
Compete with 1-5 players in this interactive cozy indie card game! Strategize table layouts and hand placement in order to be the first top win!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Million Card Game is a card game played between 1-5 players with the main objective being to be the first to get rid of all the cards in your hand! Place cards in the table either using same rank sandwiches of cards or runs of the same suit. Players are able to temporarily take cards from already placed groups on the table in order to make group in their hand allowing for dynamic and fun gameplay. The game features a tutorial. Single player bot mode and local multiplayer up to 5 players!
Genres
Stats
Languages: English**languages with full audio support
Reviews
Bu etkileşimli, rahat ve bağımsız kart oyununda 1-5 oyuncuyla yarışın. İlk kazanan olmak için masa düzenini ve el yerleşimini stratejik olarak belirleyin!
masterpiece well made and perfectly captured the overall vibes. It reminds me of good times when the community would gather in the evenings with snacks, traditional coffee, and drinks, absolutely losing it over this game. truly made with love <3
На разок пойдёт.
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Concurrent players on Steam, sampled daily since tracking started.
A simplistic card game with some issues. Primarily, it feels very uneventful. Out of my 20 minute play time it felt like a large majority of turns were nothing turns where all that happened was both me and my opponent drew a card with nothing available to play. I genuinely had a match where I could do nothing for 10 turns in a row, while my opponent could only play 2/10 times. It's very hard to stay invested in a game where it feels like nothing is happening. I tried playing a few different matches but ultimately got bored during most of them and stopped before completion. Single player absolutely gets boring quick but if you have someone to play with locally it's decent for a round or so I guess, assuming you get lucky and not trapped in nothing to play purgatory. The main way I think this game could be improved is including more combination options to make it a little faster paced, because it really truly honestly feels like nothing is happening more often than not. I always feel bad clicking no I don't recommend under free to play indie games (because there's not much lost to simply try it) but unfortunately Steam does require clicking yes or no to leave a review and honestly I simply can't think of a reason to recommend this in its current state over similar card games that have more to offer, especially with my primary issue leaving a sense of boredom. At the end of the day, this game seems to have been made for a specific person, so if that person enjoys it then that's an accomplishment, even if I unfortunately did not. Best of luck on future projects, updates, or otherwise if there is anything.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.