
This is a party game that combines trading and action elements. Your goal is to establish good trading "affinities" with planets through trading. Of course, your competitors won't let you easily grab a whole piece of cake. Burning, killing, and snatching...? Perhaps inevitable!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About

Genres
Stats
Languages: English, Simplified Chinese, Traditional Chinese
Reviews
Bu, ticaret ve aksiyon unsurlarını birleştiren bir parti oyunudur. Amacınız ticaret yoluyla gezegenlerle iyi ticaret "yakınlıkları" kurmaktır. Elbette rakipleriniz bir parça pastayı kolayca kapmanıza izin vermeyecektir. Yakmak, öldürmek ve gasp etmek...? Belki de kaçınılmaz!
Seems like a really fun game judging from the tutorial! But I couldn't find any match to join xD
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] Mikrocosmos is an unusual (but failed) PvP mashup... a top down Asteroids-esque "party" shooter mashed together with a... quickfire buy-low-sell-hi space trading game? I can see the appeal in the latter, the former of course is an old dead genre nobody plays... I guess this boils down to the old adage with failed games... just because it's a "novel" idea doesn't mean it's a [i]good[/i] idea. This is a dead PvP game. Why did "Mikrocosmos" fail? Time for a video game autopsy. [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. PvP games face extreme competition, PvP gamers have plenty to choose from and they gravitate to where all the other players are. This game didn't offer anything to peel those PvPers away from the PvP games they're already invested in. It had no upfront cost, but gamers still rejected it. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. On the topic of visuals, the weak looking 2D retro assets seem like they'd be more at home in a browser game or a mobile app. 3D graphics accelerators hit the mainstream of PC gaming in the mid 1990's with cards like the ATI Rage and Voodoo3D, there's no excuse for such poor 2D graphics in 2026. That alone is enough to disqualify this for recommendation. Now on to pricing and value for gamers. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
免费 有中文 没成就
☀️
[h1][b]在線人數0[/b][/h1] 除非有朋友,不然只能玩教學。
虽然不喜欢这个游戏的机制玩法,但是有中文就给你一个好评
Perfect
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| House Flipper | $58.4M | 92K | 94% | $24.99 |
| Rhythm Doctor | $13.9M | 26.8K | 98% | $19.99 |
| Sub Rosa | $1.8M | 3.4K | 69% | $14.99 |
| Party Club | $541K | 3.4K | 72% | $4.99 |
| ❂ Hexaluga ❂ Weapon and Shield ☯ | $326.2K | 44 | 27% | $199.99 |
| Weapons Genius | $280.2K | 1.2K | 46% | $5.99 |