
Mineko’s Night Market is a narrative-driven, social simulation adventure game that celebrates Japanese culture and invites players to craft whimsical items, eat delicious snacks, and ultimately enjoy all the cats.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 366reviews | 76% | — | $263.2K |
| $19.99 | 122ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The definition of a cozy game! The soundtrack is beautiful as well as the visuals. It's just so cute! Definitely check this out if you are wanting something relaxing to start. I already have so many hours in this game and feel like I've barely scratched the surface of unlocking things and discovering the story.
Its a buggy game, one of the achievements was a little buggy but its such a cute game with cats and good humor! i think the story was wholesome and simple and i definetly recommend this game <3
Jeu sympathique et drôle aux graphismes agréables. Par contre, il faut faire des recherches sur certains items qu'on ne trouve à des saisons et météos précises. Sinon, on est bon pour refaire un tour d'année, comme sur Stardew Valley. Il y a quelques bugs d'affichage, notamment quand on fabrique des objets, mais c'est globalement un chouette jeu.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, German, Korean, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have not played much of this game yet, but it's cute as hell and very enjoyable. I'm going to be for sure double dipping and tracking down the physical copy on switch because I want to keep this game for a very, very long time. If you like cute, fun, sweet games you should play this one.
its was really good my only problem is that you can't use a mouse but i managed to have a LOT of fun playing it without a mouse
The game is cute and relaxing. There are some bugs, but nothing that has drastically interfered with gameplay thus far. The biggest issue seems to be the end-of-market sales info. After all customers have left for the day, it always says that the number of items I sold that week is one (1), every week, even though the money seems to function fine and displays the correct dollar amounts for the numerous things I actually sold. I would still recommend it for anyone who likes that style of game.
あまり乗り気じゃない引っ越し先の田舎の島で、物作りと冒険する子供の体験。 かわいいキャラクター。たっぷり猫。ちょっとズレてる文化。ちょっとメンドクサイ。ちょっと不親切。ちょっとイラつく。ちょっと感動。ちょっとバグ。ちょっとしたetc.... クラフトの素材収集、クラフトレシピ、どうぶつの森的な感覚で出来るがちょっと収集先などが不親切(場所・時間・季節での制限、どこでどうやって取得できるのかわかりづらいものもある)なのでサクサクとは進まない感覚になるところあり。序盤で受けたサブクエみたいなものが達成するためにストーリー終盤で解放されるマップの季節限定産物だったのでストーリー終了後に達成したなんてのも。一週間に1回開催される夜市でしか買えないアイテムが多いがランダムで店に並ぶため1年近く買えないとか…。2年目に入ったらストーリーは終わってるし作れるものも素材も集まって住民全員のサブクエも終わりやることないのに入手先不明のあれこれ。 ストーリー終わりにやってくる新規加入住人たちのサブクエでの必要アイテムは、会話後に配置される事に注意。 [spoiler] 最後、日光さんが全ての記憶をなくすって設定いらなかったんじゃない?主人公が彼との共通点に共感を持っていたのを一方的に断ち切って「所詮人外とは上手く行かない」とか「勝手に共感しても相手はそうとは限らないよ」ってことを言いたかったのかな。どの道ストーリークリア後にゲーム再開したら永遠に裏庭で素材収集装置になってるしもっと物語的に上手く落としどころは作れたんじゃないかと思ってしまった。仮面付けてた意味もわからないままだ。キャラクターとして表情がわからない二足歩行の猫はたんなる着ぐるみに感じて(中にミネコのパパが入ってるんじゃない?)親しみは湧きにくく、昔話に語られる素晴らしい猫らしい神秘性も感じられなかった[/spoiler]
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $767.9K | 7.3K | 97% | $5.99 | |
| $371.3K | 408 | 89% | $19.99 | |
| $113K | 476 | 90% | $14.99 | |
| $21K | 242 | 82% | $4.99 | |
| — | 0 | — | — | |
| $1.3M | 2.2K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $263.2K | 340 | 81% | $39.99 | |
| $263.3K | 493 | 91% | $14.99 | |
| $263.4K | 416 | 52% | $19.99 | |
| $263.1K | 678 | 98% | $19.99 | |
| $263.5K | 2.1K | 82% | $6.99 | |
| $263.5K | 555 | 73% | $19.99 |