
Maze is a short psychedelic experience. Run and fight enemies in randomly generated levels.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad, not bad at all But as a Unity dev, I can remaster it
скажем так, было легко
masterpiece
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was [b]AMAZING![/b] Absolutely loved the layouts and the overall desing of the game. Sadly, I ended my run at half an hour, but that half an hour is one that I will remember forever. [spoiler]Come on dude! Why are you still reading this? Just download the game already! Trust me, you won't regret it.[/spoiler]
Best 25 minutes of my life!
run and gun, the game. the aim is crisp but the gunplay is just quirky enough it adds a layer of depth, humor, and challenge to an already established gameplay concept. levels are diverse enough they're never the same. one hit on you and you die. one hit on the enemy, they die. another 'skill issue, the game' concept and i love it. the levels get harder and quirkier and sometimes you see through wall because of an LSD trip. you keep going and losing and shooting and improving and winning and escaping and then in a couple minutes: boom. it's all over. it's gone. done. you won. now decide. ... do wanna do it again?
This must be one of the most fun games I ever played. You run and shoot, always aware of timings and space, preaiming around corners, awaiting enemies, fleeing if you can't take a fight straight ahead. The minimalistic visuals, supporting audio, all delivering the dynamic feel and fast-paced gameplay very well. I also found it very intuitive. As a fellow game developer, bravo! Amazing job designing the game.
Прикольно, но мало, зато бесплатно
[h1]Before I played Maze, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Я прошел её раз 5. Никому не советую, но мне норм.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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