
A shopkeeping game set in an Arabian Nights–inspired city. Sell goods, haggle with customers, unlock new districts, and climb your way to the rank of Royal Merchant.
Most likely between $87 and $887. How we estimate →
Checked against 8 developer-reported gamesmedian error
Merchant's Rise has sold an estimated approximately 78 copies on Steam, for about approximately $296 in gross revenue.
About approximately 78 copies on Steam (mid estimate), modeled from its 2 reviews — low confidence. Not a figure the developer has reported.
About approximately $296 gross, most likely between approximately $87 and approximately $887 — roughly approximately $197 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $254.6K | 613 | 87% | $11.99 | |
| approximately $60K | 173 | 35% | $9.99 | |
| approximately $11K | 81 | 63% | $4.99 | |
| approximately $6.2K | 27 | 78% | $5.99 | |
| approximately $3.3K | 19 | 89% | $4.99 | |
| approximately $417 | 3 | 100% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 | |
| approximately $440 | 50 | 90% | $0.99 | |
| approximately $453 | 66 | 71% | $0.49 |