
Rule a town in this story heavy, visual novel-like fantasy RPG! Interact with townsfolk and foreign leaders, build and expand, and tackle randomized events that affect the town and its people.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 15 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the sovereign of a town called Mistwinter Bay. The sovereign you create decides the fate of the town and everyone in it. Decide which buildings to build and who gets to live in town. Interact with your townsfolk by sending them on missions or hang out one-on-one. Each character is unique, with their own profession, personal history and strengths and weaknesses. Deal with international politics by befriending or becoming enemies with powerful foreign leaders. Watch the seasons pass as you are faced with a unique, random event every month. The way you decide to handle an event not only affects the ending of the event itself, but the entire town. Will you become a sovereign loved by all or will you adapt your choices to please someone in town – or perhaps someone across the sea?


Create the sovereign you want to be with the powerful character creator. Choose between a variety of body types, faces, hairstyles, outfits and accessories, with the ability to color most aspects freely. All options are available for all types of sovereigns.


The town of Mistwinter Bay is home to all sorts of people. There are three townsfolk at your service from the start, ready to be sent to handle tasks in events if you ask them to, but more can move in by expanding the town with additional buildings. You can hang out with the locals one-on-one, if your reputation is good enough. Eventually, this may even lead to marriage. Keep in mind, however, that they are their own individuals, with their own opinions, and they may like or dislike you based on your actions. If you are unlucky – or cruel – your actions may even spell their death.


At your assistance are your two advisers – Jacques and Sophia – who keep you updated on any and all things going on in Mistwinter Bay and beyond. Trust your advisers or go against them during random, unique events that occur every month. The choices you make in these events may affect individual townsfolk, the entire town, and maybe even places beyond it.


Mistwinter Bay can be expanded at your leisure – if you have the resources required. You decide which buildings to build and ultimately who lives in the town. Most buildings are associated with a character, so when a new building is built, you can expect a new face in town. If you are ever curious about who can move in to town, make sure to check out the local inn every season to see who has journeyed to Mistwinter Bay.


Mistwinter Bay is but a small town on a great continent full of colorful cultures and people. As a new player on the continental arena, you get the chance to meet and interact with some of the most powerful people on the continent of Hruminus. If you play your cards right, you may gain powerful allies – maybe even more than that.


If you have found your true love, you may start a family together by adopting one of four children. Every child has their own personality and your interactions with them will shape their future – and by extension, the future of Mistwinter Bay.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is supposed to tell a story like novel, not make you wandering in a clueless walk in a lore over-abundant world. I've completed first year and find that there is NO main story line! It seems all the major events are totally random. It spells disaster for game design.
it's ok
need more feminine face options
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a game where I really miss neutral rating. In the end I decided to choose positive one because it has gorgeous graphics, many meaningful choices (though I could use more at some points and I also missed the possibility to be evil). It also has - in a way - rather interesting fantasy world. However - personally - I disliked playing it as I was heavily frustrated by being its protagonist. Why? Because I felt like an utter loser from start to finish. The protagonist of the story has no special skills save for "the inherited right to rule by birth" (what is of course no skill at all). Neither any way to obtain or discover some. And to add insult to the injury literally every important character surpasses me - heavily. Either he/she is a prodigious fighter, mighty mage, or at least rules over an empire/kingdom compared to my totally insignificant, local town. What would be fine if I could change it. But I cannot. You, as a player have to accept you are just a human with no skills save for some common sense perhaps. Listening from the beginning to the end things like that "no, you cannot be ever a good fighter", "no, you have no gift to cast spells", "no, your human mind is too dumb to comprehend thigs" and "no, you are and always will be just an insect compared to us true kings/queens/rulers". You can marry those individuals, so if you're into a submissive romance where you want to admire your love interest instead of your protagonist I guess the game can be your thing. However, I like games where _I_ can be (or at least can become a if I want to and do things right) the hero and feared or respected powerhouse in the end. In this game... I can just delve into my "local clerk's" insignificance. And even if I win the war of city's independence what is probably the most notable achievement, it is only because I served some of those far more powerful rulers around me well enough.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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