
Meteor Havok is a take on the classic Asteroids arcade shooter. Enter the asteroid fields to blast a path to safety with your agile ship and powerful lasers.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Fun and replayable. The Nostalgic sprites and cycling backgrounds keep this twist on a classic fun and fresh
Meteor Havok, klasik Asteroids arcade nişancı oyununun bir versiyonudur. Çevik geminiz ve güçlü lazerlerinizle güvenliğe giden yolu patlatmak için asteroit alanlarına girin.
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Concurrent players on Steam, sampled daily since tracking started.
"Meteor Havok" is an unabashed, lazy ripoff of Asteroids (Copyright Atari, 1979). Many lazy "amateur" developers don't pay attention to their obligations under copyright law, and often steal the ideas of actual, real game developers without credit, such as the "developer" here has done. The developer even openly admits the copyright infringement my mentioning Atari's trademark in their store blurb. This only exists on Steam because Atari haven't taken legal action yet, but as Tetris Holdings LLC vs Xio Interactive (New Jersey circuit) rulings prove... you can't just steal someone else's game. It's copyright infringment. Putting aside the unethical intellectual, creative and moral bankruptcy of stealing someone else's game concept, this is also breaking that unwritten law of stealing other people's game ideas... you should at least try to do better than the game you're ripping off. "Meteor Havok" is considerably worse than Asteroids. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. It really is just a 1:1 ripoff of Asteroids. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. This was made with the godawful "GameMaker Studio" construction kit/toolset, which is popular amongst amateur developers because it handholds you through making really crap 2D games that you can publish for $100 on Steam Direct. This lets you pat yourself on the back for pretending to be a real game developer, which explains why GameMaker Studio is responsible for so much ignored garbage on Steam. GameMaker Studio has never really been used to make a truly successful game, but that doesn't stop people from trying and failing. It's a particularly bad game engine that can only be used for making low quality 2D products. Like this. You can't make a silk purse out of a sow's ear, as the old saying goes. Another reason this particular game wasn't successful. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Nope. There's no up front cost here, but I still feel like I got ripped off, and I didn't even spend any money. That's how bad this is.
免费 没中文 没成就 《流星浩劫》 跳进小行星带,让太空免受意外碰撞的威胁。 游戏概述: 驾驶你的飞船穿梭在小行星以及其他物体遍布的区域,同时发射激光炮,改变飞行方向,甚至可以倒飞以躲避迎面而来的物体。 目前有6个随机关卡可供游玩,关卡之间会随机切换。随着你完成每一个关卡,难度会逐渐增加。在游戏过程中,你可以获得额外的生命。 操作方式: 在游戏中,你可以通过简单的键盘操作或者游戏手柄来控制你的飞船。 在1.4.1版本中添加了自动射击选项。
A fun little bite of nostalgia! Well done for the first offering from this studio.
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Игра 'Meteor Havok' - это простой, но невероятно затягивающий аркадный шутер. Суть проста: управляешь маленьким космическим кораблем и отстреливаешь летящие на тебя метеоры. Звучит несложно, но сложность быстро возрастает, требуя от игрока быстрой реакции и стратегического мышления. Графика выполнена в минималистичном, ретро-стиле, что добавляет игре шарма. Управление отзывчивое и понятное, что позволяет сразу погрузиться в игровой процесс. Основной кайф - это постоянное чувство опасности. Метеоры летят со всех сторон, и только благодаря быстрым маневрам и меткой стрельбе можно уцелеть. По мере прохождения открываются новые виды оружия, что привносит разнообразие в геймплей. Не хватает, пожалуй, более глубокой системы прогресса или каких-то уникальных способностей для корабля. Но даже в таком виде 'Meteor Havok' отлично подходит для коротких игровых сессий, позволяя быстро расслабиться и получить дозу адреналина. Рекомендую всем любителям аркадных игр, особенно тем, кто ищет что-то простое, но захватывающее.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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