
Evil creatures known as Dreadlings are fast approaching to threaten the world balance and mankind. In a world of might and magic, engulfed in conflict since centuries past, it’s your role to stand up for all, gather your allies and solve the remaining mysteries.
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Languages: English**languages with full audio support
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Miriel Saga is an abandoned early access 3D interactive novel/ARPG/JRPG hybrid of dubious quality. Gameplay consists of clicking through a huge amount of badly written dialogue before you are then free to wrestle with the unpolished, awkward control scheme. The game feels like it was intended for consoles, but failed to meet required standards for those platforms. PC gamers will be insulted by the console peasant childrens toy gamepad prompts. There's no control customisation either, so many of the controls simply don't seem to be available, which implies practically zero testing was done for PC. Despite the 2019 launch date, there's no support for resolutions beyond HD, a resolution introduced in 2007, and the graphics look a bit like they're from 2007 too, with a kind of low poly/cel shaded look. Not the worst I've seen, but pretty bad. In an unsurprising twist, the game was abandoned by the developers (the last minor update was last year), who promptly dumped this into bargain basement game bundles to gouge out as much as they can before heading for the hills. No refunds were given, but this doesn't stop the developers from trying to sell this game with no reasonable expectation for it to ever be finished for a whopping $10 USD, more than you can get finished games like Shadow of Mordor or Borderlands. Obviously this incomplete and abandoned game from developers of dubious ethical positioning is impossible to recommend.
I genuinely enjoyed the game and I'm planning to stream it again these coming weeks. I played the game up until the part where I beat Lester and I already have some feedback I want to raise. With that being said, here are my comments on the game: [b] What I liked: [/b] [list] [*] The story/lore of the game is interesting and it influences me to want to know how the story will progress. That's why I'm willing to play and stream it more in the future. [*] Main characters are established. Each of them has their own story to tell and they have unique abilities and play styles. [*] The concept of the game still has a lot of potential. As mentioned, my viewers compared the game to Genshin Impact. I believe if the game can be more solidified and established, it could compete with the likes of Genshin or maybe even better? [*] Background music is nice and suitable for the environment.Ultra high-quality graphics looks amazing. Both the environment and the characters. [*] Dialogue between characters is well thought of. [*] The Miriel Saga world is big and I love that I can freely roam and explore it. [/list] [b] Things that need improving: [/b] [list] [*] When I started up the game, my Avast Anti-Virus notified me that the game was suspicious and could have contained viruses. Luckily enough, after the scan, there were no viruses detected. [*] Even with the guide, I still got confused about how the skills or items should be used. This might be just a case of getting familiar with the game but it might be more confusing to newer players of the game. Maybe the developers could label the skills and their corresponding controls in the HUD. [*] Battle gameplay. Needs to be more seamless and smooth, sometimes fighting and defeating enemies weren't satisfying because the effects and actions were not in sync. [*] Game physics. There was one instance I was standing on top of a river. [*] The game art was nice but definitely could be better. [*] I noticed some inconsistencies in voice dialogue. In some instances, the characters had voices, in some dialogues they didn't. [*] Add more interactions for the main characters with the NPCs. Since it's open-world being able to interact with NPCs could make the game more interesting. [/list] It's good to note that these are my initial comments on the game. I will still be playing the game more in the future so these comments may or may not change. But for a game that's still on early access and is still being developed, I rate the game 7/10 and as mentioned, the game has a lot of potential and a thousand opportunities to improve to become a well-established game on Steam.
So the voice acting is great some names of certain characters don't fit at some points. The gameplay is awesome but the mapping system, the input before you launch the game if you don't know, could be simplified a little bit. The characters are charming and everything. I know this is early access so I'm not judging it too bad cause its an Early Access, there's bound to be some issues. Also first boss was easy due to a glitch where it couldn't harm me XD
судя по минимальным системным требованиям мой компьютер должен тянуть эту игру, но этого пока не происходит пока что буду ждать дальнейших обновлений
Jogo divertido e tem varias waifus
[h1]Overview[/h1] First and foremost, this review can't be completely unbiased since I have contact to the developer of this game, we even did a collaboration on my game, [url=https://store.steampowered.com/app/1739100/Not_Another_Dungeon/][i]Not Another Dungeon?![/i][/url]. The story is mainly delivered via Visual Novel-esque dialogues and small "cutscenes" which are partly voice acted. It's nothing you've never seen, especially if you watch Anime or read Manga. One thing to point out - This game has a surprisingly high amount of content in it. Ignoring basically all of the side quests, I've spent around 20 hours for the main story alone. For a developer team of that small size that it is, that is impressive. [hr][/hr] [h1]Positives[/h1] + A lot of content, like, a LOT. + Creative Skills and Abilities + Old-School (J)RPG vibes + Surprisingly fun dungeons [hr][/hr] [h1]Negatives[/h1] - The platforming sections did not fit the overall gameplay, which is rather fast-paced than precise. - A few bugs here and there, especially in the later parts of the game (e.g. bosses take 0.1x damage because their dialogue had an error). - The limitation of potions made some parts harder than they should've been. [hr][/hr] [h1]Conclusion[/h1] Give this game a try. You have to give this game a bit of time, but once you've found the flow, it's not half bad of an experience.
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