
In a not-so-distant future taken over by companies and technology, a Cyborg and an AI fight together to save mankind from nanoviruses. Play alone or as a team of 4 players in this Post-Cyberpunk Action Roguelike Dungeon Crawler!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Portuguese - Portugal
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[code]欢迎关注我们的鉴赏家【[url=https://store.steampowered.com/curator/10566883]中国玩家鉴赏组[/url]】 加入我们的小组吧【[url=https://steamcommunity.com/groups/875486]点这里[/url]】[/code] 《合金突变》是一款ACT肉鸽游戏,背景设定在机械义体、人工智能高度发达的未来时代,一场由纳米病毒引发的合金突变事件,将人类带入了深渊。在设定上,玩家每次死亡之后都会在一个新的义体上重新复苏,并在基地里升级天赋购买装备等。 在后续的冒险过程中,玩家每完成一个房间都会出现两个房间让玩家根据自己的需求选择前进的路线,但是影响的也只是最终清理完房间获得的奖励,房间地图和怪物类型并没有太多区别。游戏除了基本的各项共计,强化系统也算是特点之一了,有的可以改变普攻方式,有的可以改变武器技能,有的可以提高基础属性,但是由于每次的强化随机,几乎不可能在一条路线上强化到极致。 虽然游戏前期只能使用一种武器,而且初始技能都比较鸡肋,且攻击的手感也没有想象中的那么好,但可能因为我很久没玩过ACT的原因?在拿到一些元素强化,能组成一些COMBO之后,再加上游戏中连击、格挡、跳跃等机制的存在,释放起技能来还是有打击感的。 游戏的商店界面介绍初看时能让人会心一笑,但是游戏的内容还需要更用心的打磨,赛博风+肉鸽的元素组合也没有太大违和感,如何在同类游戏中脱颖而出,制作组应该思考加入更有创意的内容,目前总体来讲可以一玩。
[code]欢迎关注我们的鉴赏家【[url=https://store.steampowered.com/curator/10566883]中国玩家鉴赏组[/url]】 加入我们的小组吧【[url=https://steamcommunity.com/groups/875486]点这里[/url]】[/code] [h1] 前言 [/h1] 由T0工作室带来的作品《合金突变》是一款以2084年赛博朋克为背景的rougelike2.5D游戏,设定是未来由于纳米病毒的原因导致一批生物发生合金突变无差异攻击人类,主角踏上铲除变异生物的路途。 [h1] 优点 [/h1] 1.既有传统肉鸽的元素,也增加了格挡等少见的创新。 2.属性附魔于普通技能,不同属性之间还能互相影响,增加技能之间互动多样性。 3.技能搭配属性树、武器能够发挥各种不同效果。 4.难度较为适中,能满足休闲娱乐玩家也能让硬核玩家过过瘾。 5.有联机内容,可以和兄弟一起杀杀杀。 [h1] 缺点 [/h1] 1.关卡重复度较高,各种小怪换汤不换药。 2.地图互动性较少,没有场景破坏。 3.回复类道具不多而且条件苛刻。 [h1]tips [/h1] 1.推荐使用手柄,打击感比键鼠好很多。 2.进地图优先消灭巢穴,另外技能优先选择有位移的,其实选择单点伤害高的。 3.地图选择可以看到得到道具的内容,建议前期优先找点回复类别的。 [h1] 结语 [/h1] 可圈可点的rougelike游戏,制作组也一直在发补丁修复各种bug,希望以后能有更多有趣的更新内容。
I had tried to find alternative game for Hades for a long when I had been waiting for Hades 2 to be completed edition. Finally, I found this game. It's hack and slash, isometric perspective, has alternative weapon, can modify your weapon heavily, each run makes you more powerful. Everything is checked! The fighting system is quite similar to Hades, but you cannot dash multiple times, so you cannot use it as the safe tactic. This game has parry system instead which is more difficult than it look because the timing is really strict (or I am bad) and each enemies, even have some post before attacking, they have significant different delay before their attack come out which are really quick for reflecting. The projectile types are more easier to parry than melee for this reason. The parry has long delay, so you will be surely be hit hardly if miss. But if the parry is successful, you can hit a attack button, and you will do parry move which is quite strong, and you will be invisible while using that attack, so it is risky but rewarding. Pro: - The graphic is OK for Indy game. They game run smoothly. The music is generic, but fine. The character designs is also fine for my preference. - Other than normal attack, there are many moves which have charging time like tower defense games. You have special weapon move, Valkyrie (the android which follow you) move, gun move, Boss move (like super move). All of them look different if you equip different weapon. Even all weapons are melee type, they feel different enough. - The "boon" of this game are elements (fire, ice, wind, thunder) which change the style of each moves (listed above) greatly from speed to range and other effect. In addition, the animation changing from each element effect is satisfied me. They have even duo or triple element combination. So this contribute a lot to re-playable factor. In addition, there are non-element boon which improve critical, recover, or other quality effect. Some of them are really good like healing you in some condition. It is rogue-like, so you cannot guarantee which boon you will get for each run. Some of them make your run really different. - Enemies' variety is good. Some of them have many move, so they are not that predictable. Boss also have many moves. - You get better by level up from collect exp, and can get variety of passive skill (which can reset anytime). You can equip your defensive equipment which have many grades. Each equipment can add the additional attribute got from enemies' part. These upgrade might not change game play, but good to have their variety anyway. Con: - The conversation is a bit not attractive enough to read. I don't sure about the translation because I am not a native speaker, but most of their conversation are quite plain and lifeless. Your character rarely talks, just asks some short questions. Your relationship with other NPCs are nearly no significant. If you prefer story rich, this is not your game. - The worst thing is some important conversation is shown when you are fighting... and I miss a lot of them in the extent that I don't care anymore. - No ending scene. (Not 100% sure, but I had beat the final boss (check from trophy) already. This game is quite easier than Hades for minimum clearing. Your improvement for each run is far quicker than Hades. I finished the game in less than 6-7 loop which is rare because I am really bad player for adventure game. But you still need to do other runs to meet final boss. (I don't sure about the condition, but I have finished the game around 5 times before meeting a final boss). There are difficult modifiers, so you can get a level which suit you if it is too easy anyway. I think there will be more if the modifier is set to higher, but in 9 (from 20+) level I have just finished, this is quite good enough. In sum, if you like Hades, or Isometric hack and slash, and don't care about a story/relationship, this game is fun enough and worth its price.
作为国产肉鸽类型游戏,一般般吧
IA art, no need to play any longer. IA slop.
This is one of the worst action roguelikes I've ever played. It's so mindless and feels like it is what an AI would assume is an action roguelike. The difficulty is basically non-existent. I only finally died when I got so bored that I stopped caring about dodging or blocking because I just wanted it to end. I thought I was missing something, but I beat three bosses without so much as a thought about it. Either the devs are the worst players of all time, or they didn't playtest this to see if there was any fun to be had. I don't usually like to write reviews with so little playtime, but I literally cannot will myself to play this further. The sooner I uninstall this the better.
Скучно...может разыграется, если уделить больше времени чем я...но прям очень скучно...музыка и звуки однообразные...Удары скучные
Game is challenging and fun to play. Story is not captivating. Tip: 2nd weapon is the best when used with ice as weapon skill and Fire for Valkyrie ..
fun game can get a bit repetitive but overall the game is fun and enjoyable for a few hours probably really good with co-op
Kind of a janky low tier hack and slash. Devil May Cry inspired combat, a lot of customization including equipment and permanent perks. It's not that bad if you get it cheap on a bundle.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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