
Mik-Legacy is a short atmospheric parkour game that takes you through a linear experience inside a forgotten facility.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Mik-Legacy is a short atmospheric parkour game - a prototype that laid the groundwork for Mik.
Set in an abandoned facility, you’ll chain together movement as you explore empty halls and forgotten spaces. There is no one left around, only the silence of a world that has already passed.
Short but complete standalone narrative experience
Linear, atmospheric levels to explore
Parkour across the remains of an abandoned world
This is an unpolished & short prototype. This is the original version that was meant to release but morphed into the "new" Mik.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super game excited for the new uptade
Great game, I just can't figure out how to get one of the achievements.
YES OMG, i need more. The mystery in this game is surprisingly good and the gameplay is great. I honestly can't wait for more levels!!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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[h1]7/10[/h1]
Neat little game. The devs are actually fixing bugs. It's short at the moment, but it's still in early development. Only negative thing I can say is that sliding doesn't always feel smooth
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This is a wild prototype of MIK. i can clearly see how bad the movement was, how small the player was, theres even many bugs that you can still see in the new MIK. but constant jumping was annoying, the old slippery movement was hell in the last part. the game felt more like a horror game, unlike the new MIK. some areas were interesting and i could see them in new mik.
This game was so fun and the controls were easy to learn. I hope you keep working on this game, I really hope you can get more people to see this and suport it
For a pre-MIK demo, I think it's close to the final product, even if it seems a little short. I think it's good to include a demo version of the game, which was an older version of MIK. In any case, for those who have played MIK, we can see a real improvement in the mechanics, environments, and details of the areas.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.