
Follow the story of the Unseen Narrator, whose repetitive life falls apart when their co-worker decides to quit on a whim.
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About
A heavily branching story.
Short length, all content can be read in 1-2 hours.
An atmospheric, ambient world that pulls you in.
A droning soundtrack fit for reading.
Visuals from talented artists such as Rochesdreus, Khromushka and Amlogamer.
An unreliable narrator, whose identity gives room for speculation.
Genres
Stats
Languages: English, Spanish - Spain, French
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a very short VN that surprised me a LOT with how good it is! It has a simple but cool visual style, cool haunting music and a very hard hitting story. Playing this game had a nice vibe to it. You have some choices that lead you to around 12 different routes/endings, adding up to a little under 2 hours of playtime. [b]I recommend to get ALL endings, in order to form some connections and reach your own conclusions.[/b] This game works better as a collection of those different routes, rather than getting a single ending. The story is very up to interpretation. But you can identify the main themes, such as escaping a work routine, living in a monotonous city, the need for human connection and similar thoughts. The game goes for a sort of surreal vibe, but doesn't lean too heavily into it, which makes its themes not too hard to follow. Overall, the endings combined are a summary of the main character's mindset, and some of it can be very relatable. It can hit really hard and, overall, the message is sad. But it's still a nice game in which you can learn about how some people deal with struggles you may have. The character Roza is very special to me, I really saw some of my personal ideas floating around. And it's nice to know that there are people out there who understand. But yeah, this game is very subjective on how you can look at its story. But it's still nice to just wonder about city life, the feeling of being stuck in a loop, and how you want to live your own life.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'll try my best to describe it since I don't leave reviews other than like/dislike. It perfectly encapsulates the feelings and the state of mind someone has when aimlessly wandering around a big city, admiring the mundane buildings and thinking about the people inside them, their lives and what is up on their minds, chasing the need to have a connection with someone as a way to cope with the everyday routine. And those raw, pixelated images of Eastern European buildings so familiar to me are some of the most beautiful artworks ever. So glad I randomly found this game.
It's a nice little VN, takes about an hour to see everything. This released around the same time as Z.A.T.O. and while it's not as fleshed out, it hits a lot of the same notes. Both have this melancholic east-european vibe & touch on the supernatural. I feel like some interactions could have benefited from portraits (especially the encounter with the smoker on the rooftop) & some concepts like the city being anomalous and looping unless you try to leave a certain way could've been expanded upon because they felt really interesting. Really enjoyed the soundtrack and it's cool that the same artist that did the intros for the Milk games worked on this aswell. Would love to see more to be honest
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☑ Visual novel ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☑ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only to get all achievements / endings ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore (most of it is open to interpretation) ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short (2 hours max to get all endings if you save and load) ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☑ It's free! ☐ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs (sometimes glitches a little while loading a save) ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10 -final comment- Simple but really interesting, the ambience is cool and reminds me a lot of Milk Inside a bag of milk, especially the music and colors. It might seem a bit empty or "boring" but I see it more as a feature than a flaw knowing how these kind of games are. Beautiful game tbh! (Roza my beloved😭)
The story feels like either drowning in work (usually in a cool way) or meeting a couple of urban legends no one knows about (that's not the plot, just my feelings), which I love! You won't really get any answers or a grand narrative, but personally I don't have any questions either. (I wouldn't call the narrator unreliable though, they're not "present" enough for that) All the paths have an interesting mood and I liked almost all endings. Every choice except one (0 impact as far as I can tell) gives a new ending, so there's no repetition - I did get the same ending twice, but given the amount of choices that's basically nothing. No other paths ever rejoin :) PS: The video at the beginning didn't work for me, but the rest of the game did. So don't worry if you have the same problem, just skip it (it's not necessary anyway) and you should be fine!
Absolutely beautiful game 11/10🥹 My new favourite VN and I literally cried💔🙏 Please play this peak bro it’s so good and the intro animation is absolute cinema. It’s like milk outside a bag of milk outside a bag of milk and milk inside a bag of milk inside a bag of milk if there was no milk🥹🥹 Unironically though, this is a really good game and I love it. Please make a 74 hour version with achievements and 900 endings so I can get self satisfaction like Aglaya when I spend the rest of my life on this absolute CINEMA. ❤️🩹
If you like Lain and or Bag of Milk please get this game. It was soooooooo good.
What an incredible experience of a visual novel. The story and environment is incredibly rich for a free game, and the art is very well done and the writing is phenomenal. I tried to get every ending, but im not sure if i did, but i did get the one that i enjoyed the most, along with the others. My take is that this is an escape- a feeling- that can't be broken, without letting yourself wither away into nothingness. It's a great message and I'm very glad I played this out into completion.
serial experiments lain X milk inside bag of milk X q.u.q. type sh1t great variety OST for a small game, interesting variety of endings with different vibes vibey game overall, love it
Mobile Murder Mystery is a short, yet atmospheric game about the struggles of modern life. I won't say much more about the story than that, I implore anyone who hasn't played it to experience it. It's free, and all of its content can be easily seen in an afternoon. Its chill yet spooky atmosphere and OST are simply worth vibing to.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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