
Take control of a therapist in a mysterious, never-ending therapy session. Can you unravel the truth behind your patient's lies, and live to tell the tale? A psychological mystery developed by a psychologist.
Modeled estimate, not a reported figure. How we estimate →
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About

- 50k words of content, including many optional and hidden dialogue that only the keenest of players will unlock.
- Choose how to respond to the patient's revelations and lies, what questions to ask, and when to keep quiet
- Read the doctor's notes to delve into his line of thinking and his suspicions about his mysterious patient
- Four total endings unlocked based on your choices, two being 'True Endings' available at the very end of the game
- Nearly 50 achievements to unlock.
- Point-and-click mode: Take a breather with Noel and interact with the room around you.
- Affinity System: Unlock additional conversations and therapeutic interventions by increasing the doctor's bond with his patient.

All original art and sound was created by Brazilian creatives. Metahorror Therapy Session is proud to showcase and celebrate Brazilian talent.
- Original Soundtrack by Guilherme Alexander
- Highly expressive sprite art with various poses and in-engine animations by Hetsan
- 3 CG illustrations by MirukiMary
- Background Art by Felipe Daher
- Unique interactive user interface, themed after a therapist's notebook, by Cim
- A cinematic parallax camera that zooms in and out, rotates, and follows your mouse
- Additional sounds, drones, and effects to further immerse you in the psychological metahorror


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Muito bom, um ótimo começo, bem imersivo, irei jogar mais!!
Depressão... Adorei!
Metahorror Therapy Session me prendeu desde o primeiro diálogo. A dev soube equilibrar aquele suspense psicológico com escolhas narrativas autênticas de uma forma que não parece só um jogo, mas uma sessão clínica que escava a sua mente. Achei a jogatina 10/10 e pretendo me aprofundar ainda mais! 🌟
uau!! a subversão de expectativa com o fim do jogo me pegou de surpresa real.... e eu quase me senti mal por estar jogando. a história é muito boa - não só a construção até o final, mas as histórias pessoais do Noel são muito boas de ouvir. amei o jogo e recomendo d+
this game is a blast to play, i really enjoy going through all the options and learning more and more about Noel in the process. their character is so well written, the unsettling intensity and the heartbreaking vulnerability they show, sometimes just to throw you off, sometimes because this is all too much for them to bear. the plot itself is intriguing, and i recommend taking your time with this game. also, i am eating the art, especially Noels expressions and body language add so much to the tension of the scenes. man. m a n.
Eu já sigo os jogos desse estúdio a algum tempo e posso dizer que esse é um dos meus favoritos até agora, tem um conceito bem único e o personagens que apareceram até o ponto que estou na história são bem interessantes, o que é ótimo para os propósitos do jogo já que é uma Visual Novel. O paciente é uma pessoa que te faz perguntar muitas questões, não só sobre eles mas sobre o mundo da trama também, super recomendo para quem gosta de interagir com personagens e visual novels no geral.
✋🏼 ABSOLUTE THERAPY 🤚🏼
AMAZING! An absolutely outstanding experience and a journey through a wonderfully written, thoughful And emotional exploration of free will, meta aspects of stories and games in general, and predeterminism. Having a very, VERY on the nose feeling of handling the reality of time loops of Visual Novels, this game expertly Handles the topic while intertwining it with the emotional backstory and the weight of realization of predetermined world. The topic is pretty difficult to approach without some knowledge before-hand, but I feel the exploration here is Slow and deliberate enough, to allow people unfamiliar with the concept to enjoy immersing them in the literal Metahorror While also giving enough emotional pull from the interviewed characters point of view, to possibly cause people to Explore this concept even after the game is finished. I am positively brimming with affection for the characters, without going into spoilery details, as a lot of the story Feels as if written from experience. Not knowing the authors personal story, it's either wonderfully researched, Or carefully handcrafted, to make it both alien in the absurdity of meta-aspects and relatable in the human aspects. I very much enjoyed also the pacing of the game. All of it was just flying by, as if living through it at a faster than thought rate. Or it might be the ADHD in me speaking. Regardless, the precise nature of writing, both directly and through implications, whether through minor VN elements, such as the music, and text font choices, or what information was purposefully hidden, meant to be searched through repeated plays, grant the game a unique sense of time. In many games, I like to praise the condensity of text, how information can be conveyed in far more dense manner Through nuance and subtelty, and here it is wielded expertly, and when the situation calls for it, bluntly addressing the player is used as if a brick thrown through the screen, absolutely shattering any possibility Of removing the player from the metaconceptual aspects of the story. There are so many things to praise, from the music, to the story, to the art and the expertise at which these elements are blended together, to create a unique, thrilling and deeply personal, but uniquely alien, bizarre And thought provoking master piece of literature and gaming. To say I recommend the game is an understatement. I URGE you, play it. Experience it. Live through the thoughts and hopefully, feel things you've never felt before. Absolute peak experience.
Me perdoe, Noel!
Muito bom! Porém como faço o outro final? busquei pelo modo infinito e não achei a opção... :(
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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