
Experience Midnight Acres — an indie farming sim by day, and intense FPS by night. Unwind and battle on, all in one game as you grow and nurture your farm, plan and upgrade turrets and defenses, engage in combat with horrifying beasts, and explore the beautiful and mysterious world around you!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
During the day, you'll find yourself managing and growing your farm, which is a staple of farming sim games. This entails cultivating crops and other aspects like resource management and building. The farming aspects offer a peaceful and relaxing gaming experience, allowing players to create and customize their farms. However, the twist comes when night falls. As the sun sets, you're thrust into a survival scenario where you must defend your farm and yourself from terrifying creatures. This switch from a laid-back farming simulation to an intense FPS experience as they need to fortify their defenses, upgrade their weapons, and fight off waves of menacing foes.
I have definitely never known the developer or played other of his games, but I got to say this one has been worth the purchase price for me even though I'm on my 1st run through. I generally like base building, tower defense type games like 7DTD, Empyrion, Space Engineers, SmallLand, Conan Exiles, etc. While this game of course doesn't rise to the level of those, it is better than hundreds of other similar ones in my library. At first, it's hard to get used to the extremely quick day/night cycle. I don't think its adjustable and really flies by. But I think that is for balance since you could probably gather and craft so much during the day that the mob attacks at night would be too easy otherwise. The art style of the enemies vary. Probably asset placeholders to be replaced if he continues to enhance the game into the future. There are some UI bugs that are easily worked around. There are a few biomes and a large enough map. Run speed is very fast, which is nice, so I didn't think there would be fall damage but found out the hard way that there is. I wish the dev well and will check back soon to see if his design choices and continued efforts can make a real gem.
Another amazing game by AppleBomb Games. You can farm fruits & vegtibles, go fishing, explore huge map with many caves, build turrets for defense against monsters who will hunt you down during the night time. I already enjoyed their last game Animalistic which was crazy as well!
This game legitimately blew me away with its realism. I too work hard to keep a roof over my head just to satisfy a bunch of gold diggers
I like exploring the world and going in different caves to see what I can find. There seems to be a good amount of content in the world here, and I like how it's sort of casual and not hard to play since I am not a hardcore gamer.
Another great game by Applebomb. A mix of farming Sim & fps Survival where you farm and gather resources at the morning and at night you have to survive the monsters attack. THe character and the monsters design are awesome.
Relaxing and intense with some nice graphics and world! My favorite is fishing, I haven't played a game with FPS fishing mechanics before and this was fun!!
Днем ты фермер, вечером начинают вылазить всякие непонятные существа. Показалось, что графика неплохая, оказалось, что показалось. Задумка нормальная но реализация пока слабая. Первый взгляд: https://youtube.com/live/zuD1W-AfoC4
A fun and unique indie game made by one person. I like farming games, but get bored after a while so this was a nice change of pace with farming and FPS combat. I'm excited to see where this game goes!
03/12/2024 - Update! Game is abandoned. Unfinished, unpolished, imbalanced, and no word from the developers in eons. Very sad. Original review below: This is a VERY RELUCTANT recommend. Things about this game that genuinely angered me: 1: Hitting ESC to open the menu CANNOT be used to close the menu. You have to use your mouse to click on resume. 2: Pinpoint precision. Hitting trees, hitting rocks, if you hit the button to swing even 1 inch off of it, and 99% of the animation hits the rock, or tree, it results in an empty swing. Very annoying. 3: Watering plants is annoying. Not because it's a chore, but it's also a PINPOINT accuracy type of thing. You can sit there staring at the plant with your water draining out, and not give the plant a single ounce of liquid unless you are precisely on the right spot, which can take a couple tries to even find. 4: Turrets. They're awesome, but they steal your kills. Normally, killing an enemy with your weapon gives you money, but your turret kills do not give you a dime. 5: PACING - I had to replay the first day about 9 times till it felt like I was mastering a speed run because of how short the days are before the nightly wave. My speedrun tactic for surviving THE FIRST DAY is as follows: SPRINT to the box in front of the barn, SPRINT behind the barn for the chest, then SPRINT to the nearest clump of trees, and chop down as many as humanly possible in the shortest amount of time so you can afford the pickaxe, if you can find the trader in time, sell ALL of your wood to buy the pickaxe, and start over with SPRINTING to trees and rocks till you have enough for about three turrets. 6: Merchant. Having money isn't enough. You need to harvest resources ALONG with having money in order to buy most things. This is really annoying because you don't go to Ace Hardware with clumps of iron ore and logs in order to buy tools. It just doesn't make any sense considering the merchant is just aimlessly wandering around, and has no way to actually use these items to make the things that are being sold, which would make sense. 7: ... Actually, I'll just cut it off at 7. This game is clearly a labor of love, and hopefully these tip of the iceberg issues get solved someday. Things about this game I genuinely enjoyed: 1: Building! It's fun to put fences around, fun to place crops, and it's fun to place turrets, and not to focus on the negatives, but beware when building too close to your barn, as there are no hit detection for the walls. Enemies can go inside the barn and absolutely devastate anything built too close on the other side. 2: Exploration. Despite not really being given more than a couple minutes of daylight to RUSH to grab resources like it's a speedrun on day 1, it is kinda fun to go into a cave and find some rare minerals to sell. 3: The concept is genuinely fun. You're a farmer, you've got a farm, and you're trying to grow stuff, but enemies come at night. It's a cool idea, a cool concept, but the quality of life just isn't there yet. I genuinely think this game could someday develop into a really cool game, but as it stands now, it's just not there. I want this game to succeed, and I want updates to get them there, thus the positive review, but again, it comes very reluctantly.
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