
Minako is kind of like a tower defense game. The goal is to defend your castle for 30 nights. To do that you need to hire local villagers and assign them jobs. The key to victory is to keep in mind each villagers stats and skills and assign them accordingly.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
A skin-deep clone of Kingdom, Minako carries over the pixel graphics without any of the ambiance, and swaps a vague Western medieval motif for an explicitly Japanese one, but fails to really get what made Kingdom good. Both Kingdom and Minako are side-scrolling real time strategy-ish town manager-ish games, focusing upon building up your kingdom as fast as possible to resist increasingly dangerous waves of enemies. Whereas Kingdom was an aggressively minimalist game, with the only resources being people and coins, three commands (go left, go right, and drop coin), and yet featured as much depth as one could hope for in a game of that simplicity, Minako ignores that in favor of forcing you to deal with the worst possible interface that could be conceived of being forced into a game this simple. Even the title screen starts off with a "confirm" button, making you first click new game, then confirm. EVERY menu in the game is like this. You have to use A and D to scroll the screen (no mouse-at-side-of-screen scrolling), and escape brings up a quit game menu, but everything else takes clicking on the specific object you want to deal with, and then clicking what you want to do, then clicking an unnecessary "confirm" button for an extra uneccessary step. In a game about time management, nothing has a keyboard shortcut, everything takes too many clicks, and you can't even scroll the screen while the game is paused. The game has way too many resources that aren't meaningfully differentiated or add anything to the game, and you can't see them unless you're in the castle menu, which require scrolling to the far right of the map. Minako has no tutorial. Even Kingdom, as simple as it is, had a tutorial. This game just dumps you into it with a bunch of foreign words and tells you nothing. What's a yumi? Screw you! If this is a game about villager stats, what does Int do? Screw you! What does a house do, and why is it so expensive? Screw you! It also lacks the small amount of strategy of Kingdom, with the lack of meaningful choices in clearcutting and build strategy. Here, it's just "how many people can you hire?" - there's no real meaning to the lay of your land. Compared to Kingdom (which they were giving away free a while back), there's just no real reason to play Minako.
Very nice game for the price point. No tutorial, but that's the fun part I think. You have to discover everything for yourself. Keep in mind the stats and skills of each character and assign them to different jobs in order for everything to flow well. I love this game. You can sit and play it for hours and there'll still be more to discover. My friends make fun of me for playing it because of its nature as a grinding game, but it's still fun to play.
和風のKingdom型まちづくりタワーディフェンスゲーム。 非常にのどかなBGMと気の抜けたグラフィックがいい雰囲気を出してます。 ゲーム部分は弓兵と剣兵と壁で構成されたRTSなのに、進軍などの指示は非常に限られていて開戦のタイミングだけ指定できる大雑把な戦い。一応ラストに向けて難易度が上がっていくし、内政を最適化してユニットのスキルを把握すればギリギリクリアできるのでいいバランスかもしれない。 RTSの割にキャラクターの個性が分かれているところが若干すき。それぞれの固有スキルを把握してくると雇い入れる順番を考えたりもできるし、髪型と服の色が書き分けられているので、仕事の指示の際もおおむね見分けられるのもよい。 ただしぶっちゃけUIの悪さとテンポの悪さに擁護できないところがあるのも事実。一般的なRTS系だと村民に作業を指示するのに、ユニットクリック→資源右クリック の2ステップで済むところ、このゲームだと 現在作業中の資源クリック→アサイン開始→決定→外す人名をクリック→決定→新しい資源クリック→アサイン開始→決定→人名クリック→決定 というように10クリックかかる。逆にすごい。
Minako~ It's all about Minako! :xmei:
Oyunumuz klasik bir adam üret, çalıştır; silah al, savaştır oyunu. Oyunun geliştirilebilir yanları olmasına rağmen indirimdeyken bu yorumu okuyan ve kaynak yönetmeyi seven herkesin alıp oynaması gerektiğini düşünüyorum. Özellikle Kingdom, Bonfire tarzı oyunları seviyorsanız. Oyunun eksik gördüğüm yanları belli bir noktadan sonra karakterleri yönetmek ve kimin kim olduğunu anlamak zorlaşıyor. Yönetim paneli tarzı bir şey eklenmesi gerekirdi. Ayrıca karakterlerin kişisel özelliklerini göremeden açmakta oyunun ileri aşamalarında büyük sıkıntılar çekilmesini sağlıyor. Kamera kontrolü biraz daha iyi olabilirdi. Bunun dışında tutorial olmaması başta eksi gibi gözükse de ilk yarım saatinizde çözebileceğiniz için benim hoşuma gitti.
This game is great. It's cheap, like really cheap, I mean it's only a dollar! Plus, it has a bit of depth to the gameplay. You can have fun playing this game for hours on end. My only problem is that it doesn't explain anything to you. And by that I mean you literally have to learn everything for yourself. And since this is a lesser known game you can't just search up how to do stuff since basically nobody else plays this game. So it's a really good game for the price, but it's a little too complex to have no tutorial. But it's good, totally worth a dollar.
I like the idea of the game but its a little shallow and unrefined the first thing that i noticed about the game is that the ui is the worst probably i can remember, in usability at least but outside of that the most frustrating part about this game is how much time you are litterally waiting for nothing to happen every night some guys come that you have to fight and it takes way too long to start and or finish but much worse than that the day-end screen takes roughly ten years to finish making this game viscerally frustrating to play i would be interested in playing more if the game got rid of the awful downtime in between days but even then it would be kinda halfbaked as a game i like the artstyle mostly even though its nothing too special in its own right, although the eyes on the character sprites look odd all that aside i would be interested if the dev made another game that improves upon this one
Hard game! But I liked it very much! Pros - Nice pixel style - Finding everything out was joyful for me - If I had paid 3 bucks I wouldn't be unhappy - Hard to master - More complex than it seems in the beginning Some suggestions, maybe the developer will update the game in the future. The building sound has a lot of bass, it was a little bit annoying. You get coins but pay in G like Gold? Why not C? Other music for the night instead of no music? I had a weird bug where a villager hadn't enough to eat but wouldn't work but also wouldn't eat. The villager turned completely useless. Evade seems a bit overpowered. Scrolling in the menus was very slow. It's a little bit on the slow side. Maybe make the intro skippable on the second playthrough. Translation of the little bit of text? Maybe German? I would happily do it :D But! I still liked the game and can recommend it, especially for this bargain price :D If there is an update in the future I would be really happy!
Nice game,see some Kingdom stylized things and features.I mean its not bad at all.Good game for good price
4/10 Its alright but not what I was expecting
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