
A strategy card game set in the cyberpunk city of Novus. Players battle as Faction leaders in a tug of war to influence Community members to join their side. Craft Faction card decks from a collection of characters and powers to outplay opponents. Choose a side and become the Master of Wills!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Seemed cool until I went into an actual PVP match and my opponent just stopped playing. Its been his move for 10 minutes and he hasn't done anything, my only options are to surrender or wait him out. Uninstalling
Master of Wills (Мастер Воли) - стратегическая карточная игра, которую легко освоить, но в которой сложно стать мастером. Находясь в мире киберпанка, противоборствующие игроки выбирают, какая Фракция лучше всего подходит для их стиля игры. В MOW имеют значение не только Карты Фракции в руках игрока, но и то насколько умело он способен управлять перемещением общих Карт Сообщества, чтобы одолеть противника в эпической битве в стиле «Перетягивания Каната». Доска состоит из трех рядов с каждой стороны (Рекруты, Сторонники и Союзники) и нейтральной зоны в середине. Ваша цель состоит в том, чтобы заработать как можно больше очков за перемещение общих карт на свою сторону, используя карты фракций в своей руке. Они дают возможность манипулировать картами, игрой и противником, а также влиять на них. Заработанные Очки, будут определять, кто является Мастером Воли. Сражайтесь с ИИ, играйте в одиночной кампании или бросьте вызов другим игрокам на PvP-аренах. 10 из 10
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Such a simple concept and easy to learn. Yet the strategy is ever evolving, as it is not just a game against the deck and cards, but a mind game against your opponent. Plays can be as simple as moving cards, slightly more involved with faction plays, and advanced plays required multiple rounds to set up and execute. The art is fantastic and the team is responsive to feedback. A great game with plenty of options to advance for players of all types.
The game suffers from game breaking bugs, lack of content and low player base. The physical game is fun but I think I have played my last game of the game freezing on the enemy AI turn only to force me to surrender. This hurts even worse in challenge districts where you have to pay real money through their virtual currency to get another chance. It's a perfect storm of bad design, bad monetization and game breaking bugs.
Gwent is similar (in that cards mostly give you points and you rely entirely on cards that affect your opponent's in specifically-defined ways for interaction) and far, far better. Way more content, gives it to you faster, actual build-around decks instead of "increase 3 cards by a number between 1-18 randomly" or "move 4 cards 1 space". And those are LEGENDARY cards. I don't understand what this game was going for. Art is good, but the same is true for most card games. I read the rules at my game club, and was interested mostly because ButtonShy did a similar PnP, but not very impressed by the card designs. Nothing changed since then I guess.
Flawed but interesting concept. Game locked up three times during the tutorial (AI wise) had to concede and reload the tutorial. Volume leveling was pretty terrible, couldn't hear the announcer over the music... the music was just bleg... some cards didn't behave as expected. If a card is drawn from the center and states "will move all colors of this card # of spaces" it only moved one card... from what I understood from the tutorial not all moved and this is referring to cards not in the locked ally spaces... so hard pass for now.
Playtested at Gencon a few years back and had a lot of fun! Very unique type of dueling card game and it's a breath of fresh air! Your main deck is almost secondary to the main mechanic of the tactical selection of the community cards, which is a great change of pace! No resource system either! Can't wait to get more games under my belt.
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Cyberpunk şehri Novus'ta geçen bir strateji kart oyunu. Oyuncular, Topluluk üyelerini kendi taraflarına katılmaya ikna etmek için bir halat çekme mücadelesinde Grup liderleri olarak savaşırlar. Rakiplerinizi alt etmek için karakter ve güç koleksiyonundan Faction kart desteleri oluşturun. Bir taraf seçin ve İradelerin Efendisi olun!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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