
Serval's friends are in danger and it's up to her to save the day! Progress through 12 action-packed platforming stages in this "Kemono Friends Project" derivative work!
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Languages: English, Japanese, Russian, German, Spanish - Latin America
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
けものフレンズモチーフのロックマンライクのゲーム。 ロックマン特有の操作性に苦労するところもありますが、総じて面白いです。 道中にセーブがあったり、収集要素があったりと、ユーザーのことがよく考えられています。 けものフレンズにはそこまで精通していませんが、道中のそこここにいるキャラクターなど、随所に同作品への愛を感じました。 全体を通して、無料なのが信じられないクオリティーでした。 初心者には少々難しい難易度だと感じますが、難易度緩和の設定があるので、ある程度アクションゲームが得意な方には、是非プレイしてみてほしいです。
every masterpiece (mega serval) has a cheap copy (mega man)
One of, if not the, best Mega Man fan games. One of, if not the, best Kemono Friends fan games. One of, if not the, best games. Unbelievably good. Charming visuals, fabulous soundtrack, and beautifully tight controls. Options to make the game as easy or hard as you want to make it. There is 0 reason for you to not play this game.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like that the mega man nes feel is mostly here, down to the controls (with one caveat being the slide into a fast/long jump which I never felt completely comfortable doing), stage select screen, boss screen, etc follow exactly how the mm games on the NES used to be. Pixel art is nice and the music is pretty good with the exception of boss music (didn't do it for me). What I didn't like is the game is quite hard. More frustrating than challenging and fair. The difficulty doesn't feel as close and fair like the NES mm games. Regular enemies and bosses deal too much damage. If this came out as mm7 on NES I'd be disappointed because it's so difficult which seems to be a problem with a lot of mm fan games. Lots of places to easily die, many enemy placement that feels kinda cheap, and sections that require perfect jumping, sliding, avoiding pits, etc with checkpoints in annoying places where you have to redo sections of a level to get to that really hard part. There's lots of modifiers though so you can ease some of the stuff like damage numbers or taking a chunk of life off instead of dying in pits, but once they're on its easy to keep them on when I'd rather play a more balanced and fair difficulty instead.
Joguinho 100% inspirado em mega man, nunca vi o Kemono Friends mas se tu gosta de mega man ou quer começar a jogar recomendo esse jogo porque ele é o mega man mais casual que joguei.
i wanna use the blackbuck achievement in my profile but it wont let me ;_;
Loading animations make this such a chore to play. Shorten them and it would probably be good. The first boss intro is like 10 seconds, repawn is like 4 seconds, level intro is about 10 seconds.
plays mean like a nes megaman, has many friends do kemurikusa next
Absolute Servalma. Many Wahs were made during my play through 10/10
i don't know jack about kemono friends, but this game is awesome
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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