
A short, intense, dark visual narrative in 2 colors. You are stuck reliving a single day, over and over. Explore a tiny, giant world of a relationship between two people. Don't get arrested. Try to reach the person you love and escape the cursed time loop. Is it not too late?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
Short but incredibly atmospheric game with amazing music and beautiful pixel-art graphics. If you like dramatic stories that will make you cry at the end - this game is for you. Also, this game is for you, if you are a fan of retro aesthetics. It is worth the time and money spent on it.
感謝評論區的漢化包和黑盒盒友解碼>< 可以順暢的體驗這遊戲了 由於流程滿短的 講一講很容易據透 還是用個防雷好了 [spoiler] 玩到結局才發現 這就是主角自怨自艾的在腦內復盤 想著要是當時這樣做或那樣做的話 說不定就能拯救她 充滿無奈和自責的過程 [/spoiler]
yes
体量很小的小小游戏,配乐很不错w,一周目大概就二十分钟,探索全成就花了点时间 对剧情【有剧透】: [spoiler] 每次面对这种父母belike"如果不是你我女儿怎么会有问题"总会让我有点闪回额,到爬上水塔的时候面对到底是谁造成这一切的问题一下就选了no matter who,所以出现go home的选项时我是有点茫然的,都到这里了怎么还会放弃呢(如果前一个分支选择这是我的问题的话还比较合理),感觉没有真正意义的好结局也不是很意外吧,很多时候生活就是无解的,只能在事情发生以后一遍遍在脑子里闪回心想我有没有做得更好的可能,故事里的"我"明天还要上早班,只能在水塔底下抽根烟了,那我怎么办?陪一根吧 [/spoiler]
Very good Visual Novel. The visuals remind me of Milk inside a bag of milk inside a bag of milk, but more understandable. It could last a bit longer, but the price is definitely worth it.
I said "Yes" to the recommandation because I bought the game for 2€. Because actually, it's a very very short game, I finished in 30 minutes. But it was nice to play to it. The design and the gameplay (you have a limited time to resolve the situation) succeeds to create a tension all along the game.
非常棒的loop系游戏,对于故事的结局也大概能从这么风格化的氛围有所预料。 推荐所有人来玩。 //虽然这么说但是纯靠loop来找线索对第一次接触的玩家还是有一定难度,许多藏在对话内的微小提示很容易就忽略,只有在大概事后复盘的时候才突然惊觉:“原来之前这里有提过!”这样子。 就算如此哪怕直接跟着攻略来也是很棒的体验。
:((
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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