
「Maybe one day, I won't have to fight when I fly.」
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 7 → 3.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 31 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩 赞赞 推荐手柄
WE all love yuri
底子很不错的游戏,偏3d的弹幕射击,在弹幕射击的类型上设计的很好,还有各种装备可以选,可玩性是够的,但是全成就打一遍剧情就可以做完,感觉玩完1.5小时左右可能就会没什么动力了 但是有我比较喜欢的无尽模式。虽然我还没玩。装备什么的选项可以升级的也很多,如果这游戏一直更新之类的话我觉得应该可以做的很好 虽然事实是并没有就是了() 剧情的话确实有些老套的感觉了()不过比起老套,其实我更想说这个游戏的剧情有点……奇怪?,也不能这么说。总之,在我的感觉上来讲,这个游戏的剧情对女主的性格塑造都不是很立体,而且剧情虽然确实有内容,但是因为游戏体量的问题,所以其实也不大好让人深入研究,虽然试玩版里说剧情很重要,但是我实际玩下来感觉还是……有点,只能算是差强人意吧hh。注重剧情和塑造的可能得稍微考虑一下,喜欢这种新颖弹幕体验的很值得去玩,这游戏新颖感给的很足 有一说一我刚打完这游戏的时候 看到直接放制作人员名单了还很震惊。看到米洛出来的时候我又还以为还会有第二个自机可以选 结果真的没了hh。剧情到了结尾的时候,给我的感觉其实是这游戏应该有个续作,但是很可惜没有,看官方的动态感觉也不大像是短期(两三年?但这游戏也已经有几年了)内会有。行吧,但是这游戏似乎是这个工作室的第一个游戏(尽管我没有详细去了解),可能也不是不能理解,加上看在notali可爱的份上还是给个五星好评。其实仔细想想从结尾剧情来看的话,我觉得这游戏的开发组应该原本是想去做续作的 但我不清楚他们现在到底有没有在做就是了,要是有我一定买hh。 另外其实要是steam成就里再加点和其他难度有关的成就也挺好的)、不然感觉有点对不起弹幕游戏这个标签,不过其实这样子也没什么问题就是了。 还有就是专门针对stg游戏玩家的弹设了,我觉得这游戏弹设的话,easy难度主要是自机狙,火力高可以直接覆盖掉 我没有仔细玩过normal和困难难度,但我感觉的话,normal更考验机控一些,hard的话是稍微纯粹一点的避弹 以及hard敌人的伤害非常恐怖 两下就能秒掉你,打最高难度之前还是多刷刷其他难度升级的好 然后敌人数量和弹设也不多 一般就是自机狙啊 还有追踪导弹啊,其他我也不知道怎么说了,总之不算很复杂,打高难度建议不要用闪避,换个护盾好一点,闪避不好微操 还有就是建议拿手柄玩(如果有的话),体验会很好 总的来说还算可以,三个女主还有一个仿制品副女主都很可爱hh,(有一说一我玩完之后看到那个蒲公英米洛感觉她还更可爱点))22原价其实不建议考虑因为体量真的小,虽然有无尽但还是感觉有些敷衍了,11块钱折后考虑就很划算,不过其实要是真的想体验买完打通退款也没什么问题就是了()
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, Korean, Spanish - Latin America, Spanish - Spain
Hours played at review time, across 149 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cute girl
플탐은 스토리 모드 기준 1시간 정도 딱 가격에 맞는 볼륨 스토리는 짧고 간결하며 목적이 확실 시스템은 전체적으로 어렸을 때 문방구 앞에서 하던 오락실을 연상케 해서 반가웠음 가면 갈수록 다양한 기믹을 가진 적이 나오는데 게임 자체의 이펙트가 화려해서 기믹을 못보고 억까를 당하는 경우가 간간히 있음 적이 좀 많다 싶으면 오버드라이브를 쓰는게 맞는듯
所以续作什么的有在做吗╰(*°▽°*)╯
ye
bonitas
Pretty intense. A rail shooter that doubles as a bullet hell. A little bit of a VN, but once the action starts it doesn't stop. Your screen will flood with bullets and you have to find a way to navigate it all. But the game is fair with different difficultly settings, and even allows you to use built in cheats if you are having a rough time.
the mechanics are great but the characters are a little bit weird for me
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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