
In Mighty Morphin Power Rangers: Rita's Rewind, the team faces off against a robotic reincarnation of the Power Rangers' long-time nemesis. Robo Rita has conjured a portal to send herself back in time so she can finally vanquish the Power Rangers by forming an alliance with her younger self.
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In Mighty Morphin Power Rangers: Rita's Rewind, the team faces off against a robotic reincarnation of the Power Rangers' long-time nemesis. Robo Rita has conjured a portal to send herself back in time so she can finally vanquish the Power Rangers by forming an alliance with her younger self. Working together, Robo Rita and Rita Repulsa rewind, rewrite, and remix the past in an attempt to stop the very formation of the Power Rangers, altering the course of history.
Will the two Ritas and their army of monstrous enemies from across the MMPR timeline finally succeed in destroying the Power Rangers? Or will these teenagers with attitude learn to work together and counter this catastrophic chronological collaboration?
Players will be able to experience the origins of the Mighty Morphin Power Rangers again – for the first time! The past will never be the same…
FEATURES
- Classic 90's look and feel with hand-drawn pixel art
- Fan-favorite enemies pulled from different seasons of the hit tv show
- Events and episodes that players remember from the show have been remixed
- Action-packed, 2-D brawler gameplay with arcade-style shooting and driving sequences
- Pilot all of the original Dinozords
- Jump into the cockpit of the legendary Megazord and take down gigantic bosses
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ok, so it’s short, but that’s par for the course for a beat ’em up. I didn’t grow up with the TMNT beat ’em ups — I grew up with the Genesis MMPR movie game, so this is nostalgic for me. The game is surprisingly hard, but my one glaring gripe is that it doesn’t sound like an MMPR game. It’s missing the absolutely ripping Ron Wasserman soundtrack.
un juego bastante corto en 3 hrs se puede terminar, recomiendo jugar en multijugador y conseguirlo en descuento, se ejecuta muy bien en handheld pc, yo lo ejecute en una legion go a 8w de tdp y funciono bastante bien de principio a fin a 60fps y con todas las opciones graficas(no es muy exigente) al maxiumo, usando bazzite.
F0da demais rec0mend0 r0d0u em um n0t da Getaway kkkkkk
像素版《恐龙战队》横版闯关游戏,还有赛车、射击、机甲等元素,很棒!
está locazo!, el recorrido con las motos y los zords está de otro mundo,
se você acha que vai entrar no jogo e já chegar metendo porrada em monstros de massa, entrar num megazord, andar de moto ranger por aí trate de saber que está certo. o jogo é simples e parece que corrigiram o erro de lentidão. roda facil no meu notebook da xuxa. há muita referencia a coisas dos anos 90 ( um destaque para as 4 tartarugas bebes expostas ao lixo tóxico). contudo há poucas fases, a diferença entre os personagens é pouca, há muita interrupção de falas durante a gameplay. o preço é salgado mas com os descontos da steam se torna um preço plausivel.
It's good enough. I can see why reviews are mixed. This game studied the abridged book of ninja fighting. It's fun, but definitely takes cheap shots. It's also a braindead CHOICE to make the game support 6 players but only 2 player online... you can't tell me that's a technical limitation. It was a choice. *Completed on arcade stick. Mostly felt fine, the Zord shooting sections feel bad on stick tho.
This game is fantastic! Worth the money, and I had a stellar time with it! A couple minor complaints at best. Just a heads up, I played solo. First, the positive: -Visuals are amazing. The amount of stimuli on screen was captivating, though I could see it being a bit much for others. The semi-retro look the Devs went for here is used to it's fullest in terms of eye candy, however. -Music/Sound is wonderful. It's Power Rangers, come on! Not just the main theme, but every track used for the levels and Juice Bar (intermission Between Levels) is great. -Gameplay is phenomenal. The beat em up sections are very fun and engaging. Combat is simple enough anyone can pick up and play and have a great time. There's even a refreshing segment I won't spoil here. The Dinozord chase sequences are very fun and Starfox-esque on rails sequences. The Megazord battles are nice and short and don't draw out the battles too much longer. Overall, the entire vibe of the game is very electric and fun and awesome! There are a few notes, however: -Combat is *too* simple I feel. You have your typical combos, an up swing, and a downward attack. Nothing much more. Additional combos that you can use by holding the Stick/D-Pad a certain direction would be cool. There isn't an attack that lets you attack enemies that are knocked down, though. A dedicated block and grab would be nice. In order to grab enemies, you have to walk up to them and make contact. This method has tripped me up more than helped me. While you can cartwheel/dodge to your hearts' content, these extra options would still be nice. -Falling into pits in the rooftops level felt a bit unfair at times. Judging your placement in these types of games can be challenging. I typically use my characters' shadow to make things easy, but I noticed this method wasn't all too helpful in the rooftop level. Also, super minor nitpick here, but when I would fall into a pit, my character would still be seen falling in the foreground. -The Megazord finisher is super confusing to pull off consistently. When using the Power Sword the game will prompt you to push the attack button. I've tried mashing the attack button, I've tried holding the attack button, and I've tried mashing multiple face buttons. I have had more success with mashing multiple face buttons in order to pull off the finisher, but more often than not I'll end up merely slapping the enemy with the Power Sword, and they'll slump over. It's quite the anti-climatic finisher, and I wish pulling off the finisher weren't so inconsistent. All in all, aside form a few little complaints I think the game is well worth the purchase!
great back in the day beatemup
really made me re-evaluate my love for the og power rangers series. this game takes arguabley one of the best power ranger teams adds a original story and a new threat mixed with the ones we remember growing up with loads of small references and mementos from the show and throws it all into a experience that in theory gets better after you beat the game. when you beat the game you unlock tommy and the 6th player slot. you can play this game with 5 people including yourself and after you beat it that becomes 6. but as awesome as it is it will definitely leave more to be desired and there are no new adventures to undertake because you unlocked tommy and you'd think there'd be more game modes but there isnt. i feel like this game could make way more money if they released a survival mode or rougelike mode dlc kinda how streets of rage 4 does with mr. x nightmare. but despite everything its an awesome game and i definitely would reccomend this to people even if you arent a power rangers fan
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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