
Minoes is a Tetris-like stack-em-up with a Rubik's Cube thrown in. It builds on the core gameplay of Tetris-likes and Match-3s and brings an innovative twist; you can only place as many minoes as you can catch.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[b]minoes[/b] is yet another spin on the ever-popular concept of tetris, and it's a bloody good one. it takes a [b]more horizontal approach[/b], with multiple pieces falling at the same time, and [b]you can only place blocks manually after catching them with your platform[/b] before they reach the top of the board and fall where they are. even if you see a falling 2x2 shape, it's made up of single blocks and they can be caught (or missed) individually, and an upside down L-shape won't stay that way after landing on the platform, the unsupported top bit will fall to the bottom. making things a bit more interesting and challenging is [b]valid shapes on the right of the screen[/b], meaning blocks will only disappear from the board if they're matched like those, not just any 3 or 4 of the same color in any direction. of course, if 2x2 is a valid shape and you quickly create a 3x2 rectangle, it works too, as it's 2x2 from one end and 2x2 from the other. [b]2 game modes[/b] are available: [u]adventure[/u] offers [b]100+ levels[/b] in 12 constellations or systems, while [u]endless[/u] is, well, endless, as long as you don't screw up, and this mode can be started on any of the 12 difficulty levels, so things can be faster from the start or you can warm up on lower settings. speed increases after every 100 points, and the 3 valid shapes on the right change to something more complex as well. progression in [u]adventure mode[/u] is mostly linear and [b]you need to complete every level in a pack to unlock the next[/b] (I think this is a bit much, half or 2/3 would be enough, so people like me could see more of the game), but each constellation represents an animal, and based on their shape [b]often multiple levels are available to try[/b]. stars at the bottom of level selection represent difficulty, 1-star is easy, 3-star is already very difficult or even impossible for me, and I haven't reached 5-star levels, but they should be doable if you're good at tetris. [b]board and platform size can change from level to level[/b] (it starts with a 3-tall I-shaped platform, sometimes it's 3x3, etc.), and there are [b]different level goals[/b], such as catching a certain number of blocks, making enough points by creating shapes shown on the right, makiing a number of each valid shape, or including so-called 'fuelomino' blocks in the creation of valid shapes. there are a few other [b]special blocks[/b], like a bomb that clears a good chunk around it if matched properly, another one changes the color of an entire row, or removes blocks in four directions. [b]levels aren't timed[/b], the only way to fail is if any column fills up and another block lands on it. [b]controls aren't rebindable, but they're fine[/b] and a help screen can be brought up to check them. move your platform with left/right or a/d, rotate its contents with q/e (so both directions), space to drop whatever's at the bottom, up or w to bounce whatever's at the top of your platform, back to the top of the screen, and down/s to make things fall faster. separate volume settings are the only settings, no windowed mode or resolutions. the [b]music is excellent[/b] (the artist and track name appear in the corner when a new song starts), graphics are nice, but [b]some color combinations are distracting[/b], they can cover blocks or make things hard to see, so [b]background settings would be necessary[/b]. there's an in-game representation of achievements, that's always nice even if I don't care about getting them all. [b]the game is a lot of fun and an easy recommendation even at full price.[/b] great presentation, only a few smaller issues mentioned above, plenty of levels and an endless mode, though I got stuck in the 6th constellation (diagonal shapes are the bane of my existence in tetris-land), so the second half of the game will probably remain a mystery, but I still had several hours of enjoyment and never had any illusions of completing all of it anyway - I love tetris, but I'm not good at it, and this can get even more hectic with multiple things falling continuously.
Minoes is a clever twist on the classic arcade game of Tetris, combining a Rubik's cube-like control over the blocks that allow for more creative problem solving, and more freedom to the player. While you play you listen to an upbeat retro-electronic soundtrack, all of which feels like it brings back the 1980's. The name "minoes" refers to polyominoes (such as dominoes), and there are special blocks that when trigged, activate different "domino" affects, which in some cases may clear the board. These special blocks add to an overall satisfying experience while playing this game. There are two game modes: 1) Adventure, where you progress through more than one hundred levels, and 2) Endless, where you play for a high score. As one would expect, both start off easy and then gradually get more and more difficult until the game presents a real challenge for even the best Tetris players. The game gets a lot more challenging by inceasing the speed that the blocks fall, the number of the blocks falling, the variety of blocks, shrinking the size of the area you have to work with, shrinking the controller itself, or my personal favourite, flipping the entire game upside down. It really is impressively challenging, though you can bounce blocks back to give you more time when this happens - or you can bounce blocks back to help you get the right combination you want. Themes: While potentially addictive, this is a very family friendly game. In case some are curious about this, the levels in Adventure mode are made into the shape of invented star signs, though this has nothing at all to do with Astrology. This design is to make it more fun for kids (though adults can have a lot of fun with this game too). For fans of Tetris, I would say that this is well worth the asking price. *** ~ House Blythe, curator for Non-violent Entertainment: https://store.steampowered.com/curator/35899705/
Tres en Raya con buena música y nuevas funcionalidades.
A reinterpretation of a classic - [u] Minoes[/u] is a Tetris, Columns-esque arcade game, with a vibrant art style and relaxing ambience. With [b] over 1000 [/b] levels of increasing difficulty, don't be fooled by the art style this game is a challenge for even the best match-3 players. Everything in the game works as a complete package, well thought out puzzle design and challenges, great music and clever game mechanics. [b] Recommended. [/b]
Nice little Tetris Like game with some interesting twists. Bursting with colour and backed by a mellow soundtrack, perfect chillout game.
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