
Medieval Playground. Place and edit 3D Objects freely around the world. When you are happy with it you can take a 8k screenshot that is saved to file. It's a medieval sandbox where you can create without limits. Enjoy have fun with it.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
NOTE: This game was given to me by the developer for review purposes. This did not influence my review in any way. [h1]========================================================== ---------------------------------------OVERVIEW------------------------------------- ==========================================================[/h1] Note: Medieval Playground is currently in Early Access. Medieval Playground is not (yet) a game; at this point it's more of a world builder for an as-yet unimplemented game. But it's still very early in its Early Access life, and the developer has stated a number of goals that will turn it into a full game, which would be even better if it could be easily extensible by its players. Picture a medieval world, raw and untouched by humanoids. Then picture it inhabited by a small group of people who have the ability to alter the terrain, create objects out of nothing, and even create animals and people to populate the world. And then picture becoming one of these people, fighting off invading goblinoid creatures to protect the world and people that you and your friends have created. That is the sort of grand vision that I imagine the developer has in mind, although details are as yet quite few and far between: only a few paragraphs in the Early Access description. At the moment, however, all we have is a slightly clunky-to-use first-person-perspective terrain editor and pre-fabricated model placement tool. But if the developer can implement his plans, it will eventually be much more. [h1]========================================================== ----------------------------------------QUALITY------------------------------------- ==========================================================[/h1] Graphics - The graphics so far implemented in Medieval Playground are a very mixed bunch. It's made with Unity, so we have the standard launch dialog box allowing selection of graphics quality and resolution, which is a good thing. There is a reasonably large selection of models, most of which look okay together, but there's no model or texture blending at all, so it's very easy to make areas that look like boxes placed on or slightly in other boxes, and quite hard to make them fit together seamlessly. The quality of the models varies a fair bit. None are great, but most are acceptable. Most textures a blandly coloured -- lots of wood and stone, but hey, it is a medieval setting after all -- but they are reasonably nice and look okay at 1920x1080.Terrain looks nice at a distance, but not quite realistic up close. Animal model animations are quite nice looking, but not yet well blended with the world; for example, they walk horizontally up a hill, with some of their feet treading air. People look pretty awful so far, with low-poly models and poor texturing, but I expect they're mostly just placeholders at this point. The skyboxes are okay, but not great. There are some depth and clipping problems, allowing you to see through solid objects, and the water looks nice from a distance, but not so nice up close, especially when you're in it and the surface of the water can't decide whether it should be visible or not. There are no reflections or fancy graphics features as yet, although you can place a large number of campfires (lights) without a noticeable performance degredation, which is nice. Speaking of performance, it mostly runs without any difficulty, but then occasionally, and seemingly at random, FPS will drop massively, only to recover a few seconds later. Thankfully this doesn't happen too often, though. Sound - There are a number of thematic music tracks that play in the background while you create your areas. These are quite pleasant, ranging to good, and in the time I've played so far I've left them going the whole time. Sound effects so far are pretty limited: a growl of a bear, grunt of an ogre, or a swish of your sword. Gameplay - Medieval Playground isn't really a game yet, so the gameplay as such involves walking around an area and creating something from the list of prefabricated models. It's familiar WASD first-person controls, with a few hotkeys for bringing up the object selection menus or editing objects that you've placed in the world. Terrain modification is very simple with the mouse, and quite fun when creating caves. Ultimately, though, I would expect this to be just part of the 'game', with those who want to building worlds for others to play in. You place objects with the mouse, and can then edit them (position, rotation, and scale) using a simple mouse-driven menu as well. You can place some larger pre-combined assets (e.g. houses), but some of these act as multiple smaller models once they're placed, so if they're not exactly right to begin with then you have to manually adjust each part separately. You can also delete placed assets