
You're gonna get yourself killed in there... There's beasts, warriors, and much, much worse in the coliseum... Do you really think you've got what it takes to survive? Or do you think you're cut out for much more than that... There's only one way to find out, and time is of the essence!
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My Secret Word was Winner. I habe a 87,9 % as a gladiator a 96,1% as a ludus owner. Interesting game.
I got POWER! I liked the theme of this one better than the first. It felt very similar, but I've always liked gladiators more than other forms of fantasy because it feels a bit more realistic to me.
Secret Word: Successful
84.6 and 99.6, destruction
This is a gladiator themed variant of the previous installment. Pro-tip: When the guy says "ludus", he means coliseum. Word is Power.
This one reminded me so much of the original 'Medieval Fantasy Survival Simulator' that I got confused at first and thought I had started the wrong game. This sequel was very enjoyable regardless. Chance of survival - 77.5% Chance of success running and building a ludus - 93.4% Secret Word - BLESSED.
Clever. I'm starting to wonder if these games even have bad endings at all. I really do not have what it takes to be a good gladiator and my answers reflected that and yet I've a 72% change of surviving.
97.5% chance of survival 87.8% chance of running a successful ludus Secret word: Nice try. Its a secret.
Secret word: Courage
Lucky
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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