
A roleplaying adventure with a touch of absurdity
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
[h2]POSITIVE POINTS:[/h2] - Its story is as intelligent as it is beautiful. - It deals with adult themes that are rarely seen in videogames, such as depression, existential anxiety or social conflict, all with a dark humour of its own, in an original and fun way that is the antithesis of depressive. - Its graphics mix photographic collage with hand-painted elements, creating a unique and very attractive aesthetic. - All the characters are very good, each one with their own personality and a specific role in the story. - The voice acting is outstanding. [h2]NEGATIVE POINTS:[/h2] - Not liking narrative adventures. - The animations could be more elaborate. [h2]CONCLUSIONS:[/h2] Midnight Margo is a hidden gem in the world of narrative adventure games. With its original role-playing touch, unique graphical style, secondary characters and dark humour, it offers an unforgettable gaming experience. [h2]EVALUATION:[/h2] 8.5/10. The engrossing narrative, wonderful graphic style, adult undertones of mental health and dark humour make this game truly memorable. If you like narrative adventure games, Midnight Margo is definitely a game you should buy and play. [quote][h3][i]If you'd like to see more reviews written by me, follow my Steam Curator page and help support my work on [url=https://store.steampowered.com/curator/44998766-Purrfect-Games/] Purrfect Games[/url]. Thanks!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 28 reviews with recorded playtime.
Midnight Margo is a tale about mental health, recovering from depression, turning your life back around and pushing your limits. As grim as that might sound, the opposite is actually true as the game is a joy to play. I laughed, and though I didn’t really cry, I did sympathize not only with Margo herself but the other characters as well. It’s a story that feels like it takes place in the real world, and these people could be your friends or neighbors. The role-playing elements are fun to figure out, and sometimes a bit frustrating to get wrong, but that just proves how engaging the story is. I really wanted to fulfill each and every quest, to help those people and help Margo in turn. Because in this world, it isn’t enough to be on your own, closing yourself off. You have to take control of your life and open yourself up to others, using whatever coping mechanisms work best for you. If that means turning it all into a big game that’s as fun as it is here, everyone should play!
Midnight Margo is about a long night and big adventure for Margo who just came back from depression. Nice story like with Lots of dark humour. We help Margo sorting the current puzzle and help her faces her past and style Margo for different occasion. Very unique graphic. if you a fans of visual novel, you'll like it too.
I was pleasantly surprised by this game. I didnt expect such a gripping story. We play as Margo, who has been withdrawn from life until recently due to depression. Following the recommendations of her psychologist, she decides to confront her anxiety and fear of interacting with others by applying a peculiar coping mechanism: view her life as a game and complete so-called "quests" given by the various people she encounters. https://steamcommunity.com/sharedfiles/filedetails/?id=3653890541 While sorting through her long-neglected mail, she finds a three-week-old cryptic letter from an old schoolmate who died very recently under questionable circumstances. She starts investigating and discovers clues that suggest not everything is as it seems. https://steamcommunity.com/sharedfiles/filedetails/?id=3653886338 Midnight Margo is a narrative adventure game with very light RPG elements. Margo has four personality traits, and their current levels can unlock additional dialogue options with the various npcs she encounters. Completing quests grants XP that eventually level up your character, but due to certain design choices, the game doesnt allow much character level progression over the course of the story. Character progression is achieved by collecting all kinds of clothes and gear as we play. These can increase or decrease the values of Margo's traits when worn. And to succeed in dialogue checks, Margo needs to wear the right outfit. I'm not sure if this was intended, but save-scumming is a must if we want to succeed at every possible skill check in the game. Always save before talking to an npc, as some skill checks are one-time only. If Margo current skill getup is too low, reload and change her outfit, or go do something else to collect more items and try again later. We usually obtain new outfits by exploring our surroundings, talking to people, succeeding at certain skill checks, or completing quests. But it's okay to fail one-time only skill checks. Failure will only cost an achievement. I admit I found it amusing to juggle between different outfits, especially since some of them unlock extra dialogue lines from npcs. There are also different possible ways to solve some quests depending on the outfit Margo wears. As you have surely realized by now, outfitting Margo correctly is an important mechanic of the game, but some players may find it cumbersome. https://steamcommunity.com/sharedfiles/filedetails/?id=3653890833 The game was made by a solo dev and the result is truly impressive. It has a very unique hand-made art style and a fully voiced cast, which makes the game especially engaging to play. We feel fully invested in watching Margo gradually overcome her social fears and uncover new clues about the circumstances of her schoolmate's death. The game also has a ridiculously low price. I have no idea why. The game ran fine for me. I didnt encounter a single bug. All in all, it is a great four-hour experience. I highly recommend.
