
Master Key is a top-down adventure game with a strong focus on item-based exploration and secrets. Embark on a journey to discover what that key could be used for and meet colorful characters!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 291reviews | 91% | — | $78.5K |
| $5.99−50% | 17ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
17 hours of picross later, I can confidently say I’m ready to start the game
Like a good old fashioned Zelda throwback
If you like Tunic and such mysterious games, play this. If you haven't tried those kinds, give it a try.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +17 more
| $12.50 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun little adventure game! It benefits from having very little guidance (including almost no text), it's fun exploring to find what to do next and picking up little secrets along the way. The puzzles are definitely the highlight; I found the combat alright at best and often frustrating. Had a fun time, would recommend!
good game
2D白黒ゼルダ風ゲーム。 キャラクターの会話やアイテムの説明が全て絵文字になっているので、 言語ローカライズなしに、ワールドワイドで楽しめる作品。 謎解きが多くあって楽しかった。 ストーリーボスを倒すまでは難しい難しい謎を解かなくてもクリアできるが、 収集要素の謎は難しい。 [spoiler] 4人目のドワーフ [/spoiler]の場所に至るヒントはかなり凝っているし、 とあるディスクの場所は未だに正規の取り方が分かっていないようだ。
A game this simple has no right being so annoying. Enemies that clock you as soon as you enter a screen forcing you back into the screen you just came from should not exist. It isn't difficult, it's just aggravating.
An interesting game, clearly the author wanted to evoke the feeling they remember of early zelda (or zelda-like) games. And if you're someone with lots of time to spend and enjoy wandering, lost, confused, frustrated on where to go as the game won't tell you, i could certainly recommend it. If you have less time to spend due to work or family and prefer a game that points you in the direction you need so you can make measurable progress faster, maybe this isn't for you? however there are some pretty good (not perfect) annotated community maps for the game that can help. I'll admit i had to use a map to work out where to go next, and while i don't plan on 100%-ing the game, once i was back on the right path did have fun with things, but did find it quite frustrating at times (whether it was being lost, or balloon mechanics, or axlotls) so it might not be a genre i explore further. but yes, if you enjoy games that don't handhold, try it out! or try it out anyway if you've never tried such a game, it's cheap enough that you'd hardly regret the purchase to learn if you too can help a little fox to accomplish big things.
Great game, it really captures that zelda feel. It doesn't happen very often but it's occasionally hard to understand what the game is conveying, either from the visual style or the lack of words.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2K | 41 | 90% | $2.99 | |
| $1.7K | 4 | 75% | $19.99 | |
| $671 | 8 | 88% | $4.99 | |
| $573 | 19 | 68% | $1.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.5K | 2.5K | 88% | $1.67 | |
| $78.5K | 736 | 76% | $4.99 | |
| $78.5K | 189 | 73% | $14.99 | |
| $78.5K | 213 | 99% | $12.74 | |
| $78.5K | 375 | 91% | $14.99 | |
| $78.5K | 390 | 78% | $7.99 |