
A remake of the 2004 game METAL GEAR SOLID 3: SNAKE EATER, with the same gripping story and engrossing world, now with all new graphics and 3D audio that enhance the jungle atmosphere. Get ready for the ultimate survival stealth action experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 2 → 19.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 19.7Kreviews | 84% | — | $19M |
| $49.99 | 13.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
MGS3 is just one of those games in which you're cracking a grin the entire time you're playing it (of course, until you get decimated by the ending). It's Kojima at his most balanced: Still has his avant-garde goofy nonsense, but this time in a more contained, less self-indulgent but still fun environment, such that polish and attention to detail get to shine as well as the big ambitious ideas, the reach finally matching and not exceeding the grasp. It's a rare kind of James Bond-y cheeky fun, both in story-wise and mechanically; the stealth still holds up as never having been truly surpassed. Among the best, certainly Kojima's best. This remake is alright, as far as remakes go. Some of the artstyle changes are questionable, but it's mostly just strictly better (and you can turn off the more questionable modern colour scheme, if you want); the inclusion of a 'Legacy' mode is much appreciated, even if the default mode's changes all strike me as sensible. Little to complain about, as far as remakes go, which is excellent for such a top-tier game.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #51, worst JP #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 30.57/day in the week to Aug 13 → 19.14/day in the week after.
Reviews, worldwide (the counter carries no country): 10/day in the week to Jul 26 → 30.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
| $49.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After playing the Resident Evil 4 remake, the performance here was night and day. This ran smoothly. Never having played the whole game before, I liked it. The story is 50% Cold war era intrigue, and 50% I ♥♥♥♥♥♥♥ insane anime stuff. Still the ending was great.
игра отличная.
Начну с минусов Оптимизация шедевр, на моем пк почти всю игру были проблемы с перформансом, могу предпожить что дело в процессоре, но ни в одной другой игре я таких лагов не видел, хотя уровни в игре супер маленькие как и в оригинале. Геймлейно игра ощущается устарелой, разрабы перенесли все минусы оригинала, который был сильно ограничен мощностью железа того времени. Но все же, у игры есть и хорошие моменты Графика радует глаз, ремейк выглядит очень сочно и детализировано. Сюжет нормальный, катсцены синема. персонажи классные и запоминаются, но все это заслуги оригинала. В общем и целом устарелость геймплея игры можно перетерпеть заради сюжета, но техническое состояние игры ужасное, хотя уже год прошел с выхода. Если и покупать, то только по скидке
I've been a fan of this series for a long time, all through the Kojima/Konami debacle, so I was skeptical about this one. But it was on sale for under $30 so I figured why not, and I have to say I really enjoy it. Aside from the usual caveats that come with a game created using Unreal Engine 5 (i.e. it pushes my GPU really hard and doesn't run that well) I have to say it's a lot of fun. The modernized gameplay feels really good and much more in line with Metal Gear Solid V, and everything besides that is extremely faithful to the original game. They brought back Guy Savage (which itself is fully remade by PlatinumGames), the Ape Escape minigame is here, and so is the secret theater. I ended up playing it way more than I thought I would and I'm probably going to go and play it more after writing this review.
En iyi Staelth-Action oyun En iyi hikayeli oyun 2004 yılının en iyi video oyunu Playstation 2'nin en iyi video oyunu 6. nesil konsolların en iyi video oyunu [spoiler] Bir oyunda düşmanlarınızın telsiz frekansına sızıp onları kendi askerlerine hava saldırısı yapacak şekilde kandırmak mı istiyorsunuz. Bu oyunda düşmanlarınızın telsiz frekansına sızıp onları kendi askerlerine hava saldırısı yapacak şekilde kandırabilirsiniz. Bir oyunda düşmanlarınızı zehirli yemeklerle etkisiz hale getirmek mi istiyorsunuz? Bu oyunda düşmanlarınızı zehirli yemeklerle etkisiz hale getirebilirsiniz. Bir oyunda düşmanınızı bayıltıp üzerine bomba saklayıp arkadaşları onu uyandırmak için yanına yaklaştığında patlatarak hepsini etkisiz hale mi getirmek istiyorsunuz? Bu oyunda düşmanınızı bayıltıp üzerine bomba saklayıp arkadaşları onu uyandırmak için yanına yaklaştığında patlatarak hepsini etkisiz hale mi getirebilirsiniz Bir oyunda boss savaşının ortasında save alıp çıktığınızda uzun süre oyuna girmezseniz boss'un yaşlanıp ölmesini mi istiyorsunuz? Bu oyunda boss savaşının ortasında save alıp çıktığınızda uzun süre oyuna girmezseniz boss'un yaşlılıktan eceliyle öldüğünü görebilirsiniz. Bir oyunda bayıltıcı gaz dolu sigaraya üfleyerek düşmanlarınızı etkisiz hale getirmek mi istiyorsunuz. Bu oyunda bayıltıcı gaz dolu sigaraya üfleyerek düşmanlarınızı etkisiz hale getirebilirsiniz. Bir oyunda otları yakıp ortaya çıkan sıcak hava ile gükyüzüne mi yükselmek istiyorsunuz? Bu oyunda onu yapamazsınız, o sadece Legend of the Zelda'da olur. [/spoiler]
(10/10)从死亡搁浅到合金装备,越玩越能看清一位浪漫理想主义的孤独灵魂(仅对原版内核给出10分,科乐美的重制版和优化我不评价,f*ck you科乐美) 在游戏中看见了他,一个有点矛盾的文艺青年,一个有点恶趣味的肥宅,一个相信人与人连接的意义,却深知孤独才是底色的人。无论是死亡搁浅还是合金装备3,我都看到了小岛想表达的“连接” 印象最深刻的是合金装备3的boss在最终战回忆的总观效应,“我飞上了太空,俯瞰地球,发现地球根本没有国境,冷战,东西分界线根本不存在,讽刺的是美苏核竞赛,太空竞赛,最终也不过是验证这一答案罢了”最终爱国者牺牲成为两个国家“罪人”,时代会制造谎言,个体的牺牲很容易被历史抹去,人渴望互相理解,但永远隔阂。 合金装备3一部经典的反战神作,哪怕重制版操作不太现代我也想推荐喜欢死亡搁浅的人去玩,我认为有趣>好玩,更何况是充满深度又有大反转的结尾 INFP码字力竭了(′Д`)试图成为岛学家解构kojima,结果发现自己没读过多少书肚子根本没墨水[cube_摘墨镜]而且我感觉小岛也是INFP人格,但精力和创造欲很强 至身体70%由电影构成的导演,我最能共鸣游戏制作人——小岛秀夫
Feels clunky but it is still the master piece I experienced in my teenage years. If you are new to this game series I doubt you will have that nostalgia bonus.
For me, it's really worth buying. But if you're on a low budget, wait for a massive sale.
Hyvä peli!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.7M | 7.1K | 90% | $19.99 | |
| $1.8M | 4.7K | 90% | $19.99 | |
| $100.4K | 71 | 72% | $49.99 | |
| $0 | 0 | — | $49.99 | |
| $2.2M | 6.1K | 83% | $19.99 | |
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