
The chaotic multiplayer hide-and-seek game. Possess seemingly harmless objects as Ghosts or chase them down as Hunters before the clock strikes midnight!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 76% | — | $2.9M |
| $19.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very interesting and entertaining game, although I wish there was more content like maps, maybe custom content, and modes.
Jeu avec un gros potentiel c'est marrant, pas contre ALLOOO IL Y A QUELQU'UN ???!!!! 95% du temps, je me retrouve à faire des concours de c*uilles contre des bots. Pourtant il y a un mode de jeu dédié à ça, que je fuis, je vais dans le mode joueurs en ligne! mais je tombe que sur des serveurs vides. Au final c'est comme si j'avais choisi le mode réseau local (que je ne veux pas je répète). Dommage d'investir dans des pouvoirs marrant et des bonus de skins etc pour au final te la péter face à des bots qui s'en br*nlent et qui sont soit des accidents de QI ou des super soldats médiums je recommande le jeu pour que du monde vienne remplir les serveurs
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean, Ukrainian*languages with full audio support
Hours played at review time, across 803 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esse jogo é muito bom, a parte triste é só que você passa horas procurando um lobby e não encontra, a comunidade simplesmente abandonou o jogo, acredito que porque inicialmente não era tão balanceado o jogo, não sei como está hoje em dia, mas espero que os devs não desistam e que a comunidade recupere o interesse pelo jogo.
Criminally underrated. Such a high quality game, very thought through, very smooth and well put together. The devs should probably make it F2P just so it could get more attraction, but turn most of the cosmetics paid, with an exception of a bunch being available for challenges, while also giving the current cosmetics to the players that have already bought the game as a gesture, as a gesture of good will. Put a notification as to why the game went f2p so people would come to understand and not cry about it. Maybe add a bundle called - supporters bundle or sth. Why? Bec nobody wants to pay for a game that they know they might drop after 2-3hrs of gameplay, since this game is so reliant on bringing your friends around, and quite a lot of friends at that, and its esp hard to bring more people to play when the game is behind a paywall. Now if on the other hand it would be free to play, id tottaly gather all those who'd play, and due to the quality of the game, i imagine quite a bunch would buy a quality skin or two. The only thing that sabotages this game is its genre. Its a prop hunt with an interesting PVP twist, the problem is that you need players for this game. Not to say that servers don't work, but i hope this game will find more attention than it already has. Highly recommend it to anyone who is looking for some good fun with a group of 4-12 friends. Not a lot of high quality games like that out there.
Great game to play with friends
fun
My dog could throw up on a keyboard and create better
THIS GAME IS ASS DON'T BUY IT
не открывается...
Makes you sign into Epic Games and wouldn't close the game when I pressed QUIT/EXIT GAME. It stayed open hidden in my task manager, past 2 hours so I couldn't refund it!! Absolutely annoying. Players are extremely toxic(if you even find any to play with), game is overall just a boring version of prop hunt.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6K | 37 | 95% | $7.99 | |
| $1.1K | 6 | 100% | $6.99 | |
| — | 0 | — | — | |
| $71.2M | 61.1K | 80% | $33.32 | |
| $142.1K | 372 | 68% | $9.90 | |
| $19.5K | 94 | 52% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 6.8K | 66% | $19.99 | |
| $2.9M | 6K | 74% | $24.99 | |
| $2.9M | 2.1K | 77% | $39.99 | |
| $2.9M | 6.2K | 81% | $12.99 | |
| $2.9M | 7K | 78% | $12.99 | |
| $2.9M | 33.1K | 89% | $3.99 |