
The story begins in Zhijiang in June 2022.The idol group A-SOUL. This work has designed more than 20 different scenes and 10 special events with CG, and created scripts with more than 80000 Chinese characters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
залупа заспидранил за 49 секунд
真的很感人,在讲述一个精彩的故事的过程中还有哲学思考,这就是一个魂!
某旧域守夜人愿你三安,谨记两好,平安喜乐
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
空洞浮夸乏味
免费 有中文 没成就
在这个故事里把asoul换成任意其他一个五人女团都没有区别
原灵·深海遗梦 Medusa the Origin ~ Lost Dream of the Deep is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This godawful cringefest is a high school anime club dropout fan-fiction where the "author" writes about all of his imaginary girlfriends. I mean usually anime club dropouts are happy writing cringe about just one imaginary girlfriend, but this guy is ambitious and has quite a few. This was slapped together with the godawful Ren'Py visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the e-book peaked at just a dozen or so concurrent readers, and now there's basically nobody reading it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
冲着特效和画风和我曾是粉丝来玩的。现在一言难尽了。以后有闲心一定玩完这款游戏! 发布测评是为了蹭steam徽章(
没什么想说的 想乐了
Игра '原灵·深海遗梦 Medusa the Origin ~ Lost Dream of the Deep' - это действительно необычный опыт. Визуальный стиль, отсылающий к китайской эстетике и мифам, завораживает с первых минут. Интересный сюжет, хотя и довольно запутанный поначалу, постепенно раскрывается, погружая в мир, полный тайн и опасностей глубоководья. Боевая система, хоть и проста, но достаточно динамична, требует тактического подхода и правильного использования способностей персонажа. Особенно порадовала проработка окружения и атмосферы – чувствуется одиночество и постоянная опасность, подстерегающая в темных водах. Однако, стоит отметить, что игра может показаться несколько короткой. Некоторым игрокам сложность освоения сюжетных поворотов может показаться высокой. Тем не менее, благодаря своей уникальной атмосфере и стилю, игра оставляет после себя приятное послевкусие и желание узнать больше о мире '原灵·深海遗梦'. В целом, рекомендую игру тем, кто ищет что-то новое и необычное в жанре экшн-адвенчур с красивой графикой и богатым бэкграундом.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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