
It's a traditional Sokoban game where you can rewrite the classic Sokoban gameplay with subversive physics rules in 4 dimensions , 96 brain-burning puzzles! In the symphony of boxes and physical changes, become the ultimate strategist who reconstructs the logic of space!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Minimalist Box – A multi-level Sokoban challenge
【About this game】
Minimalist boxes is an innovative puzzle game with Sokoban as the core gameplay, redefining the classic mental challenge through four distinct physics rules. Journey through 96 carefully designed levels, experience new puzzle-solving dimensions from traditional logic to unique themes, and feel the intellectual storm brought by each step in the seemingly simple movement of boxes.
▌Four dimensional themes, breaking through the stereotype
• Classic Echo (24 levels)
Relive the sheer fun of the golden age of Sokoban and solve retro-style puzzles with precise step counts using the most basic pushing rules in the grid maze. Each level is the ultimate test of spatial planning skills.
• Double-sided (24 off)
Step into the realm of quantum entanglement! Take control of two different cabinets at the same time and plan the best route in brainstorming! Note: Different chests need to reach different destinations, e.g. red chests cannot reach blue destinations
• Gravitational (24 levels)
When the box has gravity, the place that looks like a dead end may be the secret to clearing the level! Take control of the gravitational boxes that attract each other, make the boxes attract each other, and plan the best route! Note that normal chests cannot be attracted.
• Ice (24 levels, stay tuned)
Predict your predictions on the eternal ice! Once the block is pushed, it will slide to the end of the path, so take advantage of this feature to push the box to the end! Every slip is an irreversible game of time and space.
▌Core features
◆ 96 hand-polished puzzles: 24 levels of progressive difficulty curves for each theme, from beginner guide to brain-burning level
◆ Dynamic physics rule system: The unique interactive logic of each world brings 4 completely different puzzle-solving experiences
◆ Minimalist art style: no bells and whistles, enjoy the most original Sokoban!
◆ Puzzle data analysis: Have a record of the number of steps you have cleared, challenge your limits, and find the best solution in many routes!
【For such players】
✓ Classic Sokoban enthusiasts looking for rule innovations
✓ Physics puzzle addicts crave multi-dimensional challenges
✓ Strategy gamers pursue the thrill of precision computing
✓ Casual users enjoy progressive brain workouts
Join this cross-dimensional pushbox revolution now and prove that you're the best master of space strategy in the multiverse in the collision of classic rules and physics anomalies! With each push, the possibilities of the world are being reconstructed...
Genres
Stats
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Reviews
소코반 게임. 어르신이라면 애니콜의 '푸쉬푸쉬 게임'으로 더 익숙한 장르이다. 좁은 창고에서 상자를 원하는 목적지로 이동시키는 게 전부인 단순한 게임이다. 하지만 해당 퍼즐의 일반 해를 찾아내는 데에는 그래프 모델링부터 PSPACE-완전성 증명까지 가야할 정도로 복잡한 과정이 필요하다. 그래서 우리는 직관과 경험에 의존한 휴리스틱 전략을 따라야 한다. 쉽게 말하면 정확한 해법을 찾는 것은 어려우니 이것저것 얻어걸릴 때까지 시도해보는 거다. 한편 게임은 아직 얼리액세스인지라 3챕터까지밖에 나오지 않았다. 4챕터까지 예정되어 있고, 완전 출시까지는 6~12개월 정도 더 소요된다고 한다. 그리고 프로필 기능 제한이 된 게임이라 도전과제를 습득하여도 외부에 표시되진 않는다는 것도 염두해두길 바란다.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
⭐⭐⭐
소코반을 좋아한다면 추천할 만한 무료 게임 하지만 이런 게임은 차라리 프로필 기능 제한 없이 저렴한 가격에 판매했다면 더 좋았을지도
can't even start the game on steam deck. just sits on the title screen.
Nice game, but needs some work. Sometimes I can push boxes through walls. When I wanted to play now my progress showed 0/24 and when I clicked it to start over, only then it showed my progress.
занимательно, надеюсь там нет не сломанных уровней, а то это гг бывает кубы проваливаются в стены п.с. сложно что то), застрял на первой главе 11 локации))
还不错
This is basically a ripoff of Sokoban (Copyright Hiroyuki Imabayashi, 1982). Some "amateur" developers seem unaware of inconvenient things like copyright law, shamelessly "borrowing" entire the game mechanics and ideas of actual professionals in a really direct manner. The "developer" in this case is no exception. Stealing someone else's game is morally and creatively bankrupt, but worse, they're breaking the unwritten rule of game development, if you steal someone else's game, you have to at least try to do better... this is an incredibly poor imitation, worse than the original. As always with Sokoban ripoffs, this is Sokoban... you got a puzzle grid, you push boxes around to get them to the right spots so you can leave. Yeah, playing this definitely made me want to leave. There's some gimmicks around changing the properties of boxes by pushing them into special spots on some puzzle levels, but this adds nothing of interest to an obsolete, decades old copyrighted game. The "developers" walked away from this 10 months ago. This is never getting finished. This unfinished game is just polluting the store and making it harder for people to find real, actually finished games. This isn't good for gamers or for developers who do the right thing. This game fails on the visuals because of the use of incredibly lazy, ugly pixelcrap. The developer would probably argue this is a "deliberate artistic choice" but we all know it's because the developer was incapable of producing anything better. The game looks very poor compared to professionally developed games. Whether the developer lacked the skill or the budget for modern visuals is irrelevant; the choice detracts from the game. Gaming is a visual medium, and it's a disservice to gamers when developers don't bother doing their jobs and creating contemporary, high quality visuals. Games like Undertale and Stardew Valley are rare exceptions that succeeded [i]in spite[/i] of their awful graphics. Pixelcrap is never really okay, and there's no excuse for games that look this bad. Now onto pricing and value. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Well, it would be wrong to charge money after basically stealing someone else's copyrighted game. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. This "free" game won't count toward your game collection count on your profile. With that in mind, is it something you should still download? Nope. This isn't worth downloading. I didn't pay money, but I still feel ripped off.
好玩,关卡设计还可以
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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