with the mouse, but again this doesn't work properly for some of the larger pre-combined assets, which you have to delete part by part and even then they leave invisible barriers behind. So far the gameplay is quite clunky, but remember that it's only early days yet. Current menus are only limited placeholders, and I hope the same is true of the assets available for inclusion in your part of the world. There's basic combat mechanics (left click to swing your sword and right to raise your shield), but there's no point to them yet, because any enemies you create have basic AI to walk towards you and attack, but no way of actually damaging you, or you them. [h1]========================================================== -------------------------------------PROS & CONS------------------------------------ ==========================================================[/h1] Pros: + Nice idea; should be a fun game if the developer reaches his goals. + Large world with many areas, although so far there are only a handful of separate terrains + Pleasant music + Simple controls; it's easy to start creating + Making caves is fun Cons: - Not much to do yet - Clunky interface and a large number of little niggling bugs (but it is EARLY, Early Access!) - Limited pre-fabricated models, many with low poly count and poor textures (especially people) - Water is terrible! [h1]========================================================== --------------------------------------CONCLUSION----------------------------------- ==========================================================[/h1] Medieval Playground is in very, very Early Access. As a game, well ... it's not, yet. As a world builder, it's a good start, but the clunkiness and small range of options available limit its utility here, too. If it sounds like your sort of thing, then definitely add it to your wishlist and follow it, and if you want to support an indie developer and maybe have some say in what you want to see, then pick up Medieval Playground and have a play around with it yourself. I'd love to be able to wholeheartedly recommend the game, but at this stage I just can't in good faith do so. There's not enough to the game yet, and not enough information presented by the developer to know in detail where it's going to go. I'll be watching it closely and will update this review as the game develops, though, and I hope to be able to change my recommendation before too long. [h1]2/10[/h1]
Medieval playground is a sandbox game, developed in Unity engine, or at least it aims to be. And by that I mean that the game is currently in Early Access and what looks like a very early alpha build. It has a very ambitious TODO list and if even 80% of what is there, is implemented it will be a very good game. Right now it looks kind of like an early alpha of Ark. Being not much more than a terrain editor. Gameplay: Like I said in the premise. This is currently not in a state that you may actually call it a game. It's more like a terrain editor currently. It is very early in its development cycle, and as such, reviewing it at this point is probably not the best thing to do. Graphics: Graphics-wise the engine has potential and the game doesn't look bad. But on a GTX 970 that I played it on, it looks rather unoptimized at this point and there were a few graphics glitches like shimmering textures. All these are to be expected though as it is a very early build. Music/Sound Design: Music sounds absolutely great. And there's also an on/off toggle. Sound effects also sound good. Pros: -Very ambitious project. Neutral: -Not much is implemented yet so you can't really form a proper opinion. Cons: -There's not much of a game yet. Conclusion: This is one of those cases where the binary options don't work. The project looks very ambitious and if it indeed implements everything planned it could become a great game. At this point I can not recommend it, unless someone wants to be actively involved in its development and support the project. Score: Gameplay: 3/10 Graphics: 8/10 Music/Sound: 9/10 Concept/Story: 6/10 More game reviews @ https://cassus.org
CS:GO: jerking off to a $400 virtual knife. Medieval Playground: building castles, and killing animals like a savage. no but really, it is a really nice game. there are still a lot of bugs and glitches, but i think if it gets out of early acces it will be a really good game. developer, if you are reading this, good job on the game, and good luck developing it even further.
I know that many reviews of under 2 hours game play are discounted as rage quitters and the like. However I am not happy with this purchase even though it was $5.00 and feel a need to review this. No tutorial - What do I do? How do I do it? What do the mystery icons mean on my UI? Combat - Can't shoot a deer at any distance with my bow - even point blank >< Looting - Killed a deer. It has meat. There is no obvious way to transfer it to my inventory. Movement - Very laggy, floating, half in rock. My system plays Empyrion and 7D2D on top graphics settings with only occasion lag. Most disappointing purchase on steam to date.
