
MindsEye is an ever-expanding gameplay experience with a story campaign, endless stream of new playable content delivered regularly, and the power to create your own games with our simple to use building tool.
Modeled estimate, not a reported figure. How we estimate →
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About
MindsEye Campaign
MindsEye is a single-player, story-driven action-adventure thriller set in the near-future desert city of Redrock. You play as Jacob Diaz, a former soldier haunted by a mysterious implant and fractured memories. Across a cinematic campaign, you’ll complete missions, uncover your past, and confront a conspiracy involving rogue AI, corrupt corporations, and unchecked military power, a threat that reaches far beyond the city itself.

The City of Redrock
Redrock is a desert metropolis where advanced technology is everywhere. AI and robotics control daily life, shaping everything from commerce to security. Beneath the surface, the city hides secrets, dangers, and conflict. From gleaming towers to industrial sprawl and remote outposts, every district is part of the story.
Combat
Combat is responsive and tactical. Outsmart enemies with unique behaviors, use cover and verticality, and fight in third person with a wide arsenal, pistols, SMGs, sniper rifles, energy weapons, and grenades. Your companion drone, DC2, is directly linked to your implant, providing hacking, scouting, and support in battle.

Driving and Vehicle Action
Missions place you behind the wheel of electric cars, muscle vehicles, buggies, and quadcopters. High-speed chases, desert runs, and industrial zone pursuits are designed to push your skills and keep the action moving.

Endless Stream of New Content
The campaign is only the beginning. MindsEye offers an endless stream of new playable content delivered regularly. New missions, races, puzzles, and challenges developed and released by the BARB team bring fresh surprises. This evolving world keeps MindsEye alive with new ways to play long after the credits roll.

Simple to Use Creation Tools
With our simple to use building tools, you’re not just playing, you’re creating. Builder mode provides access to AAA tools, including asset libraries and lighting systems, as well as simple visual scripting, making it easy to design missions, modes, and environments. You can share your creations with the community and explore what others have built, extending MindsEye beyond the main campaign.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
Engagement
Hours played at review time, across 233 reviews with recorded playtime.
Reviews
Themes across 233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
story was ok, gameplay was awful. walking sim with cutscenes and occasional shooting. A lot of wasted potential A good game for a free weekend, hopefully will save people actually paying for it.
Got the game free between 17th and 20th july. By the time of the review I already finished the game and I wanna say it was worth it losing the whole weekend on it. Finally I game that tested my pc rig
Toujours bugger a mort, le jeu n'est pas optimiser, lag constant et endroit qui charge pas instant, va falloir attendre encore au moins deux trois ans pour jouer avec fluidité, c'est dommage pour des anciens de rockstar
Run's like ♥♥♥♥.
[h1] Pre [/h1] I don't review games on a regular basis, so don't expect much. MindsEye can be completed quite fast. I finished the game including all achievements in one run during the free weekend in July '26. This took around 10 hours. [h1] Performance [/h1] We don't need to talk about the performance. I could have run it with around 45 to 60 FPS on medium settings without upscaling and frame generation. This would have included frequent stutters, hiccups and so on. Therefore I enabled FSR 3 on Balanced, FSR 3 Frame Generation and Anti Lag 2. These settings proved to be goated for my system. [h1] Story [/h1] I played the game to experience the story. It's not triple A level good, but also not as bad as some say it is. They combined different elements like robots going rogue in an all-digital future, an army man corrupted by power, a charming side character with not enough screen time and a protagonist who didn't get the chance to tell the side char his feelings - just to name a few. All in all it was interesting and kept me glued to the screen. [h1] Gameplay [/h1] The gameplay is perfectly described by "run and gun". It's disappointing that we cannot enter any random car at any given time, but it also makes sense somehow. Playing the game felt like a classic level-based game with a big open world. I really wanted to explore the whole world, but there was no incentive to do so. This is kind of sad. The most underwhelming thing was the missing zoom on the sniper rifle... [h1] Conclusion [/h1] Do I recommend the game? Yes, but get the game when it's discounted to at least support BARB or play it during a free weekend. If you like dystopian future settings involving robots, extraterrestrial stuff and a story with multiple plot twists then you'll probably enjoy MindsEye. If you are a fan of Watch Dogs, Saints Row or other comparable games then give it a try.
not that bad of a game for the current price but buggy as hell by the end when getting out of vehicles
Fun game after all the patches! Only ran into 2 bugs in my whole playthrough and it was during the same mission (instant death when exiting vehicle and enemies not moving), both were fixed with a game restart.
Don't waste your time.
Wat ♥♥♥♥♥♥♥♥, also nicht das Spiel , sondern die kritik, die sogenannte "Experten" da verbreiten ...ich finds klasse
An interesting concept for a game, there's some fun to be had, but some areas miss the mark. Lack of any hand to hand combat, cover system is weak, gun play could be better. The map just seems lifeless, but the story is very interesting. The acting is decent, and Jacob is a really cool character.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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