
Smash your way through endless waves of enemies and grow absurdly powerful! Grab loot, level up, unlock characters and upgrade to create unique and crazy builds as you fend off hordes of creatures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
HOW LONG CAN YOU SURVIVE?
Megabonk is a roguelike survival game where you must fight your way through hordes of enemies and bosses in randomly generated maps. Grab loot on the way, level up your character, upgrade your weapons and survive for as long as you can! How far can you make it?
UPGRADE & GET OVERPOWERED
Defeat enemies and pick up XP to level up! The more enemies you defeat, the more XP you get. Each upgrade offer is random and will vary in rarity, which makes each run unique!
UNLOCK CHARACTERS, WEAPONS & ITEMS
240 in-game quests
20 Characters with unique abilities
70+ unique items with different synergies
"after i started playing Megabonk my life fell apart. i lost my wife, house and dogs. good game, 10/10" - Monke

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
забросил разраб игруньку че поделать
разработчик сын шахтера, судя по всему словил фпв друна, иначе как объяснить игнор комьюнити пол года
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Aug 8 → 44.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +5 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
frustrating and I cant stop playing
i like this game quite a lot for some time, but well, it's not getting updated and it gets really boring. danidev you cant run away from a game like you did with karlson or muck, otherwise give your rights to your games to some other game company!
This is a game that looked at other games, learned nothing from them, and then tried smacking them together. It's genuinely RNG as to whether or not you get an enjoyable build; synergies do not even slightly matter. There aren't evolutions to the items you get, there is no strategy. Stack Luck and XP tomes, pretend you are having fun, and ignore 80% of the actual items in the game with the hope that you win the Legendary lottery or get enough scaling. Just buy Vampire Survivors or Halls of Torment; those are actually fun and understand the genre.
dev abandoned the game for no reason
Megabonk я купил еще давно, когда она была на каком-то странном хайпе. И тут я вынужден сказать что Megabonk мне не зашла от слова совсем. Тот же Vampire Survivors игрался в 2D гораздо лучше, чем этот клон в 3D. Задумка та же что и у вампиров, бегаешь и качаешься, стараясь собрать комбо. Однако здесь прогрессия какая то ну очень медленная, в вампирах постоянно открывались новые локации и персонажи, а здесь условия открытия ну слишком душные. Да и сама концепция 3D здесь будто и не идет на руку: в вампирах ты равномерно двигаешься по локации, собирая предметы, а тут ты ходишь вслепую и обтекаешь от кучи мобов. Короче, лично мне не понравилось, потраченных денег и времени жаль.
It's an alright 3D bullet heaven with very meme characters. If you're into that then you will find yourself sinking some hours in the game
no updates dead game
1 game, 4 updates, game dies. Gaming 2026 sucks, and so does this game, and so does this dev.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $24.2M | 53.4K | 92% | $19.99 | |
| $24.3M | 22.3K | 76% | $49.99 | |
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