
MindsEye is an ever-expanding gameplay experience with a story campaign, endless stream of new playable content delivered regularly, and the power to create your own games with our simple to use building tool.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 11 → 0.57/day in the week after.
About
MindsEye Campaign
MindsEye is a single-player, story-driven action-adventure thriller set in the near-future desert city of Redrock. You play as Jacob Diaz, a former soldier haunted by a mysterious implant and fractured memories. Across a cinematic campaign, you’ll complete missions, uncover your past, and confront a conspiracy involving rogue AI, corrupt corporations, and unchecked military power, a threat that reaches far beyond the city itself.
The City of Redrock
Redrock is a desert metropolis where advanced technology is everywhere. AI and robotics control daily life, shaping everything from commerce to security. Beneath the surface, the city hides secrets, dangers, and conflict. From gleaming towers to industrial sprawl and remote outposts, every district is part of the story.
Combat
Combat is responsive and tactical. Outsmart enemies with unique behaviors, use cover and verticality, and fight in third person with a wide arsenal, pistols, SMGs, sniper rifles, energy weapons, and grenades. Your companion drone, DC2, is directly linked to your implant, providing hacking, scouting, and support in battle.
Driving and Vehicle Action
Missions place you behind the wheel of electric cars, muscle vehicles, buggies, and quadcopters. High-speed chases, desert runs, and industrial zone pursuits are designed to push your skills and keep the action moving.
Endless Stream of New Content
The campaign is only the beginning. MindsEye offers an endless stream of new playable content delivered regularly. New missions, races, puzzles, and challenges developed and released by the BARB team bring fresh surprises. This evolving world keeps MindsEye alive with new ways to play long after the credits roll.
Simple to Use Creation Tools
With our simple to use building tools, you’re not just playing, you’re creating. Builder mode provides access to AAA tools, including asset libraries and lighting systems, as well as simple visual scripting, making it easy to design missions, modes, and environments. You can share your creations with the community and explore what others have built, extending MindsEye beyond the main campaign.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 3.3Kreviews | 48% | — | $2.6M |
| $34.99 | 10.4Kratings | 52% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 379 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Shooting e guida abominevoli, e quando non guardi delle cutscenes sono le uniche due cose che devi fare. Raramente archivio giochi che non ho finito ma questo mi ha asciugato in ogni aspetto.
awful performance, saints row/gta-esque jank, vacant open-world.
The story took my about 10h, I bought it on sale, I will give it a 7/10, the story is interesting, but very Ez as u can fightmultiple enemy in the same time. For me was a pleasent and interesting Experience, I ran on max details, and I can say that is the only game who used 31Gb of RAM from what I experienced.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 12 → 2.57/day in the week after.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Jul 25 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
| $34.99 |
| 1.7Kratings |
| 54% |
| — |
| not modelled |
| $34.99 | 52ratings | 50% | — | not modelled |
| $17.49−50% | — | 67% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 379 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo repleto de bugs e muito mal otimizado com muitas quedas de fps mesmo instalado no ssd não compensa no preço cheio espere um promoção boa fora isso com um tempo da até para se divertir porem saiba o jogo é ruim sim e é generico
malisimo el juego, los npc luego de la primera mision ya no te atacan, se quedan parados o si te disparan no te apuntan disparan para cualquier parte, los autos horribles se te rompe el de la mision te toca reiniciar, en la mision donde una npc maneja mi auto lo termino rompiendo por que choco con todo, asi que literalmente este juego ni por que ahora esta gratis por unos dias lo pude seguir jugando es un asco
It's a very bad shooter and a mediocre animated film that is carried by its story. Some character animations are outstanding, but you can clearly see which characters are important, judged by how well-animated and detailed they are. The open world is enormous, and the environment is filled with highly detailed architecture and cars. It could work if there were some kind of good gameplay. It is mainly a very basic shooting game with repetitive enemy AI, which is sometimes invulnerable -probably caused by inaccurate or invisible objects, which can prevent progress. You can also drive and fly around, which isn't amazing either. The physics are too basic; that's why it fails as a sandbox game as well. In addition, it is graphically clunky, textures are inconsistent, reflections are bad, lighting is often problematic, and objects in the distance frequently pop up. It does not run smoothly. The game is very ambitious in some parts but should have been more focused. I would rather recommend watching a walkthrough than playing it.
0/10
pegou no maximo 30fps sem dlss. na missao robin hood chegou a 2fps, após ligar o geração de quadros pegou no máximo 12 e ainda com delay gigantesco!!! a história esta muita boa!!! só zeraria se der de graça, fora isso não compensa!!!
O jogo até pode ter começado cheio de bugs, mas a verdade é que na versão 8.3 está ótimo. Para quem, como eu gosta de um bom Shooter com boa história, sim Recomendo.
Laggy with stutters, graphics are very jittery, pixelated, even AMD up-scaling features made it worse. Couldn't play the side mission or main campaign, all that made it unplayable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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