delivery guy. He's caught in a vortex of desire and madness due to an affair.
Two years ago, he had an affair with a married woman abandoned by her husband because of infertility.
A year ago, she passed away…
Tonight, he arrives in a misty town, where an old mansion stands silently. Triggered by a letter from his deceased lover, he faces dangerous residents and a red, eerie presence. Tender memories from two years ago and the alluring women before him cloud his judgment. When he glimpses a third timeline, can he maintain his sanity? Everything is spiraling towards the Möbius!
Some videos longer than one minute cannot be skipped. Even if the player fast-forwards through the dialogue box, the system still waits for the video to finish playing; consequently, saving or loading the game is disabled while the video is running. Functionality returns to normal once the video ends. Manually clicking to advance the dialogue box works fine, however.
The root cause of this "stuck" issue is that traditional visual novel engines cannot synchronize video playback with the dialogue system. Historically, visual novels did not require video-to-subtitle synchronization. While I implemented a "skip" function for long videos with pre-rendered subtitles, videos exceeding one minute rely on the dialogue system for processing. This means that the AUTO/SKIP functions are forced to wait for the video to finish if they encounter a non-skippable segment. Visual novel engines typically only handle dialogue timing; allowing a skip over a "non-skippable video" would break that timing synchronization.
To fully resolve this, I would need to learn Unity and build my own visual novel engine capable of synchronizing video with subtitles...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Russian, Korean*languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
很棒,很给力,就是没有些分支剧情, 一条路走到黑
AI絵なのはわかってたんだけどこれストーリーもAIなのかな わりと前味不明なストーリーが続く どう考えても要らない意味不明な設定がかなりきつい 選択肢とかは今のところない ほんとにきつい それでもいいという人だけ覚悟して買ったほうがいい あとクリア後に解放されるギャラリーが一枚絵(動かない) なんでや
背景だったり、キャラクターが凄くよかった。 同じ登場人物でイチャラブの物語が出てくれれば必ず購入します。テキストと音声がズレるし選択肢もないので、ゲームかと言われれば微妙な気もしますが……
Esta novela visual tiene montones de escenas-h, que es el reclamo principal del juego. No hay opciones en el juego, es una historia lineal de principio a fin. Empieza con una historia netorare (NTR, de infidelidad) bastante directa y luego se trasforma en algo confuso que más adelante cobra sentido. La historia tiene un final amargo que deja más preguntas que respuestas. Me gustaría que tenga una segunda parte con un final feliz. [spoiler]No hay forma de salvar a Kaori T . T[/spoiler] PD: ¡Añadan español a los idiomas!
到地下劇情遊戲會卡住 讀檔也沒用
所有玩到后面卡了的,再帮你们一次,把语言换到日语
屎,好多AI生成的,到后面会卡住
不推荐 里面很多AI生成的画面很敷衍
ビジュアルや汁表現がすごく良かったのですが、PVやギャラリーにある一部シーンが本編には出てきませんでした。 何周かしたけど出てこなかったので、シーン自体が抜けているのかな? 本当は高評価をつけたい作品です。
666
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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