
This is a 2.5D style game combining Survival, Maze Exploration, and Tower Defense gameplay. During the day, you need to enter the maze to collect supplies necessary for survival. At night, you must return to the main base and build defense towers to fend off invading monsters.
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About
Welcome to my Maze, traveler~
This is a game with a 2.5D style and gameplay combining Survival, Maze Exploration, and Tower Defense.
You can also Cleverly Set Traps, combine them with Defense Towers to pull off unexpected combos, and become a trap master.
You can craft powerful Weapons and engage in close combat with monsters.
You can also scatter garbage all over the ground, and use your agility and positioning to make monsters trip over the garbage and get hurt.
You can also put on a mask, disguise yourself as one of the monsters' accomplices, and escape their pursuit.
You can also start a fire to burn the monsters...
You can even rally a group of monsters to attack another group of monsters.
As long as you can think of it!
There are many kingdoms in this Fairy-Tale World, such as the Poker Card Kingdom, the Baboon Kingdom, the Steam Kingdom, and so on.
Conflicts persist among the various kingdoms, and the entire world is already on the brink of collapse...
As your survival days increase, you may travel to every kingdom and uncover the secrets hidden in every corner of the world.

Ores, branches, and parts—they are the flesh and blood of the Maze!
Monsters, Merchants, and mysterious BOSSes await your challenge in the Maze!

At night, the Maze is unpredictable, and terrifying monsters will also appear.
To protect the Core Crystal from being destroyed, you can build Weapons or Defense Towers to fend off the monsters.
However, I highly recommend building some Traps! When Traps and Defense Towers work together, they can form combos, pin down monsters, and Deal Higher Damage!
Different kingdoms have different residents—such as the Poker Card King, Steam Soldiers, Ferocious Monsters, and so on...
The residents of the Maze are not always hostile. Communicate with them and Give Them Items Generously—perhaps... you can become Friends?




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Vietnamese
Reviews
仓库可以放物品栏增加物品栏空间,适合我这种屯屯鼠,消除空间焦虑。白纸法杖是个远程攻击的好东西,适合我这个手残党打boss。晚上一定要在基地过夜,否则就会被一大堆怪追着杀,太吓人了……
晚上一定要回主基地,切记切记 塔防落地之后一定要空格键添加武器,切记切记
+1,有中文,没成就。饥荒美术风格但是超清画质。怪诞敌人造型设定。 塔防加生存冒险。各种陷阱塔之间可以产生连击。 打法比较灵活,可肉搏,可扔垃圾陷阱流,可建筑COMBO流…… 建议明示自动保存功能。 缺少斧子和锤子对指定采集效果说明。缺少耐久度说明和提示,现在仅有绿条不太明显。 建议清晰准确的表达边框窗口化和无框窗口化,现在非独占全屏,且有框窗口化下排按钮遮半截看不见,没拉伸适配。 建议增加任务指向。
支持一下,希望作者更新哦
【评分6/10】 略带饥荒风格的生存+塔防游戏,整体玩法融合得比较多,画风也偏暗黑童话风。 玩起来略微上头,而且很有趣的点就是,我可以不击杀怪物,而是给它礼物和它做朋友;或者可以用金币收买它们。其中我最喜欢那只小苍蝇了,给了礼物以后死心塌地地跟着我,但是跟我回基地的时候被防御塔打死了.. 不过有几个希望开发者可以调整的点: 1)吃了食物后的状态,无法查看。例如吃了速速蘑菇后,左下角会出现一个buff,但是鼠标悬停或者点击都无法查看buff的详细情况 2)各个物品也缺少详情。例如并不知道便便有什么用 3)到夜晚是否怪物的血量会增加?玩起来的时候感觉夜晚怪物变肉的,但是没有任何地方有相关提示 4)晚上的时候,打击手感变差了 5)给怪物礼物交朋友以后,攻击有时会误伤它,然后它就开始打我.. 不知道这个设定是bug还是故意这样的
《迷宫童话》是HJ Game Studio开发的一款探索+生存+塔防游戏,游戏具有日夜交替系统,白天和晚上的玩法重点不同,玩法新颖独特,结合了《饥荒》与《兽人必须死》的特点。玩家扮演误入迷宫世界的倒霉蛋(目前共有3个角色可以选择),在迷宫中生存一段时间才能回到原来的世界。 白天的玩法侧重于探索+生存,玩家需要离开初始房间前往随机生成的其它房间收集资源,其它房间里可能会有树木、矿石、怪物、商人、宝箱等东西,再利用收集到的资源制造高级道具、防御塔和装备。玩家具有血条和饥饿值(但没有精神值),每隔一段时间就得吃点东西填肚子,大多数怪物可以采用打N走1的方式无伤打死,整体上与《饥荒》有点类似。白天遇到的大多数怪物都可以贿赂,给怪物喂点食物或金币,它们就会变成玩家的跟班,可以帮助玩家砍树、采矿、殴打其它怪物。 晚上的玩法侧重于塔防,玩家需要在太阳下山前赶回初始房间,在怪物的袭击下保护初始房间中央的水晶。晚上的玩法与《兽人必须死》有一定相似之处,玩家依靠手中的武器和提前设下的防御塔抵御怪物的袭击,怪物不仅会攻击水晶,还会攻击防御塔,击退约3波怪物就可以迎来日出。防御塔可以升级、维修,不同种类的防御塔可以互相配合,打出1+1>2的效果。 玩家每生存一段时间,BOSS就会登场,但BOSS不会主动攻击玩家,需要玩家在迷宫中寻找、召唤并击败BOSS。BOSS不仅是对玩家的挑战,同时也是对玩家的奖励,BOSS存活期间会将游戏时间锁定在白天,相当于玩家拥有无限的白天时间用于探索迷宫、整理库存、摆放防御塔(但饥饿值会正常衰减,消耗太多时间还是会饿死的),玩家可以处理完所有事情后再优哉游哉地击败BOSS。 总的来说,《迷宫童话》是一款质量优秀、价格合理、物超所值的探索+生存+塔防游戏,推荐喜欢探索、生存、塔防游戏的玩家入手。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
[code][h1] 欢迎关注 - [url=https://store.steampowered.com/curator/36257459]鲤鱼王超进化[/url] [/h1] ~致力于向大家推荐好游戏新游戏~ https://store.steampowered.com/curator/36257459 [/code] 这是一款 2.5D 风格、生存 + 迷宫探索 + 塔防玩法的游戏。 白天,你需要进到迷宫里搜集生存所需要的物资。 夜晚,你务必返回主基地,建造防御塔抵御侵袭的怪物。 你还可以合理布置陷阱,配合防御塔打出意想不到的 Combo,成为陷阱大师。 随着生存天数越多,你将有机会游历一个完整的童话世界。 b站实况:BV1Jod3BuEMm
快乐的人才能创作出让人快乐的东西,很显然,游戏作者恰好是一个乐子人。只是单人制作确实需要时间。
1.画风比较吸引我 2.游戏题材比较新颖 3.人物很有趣 4.游戏玩法没有那种繁重任务的压迫感,同时也带来了很多探索的乐趣 同时也有些小小的不足,但对游戏体验影响不大,希望作者多多优化,加油哦~~
BOSS 都被我收买了.... 还有谁!!! 哈哈哈
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