
MechCorp. is a turn-based-tactics/strategy game where you take command of a mercenary mech squadron in space. Decide which battles to fight and what contracts to pursue while managing every aspect of the squad including mech lineup, crew management, research and production.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Why I am rating this "Thumbs Down": -Bugs: these should not be a thing for a finished product. Some crew bonuses don't seem to apply. -Short game: the main 'story' is short and there is no free play afterwards; but even if this were a thing... -Limited Content: I played with all mech and builds within 30 hours of play time. -Aesthetic limitations: while there are many colors to apply to "your guys" you only have 3 patterns to apply to them. I can't LARP as Clan Smoke Jaguar if I don't have a leopard camo base. While I'm cheeky I would like to see more camo-patterns. -Campaign only: there's no instant action or custom scenarios where you can make your own battles. What I like about this game: -multiple Dominant Strategies: you can win the game with different builds. -Good base game: you can complete the main quest when you want, you can attack pirates or raid civilians in the meantime. You get these resources and you build up your troop of Mechwarriors. -What's available is fun: despite the misgivings in my above comments, I like customizing my troops and using them to pillage defenseless civies. What I want to see next from the developer: -Expanded content in general: more missions, more open campaign, more camo pattersn (VERY IMPORTANT!1!), more mechs, more tactical options -No bugs! Self explanatory. -Free play: I don't want to follow the story line, I want to make my own story. This should be more like GTA MechWarrior and not have my play time limited by the uninteresting story.
addictive :) easy to understand fun to play
casual turn based mech game. ma thing!
很好玩,就是没有中文而已,值得一玩
Great little game. I was looking for an old 90's mech game with similar gameplay. This game scratched that itch. Good job.
Sure, graphics, storyline and mechs customization are nowhere near those of Battletech... But the crew customization and research add dimensions not present in Battletech. Definitely an achievemnet for a "one person" team, and a good value per dollar if you like turn-based with RPG mechanics
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Oscura: Lost Light | $16.2K | 122 | 63% | $6.99 |
| Last Days of Spring 2 | $16.2K | 61 | 74% | $6.99 |
| Skyscraper Simulator | $16.2K | 479 | 18% | $0.89 |
| MIRROR MIRROR | $16.2K | 71 | 70% | $5.99 |
| Lingua Fleur: Lily | $16.2K | 233 | 97% | $4.99 |
| Schildmaid MX | $16.2K | 52 | 96% | $14.99 |