
Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. Maxing 20+ skills has never been more zen.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 16 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 16.2Kreviews | 90% | — | $3.2M |
| $9.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 988 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
не работает...
steam.melvoridle.com 拒绝了我们的连接请求。
Um ótimo jogo que não tem devida atenção. Só conheci o Melvor Idle porque fui ver os jogos da Jagex e eles tinham esse "Runescape Idle" se é que da pra chamar dessa forma. Tem bastante conteudo, a questão de ter diversas skills baseadas em RC me prendeu firme. Estou próximo do 100% de TUDO que tem no jogo depois de mais de 300 horas e ja estou pensando no Melvor Idle 2 que deve sair em breve (assim espero). Com certeza está na minha lista de melhores jogos Idle, vale o preço.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 995 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've purchased this awhile back and it just wasn't that interesting to me. I've made 2 or 3 profiles and they all just got boring to me. I finally put in the time and effort to learn the game and it finally stuck and became fun. I really enjoy just checking the progress throughout the day (on PC or mobile) and changing what I'm working on for those hours that I'm offline. I find it absolutely hilarious that there is a popular guide called "What to level first". This is an idle game everybody, there is absolutely no reason to rush to the end game. This is the unfortunate problem with some gamers who cannot stand the grind, but yet they buy an idle game. I guess it's my age, but I do enjoy the grind because the progression is always nice to see without instant gratification.
По первой казалось сложной, но на самом деле ничего такого страшного в этом айдоле нет. Приятный, интересный, возможностей много, особенно учитывая дополнения. Один из главнейших плюсов, на мой взгляд - возможность играть на телефоне. Очень удобно ложиться спать, оставив одно задание, по пути на работу поменять на другое, а вечером - третье. Из ещё огромных плюсов - оффлайн таймер работы длится 24 часа, так что нет этого мерзкого мобильного ограничения, когда подобные игры выставляют то 4 часа, то 3, то 6. Как фанат таких проектов, я пока нахожусь в восторге.
кал, бесконечная загрузка
G
不好玩,没意思
吃着火锅唱着歌就把机挂了,很好玩!但是官方wiki能有中文就更好了,我知道有中文wiki,但是加载太慢而且繁体翻译和简体不一样,还是希望官方wiki能出一个简体中文
顶级 非常好的挂机游戏使我的电费疯涨
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5K | 112 | 66% | $3.99 | |
| $0 | 253 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | 90% | Free | |
| $35.5K | 273 | 78% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.6K | 97% | $19.99 | |
| $3.2M | 16.3K | 93% | $9.99 | |
| $3.2M | 16.8K | 91% | $11.24 | |
| $3.2M | 11K | 89% | $29.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $3.2M | 3.8K | 83% | $24.99 |