The game is really fun you can build anything remove Terrain it a fun game to mess around with
This is not for everone at the moment. But it is something that I have been looking to mess around with. I bought this game to support the developer to encourage them to continue.
Ill probably update this review as I continue to play, but I wil say that if the developer can implement all the features in the feature list this will be the mother of all sandbox games. For now it is an amazing terrian editor with 100's of objects to place to build almost anything you can think of in a medival setting. Only there is little to do with it since there is no real AI to fight or to help you. With that said I have to give this game a postive review based on the work done to date.
Мне понравилась идея - эдакая песочница, где ты сам себе "БОГ", строй, терраформируй, путешествуй... Игра создана на Unity. Графика приятная, ветерок, смена дня и ночи, динамичный свет, листочки с деревьев падают, видно что с душой игрушка делается. Посмотрев видеобзоры разработчика, я решил купить себе эту игрушку. Всего то 129 руб, смешные деньги). И вот тут, после загрузки начались проблемы: 1. в режиме выбора качества видео "быстрая игра", играть можно, НО ...вы не увидите воды. На карте она есть, а визуально даже намека нет. 2. музыка на любителя, нет она неплохая...просто "не моё" видать. 3. часто проваливаешься в структуры,то внезапно управляя кораблем "уедешь" в трюм, то окажешься под озером случайно. Да, меня предупреждали - Сынок, это есть альфа!, Даже пре-Альфа! Безусловно я видел ролики, на которых честно можно увидеть геймплей и все косяки, но когда я выставив в настройках игры "средние опции графики" начал виснуть, мой юношеский задор поостыл, как впрочем и желание продолжать играть. ИТОГ: Игра в очень ранней стадии разработки. Это песочница, в оторой игрок является "режиссером" своего собственного мира. Вам дана возможность "лепить свой мир" и создавать свой сценарий. Еще не исправлены ошибки с отображением, визуальная часть - только внешний лоск, т.е. нет возможности полноценной настройки видео. Животные - как то проработаны кривовато, то ли ноги складываются у них по особому, а может это просто "фича"? В общем, читатель - крепко подумай, прежде чем "голосвать рублём". Оценки ставить не буду, просто оставлю негативный отзыв, чтобы разработчик видел реакцию игроков и стремился исправить свои недочеты. For developer: I have serious problems with video. My system is Intel i7 8gb ram Geforce 750m and it hardly runs on lowest game options. In my opinion, the game and the main idea is awesome, but it needs to make better. Although its alfa, but there are still many issues to be solved.
Diese Spiel ist ein billiges Comerzspiel ohne Tiefe und Sinn. schlechte Grafik die vor 15 Jahren mal attraktiv wirkten würde und Ich kann diese Spiel niemanden Empfehlen. Rausgeschmissenes Geld
I want my money back this game sucks! Don't buy it. It needs a lot of work it has potential but it is in the baby stages. DONNOT BUY THIS GAME! TWO THUMBS DOWN.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 2 3 4 Player Mini Games | $687.3M | 1.4M | 87% | Free |
| No Man's Sky | $636.2M | 412.8K | 85% | $59.99 |
| Pizza Ready! | $576.7M | 2.7M | 88% | Free |
| DayZ | $532.6M | 466.5K | 78% | $49.99 |
| Phone Case DIY | $493M | 913.9K | 87% | Free |
| Hearts of Iron IV | $478.6M | 373.3K | 90% | $49.99 |
Related
| Stickit | $2.6K | 51 | 92% | $2.99 |
| 卖萌恶霸喵霸霸 Cute Bully Nyanbaba | $2.6K | 160 | 98% | $0.99 |
| Below The Ocean | $2.6K | 128 | 99% | $1.19 |
| The Insider – interactive movie | $2.6K | 51 | 41% | $3.99 |
| _dive | $2.6K | 85 | 66% | $1.99 |
| Zombie Wars: Invasion | $2.6K | 191 | 61% | $0.54 |