I've had Midnight Margo on my Steam wishlist for a long time and despite the fact that I've liked Faravid's previous games (especially sci-fi thriller Whispers of a Machine) I shamefully admit I haven't played it until now. Unlike their earlier titles, which were very much classic point & clicks, this is actually a refreshingly new and un-nostalgic variation on the genre. We play as Margo, a young woman recovering from a year-long depression who finds a forgotten letter buried in a pile of bills on her hallway rug. It's from one of the popular jocks from her old high school, and he wants to meet up and talk about something related to her depression. There's just one problem: He recently died under unclear circumstances, and his funeral is tonight... Can you find out what he wanted and get some closure before it's time to give his eulogy? Gameplay-wise, it's a mix of classic adventure games as well as RPG:s, but with a down-to-earth twist: RPG-like stats that affect Margo's self-esteem/attitude can be changed by putting on different clothes and accessories during the game, and by equipping the right combo we can overcome social situations, solve different puzzles and progress the story. It's not a perfect game by any measure - sometimes it's quite unclear that there are multiple exits to a scene, and it's easy to get stuck and miss a crucial location because you simply didn't realize that you could walk all the way outside of the screen... It's not the end of the world, but it's still annoying and something that could have been easily avoided. Apart from that, MM is an interesting little experiment in the adventure game genre, with an everyday, melancholic story about mental illness, old grudges and small-town life, but not without mixing in some absurd humor to keep it digestable. All in all: highly recommended for fans of games like Night in the Woods and Perfect Tides, especially for the current price tag.
A well made game. Intriguing story. Only a pity that you can't use the mouse (or in my case the touch pad on my laptop) to navigate the menus and the inventory. You have to use TAB to move around, and then ENTER to confirm.
Such a unique experience with incredible voice acting, writing and an interesting theme. Anyone who's into adventure games should give this one a go! Disclaimer: I made the music for Midnight Margo.
The voice actors were really good. I really liked the art, the story telling and the puzzles. I empathized with Margot and her friends. Also the narrator was quite funny. Sadly the UI is really bad, it doesn't follow most conventions. For example the first button of the main menu is "start" instead of "continue". Every time I opened the game I accidentally started a brand new game instead of continuing where I left off which was very annoying. Also the inventory isn't user friendly at all, especially after you get more than 6 items. Another issue is that you can either use the mouse OR the keyboard, not both of them at the same time. The UI needs heavy redesigning. One more issue was Margot's animations. I think the hands stuck to the side looked bad, almost funny. In a future game the developers should use skeletal animations with skins (e.g. using Spine) so that the whole body can move while also being able to customize the player with multiple different outfits. Overall I really enjoyed the game with it's limitations, I would recommend this to anyone that likes point and click adventures.
It's such a cute game! The art style is cute and ever so slightly creepy- in a good way. I just wish there was a save/mouse feature. I couldn't figure out how to get to the settings menu, since the keybinds are different on a mac. A lot of effort was clearly put into this!
Excellent game. Real quality, all around. The mechanical gimmick of having outfits that change stats is not only clever but satisfying. I want to dress up Margo! I love Margo in her little hats! But also, the blood of the point-and-click adventure is here too. You still have quite a few puzzles that rely on you wearing the correct object for the job, and not just passing a stat check. It's really a cool blend of both ideas that never gets too difficult or too easy in either direction. The story is really nice. I felt satisfied solving some of the subtext on my own, using just the context and wording. I also like that it feels like a grand "adventure" because of the way Margo is coping, but at the same time is such a small-scale, intimate story. It takes the mundane and pretends it's huge, which is really something I'd like to see more of. It has heart. The music is subtle, but great. I especially like the soft, inspired melody that plays at the "Green Man's" house. The voice acting is great too, despite some actors having slightly louder audio or not quite knowing how to pronounce certain words ("banal" and "tarot" come to mind). Still, it's super good. If I have any audio gripe, it's that cursor-ing and selecting has no SFX feedback. I little whoosh or a blip when I scroll through shirts would go a long way. The visuals are a real show-stealer as well. I love this style, and want to see more of it. It's a short game, and even though I didn't know Margo very long, I think I know her very well. She is her own person, and very well characterized. Overall, easy recommend.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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