
Free Hardcore PvP Fantasy Card Game with progression and reward systems made for competitive card game players. Play as one of 11 heroes with no card restrictions. Use energy augments that complement your playstyle, express your skill with new mechanics and no RNG cards.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Dive into a challenging Free to play card game experience, meticulously crafted for competitive players. Play as one of 11 heroes, utilizing strategies with minimized deck RNG and enhanced skill expression. Climb the ranked ladders and assert your dominance!
The game has been developed with very open rules, not locking Heroes or Energy to specific cards, so every card can be played by all heroes. We do however have incentives in the form of "discounts" where the cards of the same type as the hero will cost 1 less. Additionally we do not prevent you from attacking your own cards or your own hero, unlocking some uniquely advanced plays.
SharedBoard: A revolutionary concept that introduces both stability and unpredictability. Each player designates 3 cards; 4 out of the total 6 are chosen for the SharedBoard (two are banned), available for both players to use.
Heroic Being: Ensuring consistency across decks. A chosen card, always revealed, can be played anytime resources allow.
Energy Augments: In the deckbuilding process, select an energy augment that will change the way you play the game.
Auras: Auras come in three different types: protection, effect and equipment. Further diversifying the gameplay each will work differently. Effect auras are static and provide effects as long as they are in the game. Equipment auras are on-use cards that can buff/debuff other cards on your command. Last but not least are protection auras, that you can pre-emptively place and they will trigger on certain actions.
Transcendent Abilities: Powerful abilities present on the rarest and best cards, allowing for more variation in a single card, as the same card can have over 15 variations of abilities. These cards are never available in purchasable packs, ensuring no pay-to-win scenarios.

Bring authenticity to the online CCG world. Swap or lend cards with peers, with safety measures in place against system abuse.
Casual: Play against random opponents or AI. Ideal for relaxed games or testing decks.
Ranked:
-Constructed: Face peers of your level. Climb the ladder with an ELO ranking system.
-Brawl: Build decks on-the-fly from all available cards. Earn better rewards with more wins. Unique features like rerolling card choices enrich the experience.
-Hardcore: A high-stakes mode where wins earn you opponents' cards permanently. The catch? Losing does the same to you. A thrilling balance of risk
and reward.

Compete in ranked modes to earn exclusive cosmetic rewards. Top-tier players can unlock unique card visuals. All rewards maintain game balance.
Each game mode offers end-of-season rewards like packs, titles, crafting currency, and more. Top players get unique cards exclusive to their respective game mode rankings.
Join us in "Destiny's Divide" where game strategy is valued above all!
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Понравился дизайн карт, но видали и получше, так как игра всё еще в раннем доступе на многое можно закрыть глаза. Голему который самый мощный 7/5 вроде статы его, нужно поменять иконку карты, а то он похож на какого то трансформера, это всё таки Фентези мир как ни как. Мало карт людей, а эльфов наоборот что-то много. Не хватает Орков. Не хватает Достижений Steam. Не хватает ежедневных заданий. В Целом порог вхождения на данный момент легкий, то бишь новички и не только без проблем должны понять что тут да куда. Мультиплеер открыл, но не удалось найти ни одного игрока, походу игра брошена.. или нет.. (к сожалению брошена), но благо доступны баталии с ИИ. Я сыграл с ИИ и не единого раза не проиграл в районе 6-7 сессий игровых. Решил так же опробовать Самого сложного ИИ и тоже без особых на то проблем победил и его. Вообщем игре желаю Развития и надеюсь выйдет может что-то годное, буду следить за игрой на всякий случай подписался и на новостную ленту. Еще она серьезно греет вашу видео карту на ультра настройках. Большим Плюсом является что она работает без проблем на WIN 7, что другие подобные убогие ККИ игры требуют 10ку (вот болваны... это же карты) Подобные ККИ Мы видали и похуже, эта ККИ занимает точно не самое плохое место в Карточном сегменте, выше среднего так сказать.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Surprisingly good game. With the negative reviews I had low expectations, but to my surprise it has more competitive value than even the big names, like Hearthstone, Magic: The Gathering and Yugioh. Now, when I say competitive value I don't mean it is ready for competition. Cards are still quite unbalanced, and there are still several issues, like poor descriptions, bugs and whatnot. But the essence of it is is that it is a skill based game. Moreso than other card games I've tried where RNG plays a bigger role.
Nice grafics, interessting new mechanics, would have loved to immerse myself a bit more in this game. Unfortunately the gaming client is super buggy. From my last 10 games I could play 1(!) without bugs, 2 games crashed while doing lethal dmg and the other 7 didnt load my startinghand or froze while playing and I had to restart the game. Frustrating atm but I will be willing to come back after some time
It's terrific you can log into your STEAM ACCOUNT. Unlike most Card Games 10/10
This is just a copy of Elder Scrolls Legends and other similar titles. Completely unoriginal game. Additionally, it suffers from some GUI issues, the tutorial lacks a possibility to advance by pressing a key and at the end of the tutorial match the game softlocked. That's not all, because the game demands a login or registration, when you start it. Only if you reject it, will you get options to log in via Steam or Google, and this is plain a sad way to fool people into making a proprietary account.
very interesting mechs and animations also interesting rules
Great graphics and very interesting mechanics. I think if they make the interactions more fast during the gameplay it would be great, but hey, game is still in early access and i believe it has great potentials.
Credo che abbiano dato troppa importanza alla grafica e meno al gameplay. Il gioco di per se non è male, è solo che all'inizio è frustrante giocare con un mazzo così scarso contro un'AI difficile fin da subito. Il combat system non è tutta questa grande novità, già rivisto in altri titoli, giusto la variante della dashboard condivisa aggiunge un pò più di tattica. Alle volte i visual effect sono troppo esagerati rendendo difficile capirci qualcosa; non aiutano inoltre i testi delle carte poco leggibili e di difficile comprensione. Insomma, un altro titolo che si perderà in mezzo a tanti altri.
great game, but i just lost all of my progress with the last update
So, coming from a former hardcore HS player..I really like this. It is super rough around the edges and the general functioning of the game needs a lot of work, but the actual gameplay in general is unique and feels exciting to me. The lack of their marketing is the only reason I am just now accidentally discovering this as I am always looking for a good card game like Hearthstone. One thing I was a big fan of in HS was the RNG of some of the games that made for wild endings and it seems like there isn't much of that here, but maybe down the road there will be more of those cards introduced. I will keep an eye on this one.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.