
Mint’s Hints is a cancelled children’s show, and you’ve found yourself on the old set. Find paw-shaped Hints with special ghost-detecting Flashbrights, and discover the secret behind the show’s closure with your Happy-Go-Lucky Notebook, but be careful, the stars of the show are after you.
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About
As the previous showrunner of beloved children’s TV series Mint’s Hints, you never expected to find yourself on set again - especially after the show had been abruptly cancelled. However, you find yourself corrected after being mysteriously abducted.
It’s showtime like you’ve never experienced before. Find paw-shaped Hints with special ghost-detecting Flashbrights, and discover the secret behind the show’s closure with your Happy-Go-Lucky Notebook. Journey through the abandoned studio and its dark corridors, but be careful, the stars of the show are after you.
Get a glimpse behind the scenes and uncover the secrets hidden beneath the Mint’s Hints original set in this thrilling puzzle adventure horror game.
Average playtime: 30 minutes
Stunning visuals
Made in Unreal Engine
Unique yet intuitive gameplay
Original characters and lore
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game has a solid foundation, it's nostalgic, creepy, and the characters are decent. However, the chase sequence ruined the whole experience for me. A player shouldn't have to repeat a chase because the monsters are set so close to an exit the player has no chance to reach it and the exits shouldn't be so hidden in shadow that the shadows look like part a solid wall causing the player to repeat the sequence multiple times. When a chase is repeated more than once or twice, it looses all of it's scare and the climax just falls flat. I'm willing to give the next chapter a chance since it's already out but because the chase was poorly done the scary game isn't scary by the end and I can't recommend it. Bummer.
This game is an another uninspired mascot horror game, but I can see the passion behind this project. I geniunely think the dev has no bad intentions with this. But heres my points The controls: Their not great, the controls feel heavy and tight. The art direction: Its cute probably the best aspect, its cute and charming and separates itself from the crowd VA: Its fine, nothing to praise, but its nice I like it The gameplay: Fetch quests and small puzzles, decent but gets boring The Final Chase: ♥♥♥♥ this. THE FINAL CHASE IS AWFUL. Little direction, lasts way too long, dont really get a good look at the enemy, weird mechanics, honestly worst part
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
крутая игра
This game is pretty fun. Basically the best mascot horror game I've played aside from Poppy Playtime. Yeah the controls can be finnikey (Or should I say Fenneky for a good fox pun) with the first person camera, but once you get used to it, it can be a no problamo. I can't wait to see what the rest of the series brings us.
ooooooh so god
I just completed chapter 1 and chapter 2 they're great! can you please make chapter 3? I love the design of the characters and the storylines cool!
I ♥♥♥♥♥♥♥ LOVE THIS GAME
Imagine Blues' Clues, but horrific, and unnerving, that is this game in a nutshell, the flashbright mechanics prove to be intuitive, and interesting to explore with. This game DOES have checkpoints, but not a full-blown saving mechanic, I am hoping Mint's Hints 2 adds this in, will very likely support the future installments in this series later down the line I highly recommend this to anyone who likes mascot horror
Was fun and you know what show it reminded you of..
Eh, its ok.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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